the_fiddler
1b4da37c54
Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads.
2007-10-31 17:42:29 +00:00
the_fiddler
ad95bea24d
Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions.
2007-10-31 17:41:23 +00:00
the_fiddler
a98f46524e
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
bf95f9c3c6
Temporarily removed font rendering.
2007-10-26 15:55:07 +00:00
the_fiddler
210122454c
Cleaned up warnings. Updated documentation. Cleaned up some functions.
2007-10-26 15:54:35 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
9587321f10
Added several overloads for the OpenTK.Math Vector[234] structs.
2007-10-26 13:12:24 +00:00
the_fiddler
be4351b2ef
Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
2007-10-26 13:00:16 +00:00
the_fiddler
8c7059f5a2
Fixed input from the auxilliary enum file (GL2\\enum.spec)
2007-10-26 12:57:47 +00:00
the_fiddler
be57676d22
Fixed console output regarding the WriteEnums/Delegates/Imports functions.
2007-10-26 12:57:03 +00:00
the_fiddler
657e259196
Added setting for legacy overload generation.
2007-10-26 12:56:03 +00:00
the_fiddler
55d785249e
Moved the Wrapper generation to Function instead of Delegate. Simplified the code.
2007-10-26 12:55:26 +00:00
the_fiddler
21fa0ae257
Updated to the new, correct, GLEnums.cs bindings.
2007-10-25 00:33:34 +00:00
the_fiddler
aa657666a8
Removed some hacks from enum processing, that are not needed any more.
2007-10-25 00:33:05 +00:00
the_fiddler
5ac3ebd8da
Removed duplicate 2X_ATI_foo enum.
2007-10-25 00:32:31 +00:00
the_fiddler
01f5af80d4
Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture.
2007-10-25 00:31:33 +00:00
the_fiddler
772784d877
Updated Prebuild.xml to include .spec and .tm in the generated Bind projects.
2007-10-24 23:47:20 +00:00
the_fiddler
a5cd312bc1
Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit.
2007-10-24 23:40:06 +00:00
the_fiddler
9bcf45632d
Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude.
2007-10-24 23:23:24 +00:00
the_fiddler
bd4ac11548
Fixed compilation issue. Added OpenTK.Math.Functions.
2007-10-24 17:34:34 +00:00
the_fiddler
b80362c8b3
Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads.
2007-10-24 17:26:05 +00:00
the_fiddler
36bf848006
Forced creation of GLControl during construction.
2007-10-24 16:41:40 +00:00
the_fiddler
baeea2ee2a
Updated to bindings generated by the 0.3.13.1 generator.
2007-10-21 15:49:42 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
...
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
32d854cae9
Platform neutral path separator.
2007-10-21 15:46:00 +00:00
the_fiddler
11015a9fc7
GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
2007-10-20 14:22:39 +00:00
the_fiddler
1fa4641781
Example Data directory.
2007-10-20 14:20:09 +00:00
the_fiddler
225385b5c5
Example Data directory.
2007-10-20 14:19:25 +00:00
the_fiddler
ea52ac2b38
Bumped version number to 0.3.13.x
2007-10-20 14:18:24 +00:00
the_fiddler
5b7c1e2384
Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases.
2007-10-20 14:17:51 +00:00
the_fiddler
81ba27da98
Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases.
2007-10-20 14:17:31 +00:00
the_fiddler
eb31744ad0
Example now reads the poem from Data\Poem.txt instead from an embedded resource.
2007-10-20 13:41:39 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
35c1e7ae3b
Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice.
2007-10-20 13:40:24 +00:00
the_fiddler
d96ce82416
Added logic to copy the Data directory to the Examples output directory.
2007-10-20 13:38:46 +00:00
the_fiddler
a78449d6f2
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
25bf4396c5
Added ChangeSize function to TexturePacker.
2007-10-20 10:36:27 +00:00
the_fiddler
d41d741d2f
Added Resources class to Examples.
2007-10-20 10:35:32 +00:00
the_fiddler
97e145c2a9
Simplified ExampleLauncher. Better naming scheme.
2007-10-20 10:34:29 +00:00
the_fiddler
73474632db
Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
2007-10-20 10:32:52 +00:00
the_fiddler
7ddf81df81
Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
2007-10-20 10:31:59 +00:00
the_fiddler
3416fc515d
Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
2007-10-20 10:29:39 +00:00
the_fiddler
2968ab9842
The Resize event is now fired before the Load event.
2007-10-20 10:28:02 +00:00
the_fiddler
35d903bcf2
GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
2007-10-19 20:03:53 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
085ae52ce4
InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
2007-10-19 20:01:41 +00:00
the_fiddler
32d40b8033
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
85ffee222e
Initial commit of TexturePacker.
2007-10-17 21:16:22 +00:00
the_fiddler
50f5c8e03f
Initial commit of OpenTK.Fonts.
2007-10-17 21:16:00 +00:00
the_fiddler
765cff1142
Deleted obsolete tests.
2007-10-17 21:14:36 +00:00