the_fiddler
1bacea0779
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
93130dfbd8
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
2c57e44ff4
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
3c2c07361a
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
ef6c910d30
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
85c37f0600
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
2d4b962d2c
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
d72a75f2fc
Moved OpenTK.GLControl to its own project.
2009-08-19 14:17:47 +00:00
the_fiddler
e9d34a62ce
Implemented CreateKeyboardDriver (currently disabled).
2009-08-04 08:49:15 +00:00
the_fiddler
a3f61f6d65
Marked all IPlatformFactory interface implementations as virtual.
2009-07-24 21:52:01 +00:00
the_fiddler
4847646cc8
Added INativeWindow.CreateKeyboardDriver()
...
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler
623015650b
Removed obsolete code.
2009-06-24 14:38:48 +00:00
the_fiddler
cb661c2dca
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
the_fiddler
b7390e11d2
Added GraphicsContext.GetCurrentContextDelegate to IPlatformFactory.
...
Improved CreateDummyContext logic to detect and use the context handle of the current thread or a specified handle.
Removed GetCurrentContext() methods from platform-specific context implementations (everything now goes through the relevant IPlatformFactories).
2009-05-30 19:27:52 +00:00
the_fiddler
a0e0613420
Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
...
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
9b43e11ff5
Initial joystick support (not public yet).
2009-02-28 23:11:27 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
e66d796bdb
Added WinFactory.cs and X11Factory.cs
2008-11-04 18:39:45 +00:00