Commit graph

26 commits

Author SHA1 Message Date
the_fiddler d0aa219d11 Temporarily disabled full screen fade effect on resolution change. 2008-04-22 21:10:20 +00:00
the_fiddler e1cfb32554 Fix line endings. 2008-04-20 11:14:10 +00:00
the_fiddler ef16998dca Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler 3ee626a08f Fixed a few warnings.
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00
the_fiddler a9e2ce4a00 Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL. 2008-02-02 00:58:26 +00:00
the_fiddler a785d45b9c Fixed error in X11 display. 2008-01-27 15:53:04 +00:00
the_fiddler 518dadb188 call Form.Update() on each fade effect step. 2008-01-27 14:29:15 +00:00
the_fiddler 3cd5a5b841 Fixed test. Restored fade-out/fade-in effects. 2008-01-26 14:38:35 +00:00
the_fiddler 20b3d6f308 Debugging on linux. 2008-01-26 14:35:28 +00:00
the_fiddler c6d9dd5df3 Added fadeout and fadein effect. 2008-01-26 14:02:58 +00:00
the_fiddler 58ee3ea427 Set original_resolution to null after a successful call to RestoreResolution(). 2008-01-26 11:02:49 +00:00
the_fiddler 7f1309a796 Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler 8fc02776aa Slightly improved debug string for each DisplayDevice. 2008-01-25 15:33:41 +00:00
the_fiddler 484832eff4 Removed a couple of debug messages. Now marks the current resolution among all available resolutions in debug mode. 2008-01-25 15:19:45 +00:00
the_fiddler 38840cf404 Debug information now reports primary device. 2008-01-25 15:04:00 +00:00
the_fiddler d546132a5b Added some cool debugging information on available resolutions per device. 2008-01-25 14:32:09 +00:00
the_fiddler f3c028e5d2 Lock in constructor for thread safety. 2008-01-25 10:20:25 +00:00
the_fiddler 6c0648a547 Create X11/X11XrandrDisplayDevice on X11 platforms. 2008-01-25 10:01:46 +00:00
the_fiddler db0e269791 Added platform detecion. 2008-01-24 21:20:59 +00:00
the_fiddler 54224ed65c Refresh rate is now considered a match, if it is less than 1.0Hz away of the specified value. 2008-01-24 10:52:12 +00:00
the_fiddler a4fe343d73 WinDisplayDevice is now multiple-monitor aware.
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler f6d47b72fb Added DisplayDevice, DisplayResolution, IDisplayDeviceDriver, GraphicsContextException and GraphicsModeException. 2008-01-24 09:13:50 +00:00
the_fiddler 4f8223265a Renamed Display to DisplayDevice. 2008-01-23 14:39:53 +00:00
Renamed from Source/OpenTK/Graphics/Display.cs (Browse further)