the_fiddler
33db1f6b74
Fixed a large number of documentation warnings.
2009-09-04 21:44:39 +00:00
the_fiddler
7601c2b57d
Removed this property to maintain parity with the Matrix4 structure.
2009-09-04 21:37:53 +00:00
the_fiddler
9701b97bb8
Added missing XML documentation.
2009-09-04 21:31:31 +00:00
the_fiddler
b89b377119
Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code.
2009-09-04 21:27:05 +00:00
the_fiddler
abf3787e8e
Added missing XML documentation and fixed invalid XML doc references.
...
Removed deprecated methods from IGraphicsContext.
2009-09-04 21:25:29 +00:00
the_fiddler
c573869322
Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
...
Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler
9425b187c9
Added missing resx to DerivedGLControl.
2009-09-04 13:05:24 +00:00
the_fiddler
ba7f7ea6eb
Use CreateRotationY instead of the deprecated RotateY.
2009-09-04 13:04:42 +00:00
the_fiddler
6c9eb1dbf2
OpenAL DllImport library should be internal, not public.
2009-09-04 13:02:44 +00:00
the_fiddler
72f0fb86da
Added missing Matrix4./Matrix4d.CreateRotation[XYZ] methods.
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Added missing Matrix4d.CreateFromAxisAngle method.
Fixed Matrix4d constructor to take double parameters instead of float.
2009-09-04 13:02:23 +00:00
the_fiddler
aa11568b72
Add conditional compilation for assembly signature.
2009-09-04 12:45:58 +00:00
the_fiddler
7f1371f8f6
* Source/Build/Resources/OpenTK.Prebuild.xml: Added conditional
...
compiler define for assembly signing.
* Source/Build/Build.cs: Removed unused code.
Added check for the existence of OpenTK.snk.
Improved help and usage information.
Removed unused code.
* Build.exe: Updated to 0.9.9-2.
Added strong name.
2009-09-04 10:35:27 +00:00
the_fiddler
2c4e0feb1a
* Source/Build/Properties/AssemblyInfo.cs:
...
* Source/OpenTK/Properties/AssemblyInfo.cs:
* Source/Examples/Properties/AssemblyInfo.cs:
* Source/GLControl/Properties/AssemblyInfo.cs:
* Source/Compatibility/Properties/AssemblyInfo.cs: Added
AssemblyKeyFile and AllowPartialTrustCallers attributes.
* Source/OpenTK/Configuration.cs: Added [assemly: AssemblyKeyFile]
attribute.
Added missing license information.
Moved [assembly: CLSCompliant] to Properies/AssemblyInfo.cs.
2009-09-04 10:34:18 +00:00
the_fiddler
f8467ab767
* Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
...
(bogus CS0214) warning.
Added license information.
* Mouse.cs:
* MouseState.cs:
* MouseDevice.cs:
* MouseButton.cs:
* KeyboardState.cs:
* KeyboardDevice.cs: Added license information.
* Key.cs: Added missing LastKey enum.
2009-09-03 21:15:12 +00:00
the_fiddler
0fdcb94ca9
* GamePad.cs:
...
* GamePadState.cs: Added initial implementations.
* Keyboard.cs:
* KeyboardState.cs: Added a number of public members, experimentally.
2009-09-03 20:53:48 +00:00
the_fiddler
f1b57fe47e
* GLCore.cs:
...
* GLDelegates.cs: Added [Obsolete] attribute to nested classes, in order to remove a large number of deprecation warnings.
2009-09-03 20:32:23 +00:00
the_fiddler
b5cd97c693
Added ColorAttachmenti tokens to ReadBufferMode enum. Fixes issue [ #1140 ]: "ColorAttachment values on ReadBufferMode".
2009-09-03 20:14:54 +00:00
the_fiddler
f6da09177e
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
126280fc64
* enumext.spec: Added COLOR_ATTACHMENTi tokens to ReadBuffersMode enum.
2009-09-03 12:51:43 +00:00
the_fiddler
34326b7b42
* Source/GLControl/GLControl.cs: Validate internal state when public
...
members are accessed (issue [#1141 ]: "Unhandled exception in
GlControl possible bug in rev 2207"). Throw ObjectDisposedException
if public members are accessed after the GLControl has been
disposed. Force the create/recreation of the control if a public
member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler
2f5a0bfe3b
* Source/OpenTK/Platform/Egl/EglContext.cs:
...
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
property to IGraphicsContext and implemented in all context classes.
Removed 'bool disposed' fields from these classes in favor of the
new property.
2009-09-03 12:23:11 +00:00
the_fiddler
0edbcae3b4
Removed unused code.
2009-09-02 23:02:14 +00:00
the_fiddler
9efa051ba3
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
2009-09-02 22:56:46 +00:00
the_fiddler
ced435c072
Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
2009-09-02 22:55:51 +00:00
the_fiddler
9d3561dc4e
Merged nativewindow branch to trunk.
2009-09-02 13:36:34 +00:00
the_fiddler
ad714d3f4c
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-02 12:06:41 +00:00
the_fiddler
7be5bc9648
* GLControl.cs: Delayed creation of IGLControl implementation until
...
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler
da8355de48
* ES/ESGenerator.cs: Changed default output namespace to 'GL'.
2009-08-26 07:52:58 +00:00
the_fiddler
e0d33e995d
* Main.cs: * Main.cs: Fixed a potential index out of range exception
...
when setting dirName (output path).
2009-08-26 07:52:35 +00:00
the_fiddler
08bc033ff0
Fixed default input and output paths now that the compiled assembly is placed into Binaries/Generator/[Debug|Release] instead of Binaries/[Debug|Release].
2009-08-26 07:51:16 +00:00
the_fiddler
3081d38199
* GeometryShaderAdvanced.cs: Committed pokemoen's advanced geometry shader tutorial.
2009-08-25 23:06:20 +00:00
the_fiddler
d09c341dc5
Applied Barlog's "arrange this qualifier" patch.
2009-08-25 15:59:57 +00:00
the_fiddler
ccc4f5291b
Applied Jonathan's patch for output directories.
2009-08-25 15:46:22 +00:00
the_fiddler
6dcfb9ed3b
Removed Build folder.
2009-08-25 15:39:20 +00:00
the_fiddler
501e690c85
Changed default namespace to OpenTK.Examples.
2009-08-25 15:38:50 +00:00
the_fiddler
bdb052201d
Removed OpenTK.GLControl.csproj - this is generated by Build.exe.
2009-08-25 15:38:27 +00:00
the_fiddler
20f3135f2c
Updated ignored files.
2009-08-25 15:36:40 +00:00
the_fiddler
f285573885
Added QuickStart project.
2009-08-25 15:35:42 +00:00
the_fiddler
a3538b59b4
Simplified build and usage instructions. Moved Instructions.txt to documentation folder.
2009-08-25 14:46:01 +00:00
the_fiddler
c4d6f56511
Major cleanup. Removed dead code. Removed obsolete targets (MonoDevelop 1, SharpDevelop 1). Added new project for Bind and Converter. Added new QuickStart project. Added Prebuild and the various projects as embedded resources.
2009-08-25 14:36:19 +00:00
the_fiddler
416ffadf6f
Moved Build.exe to project root.
2009-08-25 14:32:58 +00:00
the_fiddler
37f5c99d58
* DesktopGraphicsContext.cs: Removed unecessary using directives.
2009-08-25 10:36:46 +00:00
the_fiddler
b5244f22c2
Added EmbeddedGraphicsContext as the foundation of all ES context implementations and modified EglContext to inherit from this.
2009-08-25 10:36:14 +00:00
the_fiddler
2695db5b79
* GeometryShader.cs: Changed the number of output vertices so that output_vertices * num_varying_components is not larger than MaxGeometryTotalOutputComponents. Moved ProgramParameter calls before LinkProgram.
2009-08-25 09:33:01 +00:00
the_fiddler
63314b0f82
* X11GLContext.cs: Remove context field in favor of GraphicsContextBase.Handle. Fixes issue 1121: "GraphicsContext fails with KeyNotFoundException on SVN trunk".
2009-08-25 09:03:19 +00:00
the_fiddler
41f4adb09e
Applied Barlog's 02_Bind_2172_ShortenQualifierReferences patch.
2009-08-21 20:28:14 +00:00
the_fiddler
6581d66007
Suppressed "Example Browser not ready" message box.
2009-08-20 22:16:11 +00:00
the_fiddler
483ce0e533
Added pokemoen's Geometry Shader sample.
2009-08-20 22:15:54 +00:00
the_fiddler
7363110f7e
Do not trim 's' from methods ending in "IDs".
2009-08-20 21:38:23 +00:00
the_fiddler
ecb70f9fd3
Fixed issue 1119: "[Compute] 'CL.GetPlatformIDs' missing 's'".
2009-08-20 21:36:57 +00:00