Commit graph

19 commits

Author SHA1 Message Date
the_fiddler f6f196c90b Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler 9b43e11ff5 Initial joystick support (not public yet). 2009-02-28 23:11:27 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler 0769c375db Final fix for mousewheel support on x64. 2008-11-09 23:42:54 +00:00
the_fiddler 0f1df127d5 Use UIntPtr instead of IntPtr to avoid overflow exceptions in x64 mode. 2008-11-09 11:43:02 +00:00
the_fiddler b519f2b04c Possible fix for overflow exception on mouse wheel movement in x64 mode. 2008-11-08 21:44:36 +00:00
the_fiddler 8c4a36b8a7 Fix overflow exception on right shift key press/release when running on x64 mode. 2008-11-02 17:27:12 +00:00
the_fiddler a2335092c9 Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow. 2008-05-04 19:09:18 +00:00
the_fiddler e9e9ee5f9c Fixed mouse delta handling. 2008-05-04 17:42:19 +00:00
the_fiddler acccba0bfb Fixed an arithmetic overflow exception in extended bit checking at WMInput.cs. 2008-04-04 20:05:38 +00:00
the_fiddler 8386c20b6a Can now distinguish between left and right control, shift, alt and enter keys. 2008-03-10 08:50:19 +00:00
the_fiddler bc1801d5d5 Added detection of left and right shift/control/alt buttons. 2008-03-08 17:35:58 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler af571879ad Renamed KeyMap to WinKeyMap. 2008-02-01 23:13:50 +00:00
the_fiddler 5498022742 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler e439322f18 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 3f705cba4b Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler 056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00