the_fiddler
42e0880cbb
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
089b72c9c8
Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [ #1354 ]: "Application always run in windowed mode when using shared contexts".
2009-11-09 19:05:41 +00:00
the_fiddler
0af0916ce0
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
39b4e329fd
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
3e1ce4dfa5
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
ada915fed0
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
74bae3e196
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
c8c652131e
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
ff572e83b7
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
3d0a3dfb4e
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
2b7ed38569
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
162faad8e3
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
0c9657c5e7
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
594f877021
Removed obsolete OnCreate and OnDestroy methods/events.
2009-09-04 23:23:46 +00:00
the_fiddler
1bcc012f35
Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events.
2009-08-17 09:34:15 +00:00
the_fiddler
9a6a539d26
Modified GraphicsMode.Index to be a nullable property. Modified consuming classes to check Index.HasValue prior to first use.
2009-08-15 16:44:43 +00:00
the_fiddler
d3fadd0be1
Suppressed documentation warnings and ensured public structures follow the class library design guidelines.
2009-08-11 21:11:39 +00:00
the_fiddler
67bdd39d08
Added INativeWindow.CreateKeyboardDriver()
...
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler
f46e9b1564
Removed obsolete code.
...
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00
the_fiddler
7df9a448d6
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
the_fiddler
c02b693062
Added initial support for GameWindow.PointToClient.
2009-05-07 19:48:22 +00:00
the_fiddler
3914aaa1e6
* X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event.
2009-03-23 11:57:49 +00:00
the_fiddler
94b70b7bb7
* Platform/X11/X11GLNative.cs: Removed stale comments and unused code.
2009-03-20 23:15:16 +00:00
the_fiddler
0759beaebf
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
69b17fa43f
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
6edd78879d
Fixed build warnings.
2008-12-09 10:06:25 +00:00
the_fiddler
61d951c741
Fixed regression from conflict resolution.
2008-05-04 16:10:53 +00:00
the_fiddler
523c4de774
* X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
...
Fixed.
2008-05-04 16:09:09 +00:00
the_fiddler
6ee92bb453
Fixed a WindowState reference that confused the compiler.
2008-05-03 16:42:25 +00:00
the_fiddler
a5455cc4e7
* Platform/X11/X11GraphicsMode.cs, Platform/X11/X11GLNative.cs,
...
Platform/X11/Structs.cs, Platform/X11/Functions.cs,
Platform/X11/API.cs: Working on WindowBorder and WindowState
support.
2008-05-03 16:33:00 +00:00
the_fiddler
c086ee3a99
* Platform/X11/X11GLNative.cs: Completed support for NET WM WindowState
...
modes.
2008-04-25 22:09:13 +00:00
the_fiddler
7cc4eb9615
* Platform/X11/X11GLNative.cs: Fullscreen toggling support through NET
...
WM.
2008-04-25 21:49:24 +00:00
the_fiddler
6a7c304850
Added support for minimized WindowState.
2008-04-25 21:32:01 +00:00
the_fiddler
bebd056751
Added initial support for maximized window states.
2008-04-25 21:04:46 +00:00
the_fiddler
3590ba5d29
Initial work on WindowState support.
2008-04-25 08:42:53 +00:00
the_fiddler
d94643c6f2
Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code.
2008-04-20 17:54:16 +00:00
the_fiddler
a90a6c6e3d
Added stub for WindowState.
2008-04-13 21:32:04 +00:00
the_fiddler
76825a36c7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
26f1ac30d0
Added support for higher mouse buttons under X11.
...
Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler
034d524a87
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
ac0209a575
Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows.
2008-03-10 11:37:41 +00:00
the_fiddler
223c742648
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e477631ad7
Major update: fixed context construction on X11.
...
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
c89abaee72
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:28:40 +00:00
the_fiddler
9abcb5d92e
Updated to use new IWindowInfo interface.
...
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
4fe6d37770
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
effc907171
Moved keyboard and mouse code inside X11Input.cs
2008-02-01 23:28:23 +00:00
the_fiddler
5b9991cba3
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
the_fiddler
1932e25689
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
5c6a261030
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
...
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
fef3329a54
Even more work on hiding gnome panels.
2008-01-27 18:13:26 +00:00
the_fiddler
24c78747af
Added XChangeWindowAttributes / trying to get gnome panels to hide.
2008-01-27 16:34:45 +00:00
the_fiddler
02cf500a2a
Try to debug why gnome panels do not get hidden.
2008-01-27 16:01:38 +00:00
the_fiddler
337d260aad
Try to debug why gnome panels do not get hidden.
2008-01-27 15:59:57 +00:00
the_fiddler
cf41a23fb1
Fixed error in X11 display.
2008-01-27 15:53:04 +00:00
the_fiddler
fa68e80d9f
Trying to hide gnome panels on fullscreen modes.
2008-01-27 15:50:44 +00:00
the_fiddler
5776585303
Trying to get fullscreen on X11 to hide gnome panels.
2008-01-27 14:10:18 +00:00
the_fiddler
1b5156e216
Try to cover gnome panels.
2008-01-27 11:30:57 +00:00
the_fiddler
e6e27ea3ea
Remove/activate decorations through gnome.
2008-01-27 11:28:37 +00:00
the_fiddler
ec2df7ffc6
Added call to XSetTransientForHint after disabling/activating window decorations.
2008-01-27 11:12:21 +00:00
the_fiddler
42feedb851
Re-enable decorations on windowed mode.
2008-01-27 10:29:28 +00:00
the_fiddler
bae8d5ba49
Added fullscreen->window change, and window resizing on fullscren change.
2008-01-27 10:23:46 +00:00
the_fiddler
1592abdbdc
Working on fullscreen support.
2008-01-26 16:24:57 +00:00
the_fiddler
a8c1206c0f
Added debug information.
2008-01-26 15:47:00 +00:00
the_fiddler
0136441fb3
Added initial support for fullscreen mode change.
2008-01-26 15:44:08 +00:00
the_fiddler
84d2748c5e
Use new properties from the API class.
2008-01-25 13:12:53 +00:00
the_fiddler
d1f2d7b33e
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
878af03601
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
cf5640d2a9
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
8e991b93e9
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
e404e9791e
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
a2673bf5ff
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
2e1837b8f0
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
b257b57494
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
ababd601cd
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
42e36a31c6
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
acc916a734
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
3727da3a91
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
d6a001f878
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
ff871cff50
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
42c1affe34
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
2ca6e6c617
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
...
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
c1fa34087c
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
...
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
105902336e
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
437d8fe627
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
df70c0c531
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
...
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
7cf8aa3d95
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
9e536a72e0
Improved X11GLControl compatibility - now sets a safe DisplayMode.
...
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
0133eb1222
Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
...
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
3b5d61a337
Improved exception handling in GameWindow
...
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
2254388903
Merged with bind branch.
2007-08-20 12:25:48 +00:00