VPeruS
a68581118e
HIRect to NSRect. HISize to NSSize
2017-06-13 05:38:20 +03:00
VPeruS
d13451d181
Change HIPoint to NSPoint, hipoint wasn't arch independent
2017-06-13 05:31:31 +03:00
VPeruS
72320ad181
Fix incorect type cast
2017-06-13 05:31:15 +03:00
Vperus
85541f6449
Fix macos x64 wrong mouse input
2017-06-13 05:30:49 +03:00
David Jeske
6afb2ad58f
Revert "Fix duplicate scroll input on windows 10"
...
This reverts commit 9ef456bf9a
.
2017-06-12 09:16:32 -07:00
David Jeske
2d702337d2
Merge branch 'issue_488_input_events_fired_more_than_once' into 488_fix2
2017-06-12 09:16:01 -07:00
David Jeske
3bbd31d66b
Fix SetCapture() to use child_window instead of window. As using window was causing spurious WM_MOUSELEAVE events. Also change other mouse events to return IntPtr.Zero when handled
2017-06-11 19:09:50 -07:00
David Jeske
d5b43fb33c
treat MouseMove events as handled by returning zero instead of calling DefWindowProc
2017-06-11 18:36:32 -07:00
varon
f1fed27afd
Merge pull request #536 from varon/win10-scroll-fix
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Fix duplicate scroll input on windows 10
2017-06-12 01:37:06 +02:00
varon
300d4df696
Merge pull request #538 from varon/include-pdb
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Add pdb to nuget package
2017-06-12 01:27:13 +02:00
varon
2865cd8f45
Add pdb to nuget package
2017-06-12 01:14:07 +02:00
UnknownShadow200
45d032da52
Fix a nameof() using wrong variable in GeneratedVariableIdentifier
2017-06-12 09:10:09 +10:00
varon
9ef456bf9a
Fix duplicate scroll input on windows 10
2017-06-12 00:19:39 +02:00
varon
f8ac2565fa
Merge pull request #532 from UnknownShadow200/develop
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Directly expose the xyz and w fields of Quarternion and Quaterniond
2017-06-11 21:04:11 +02:00
Jarl Gullberg
e78036818b
Merge branch 'develop' into glwidget-gtk3
2017-06-08 13:35:29 +02:00
Jarl Gullberg
01bcbf181b
Added check for directly equal inputs.
2017-06-07 15:22:37 +02:00
Jarl Gullberg
87de6dda4d
Merged new equivalence function.
2017-06-07 14:27:36 +02:00
UnknownShadow200
2179625b3b
Directly expose the xyz and w fields of Quarternion and Quaterniond
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This addresses github issue #501 . They replace the Xyz and W properties, which breaks backwards binary compatibility.
2017-06-05 18:09:08 +10:00
Jarl Gullberg
fb71ebcffe
Added new and improved floating-point equality tester.
2017-06-04 19:06:03 +02:00
varon
ecdd0cdc0d
Merge pull request #4 from Nihlus/fix-division-rounding
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Fixed rounding error in division operations.
2017-06-03 20:12:46 +02:00
varon
1d1428c3e4
Merge pull request #5 from Nihlus/fix-vector-componentminmax
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Mark Min/Max as obsolete and implement ComponentMin/Max and MagnitudeMin/Max for all vector classes.
2017-06-03 20:12:07 +02:00
Jarl Gullberg
4f50ea8bee
Improved ComponentMin/Max documentation.
2017-06-03 15:14:39 +02:00
Jarl Gullberg
076d016648
Alter division by reference to be by component and not by operator.
2017-06-02 23:09:27 +02:00
Jarl Gullberg
18976c898a
Improve comments.
2017-06-02 22:59:24 +02:00
Jarl Gullberg
809e7b4379
Improved documentation.
2017-06-02 20:31:54 +02:00
Jarl Gullberg
bea15cd250
Obsoleted Min/Max methods.
2017-06-02 19:42:08 +02:00
Jarl Gullberg
7c298cc43d
Eliminated additional step for division operations.
2017-06-02 19:32:22 +02:00
Jarl Gullberg
828dfd49fc
Merge branch 'fscheck-testing-rebased' into fix-vector4-clamp
2017-06-02 19:14:04 +02:00
Jarl Gullberg
469a8d275f
Fixed use of incorrect components in clamping function.
2017-06-01 19:58:25 +02:00
varon
4ee0700bab
Update project deps
2017-05-31 14:13:17 +02:00
varon
83e0175a9f
Merge branch 'develop' into fscheck_testing
...
Conflicts:
paket.lock
2017-05-31 14:08:32 +02:00
Jarl Gullberg
b8975c5626
Added catching of error thrown when the assembly has been rewritten but the debug symbols do not match.
2017-05-30 19:09:27 +02:00
Jarl Gullberg
d5e060d4e0
Merge branch 'develop' into glwidget-gtk3
2017-05-30 17:44:11 +02:00
Jarl Gullberg
1cda816b97
Changed signatures back to IEnumerable and added full enumeration to list where needed.
2017-05-29 22:22:26 +02:00
Jarl Gullberg
b420ce8735
Changed signature of RemoveNativeSignatures.
2017-05-29 22:08:48 +02:00
Jarl Gullberg
7b65131fb5
Pulled repeated logic out into a helper method.
2017-05-29 22:05:07 +02:00
Jarl Gullberg
86e0898811
Restricted access to internal and sealed the class.
2017-05-29 21:58:38 +02:00
Jarl Gullberg
ff413b8a6c
Dropped project target back down to 3.5.
2017-05-29 20:55:09 +02:00
Jarl Gullberg
8514b5c78e
Added static modifier to methods which could have it.
2017-05-29 20:19:17 +02:00
Jarl Gullberg
57de60ba96
Tightened variable identifier picking even more.
2017-05-29 20:16:43 +02:00
Jarl Gullberg
dd0de0a75b
Added additional identifier constraints.
2017-05-29 19:47:00 +02:00
Jarl Gullberg
879da06b29
Added additional identifier constraints.
2017-05-29 19:45:38 +02:00
Jarl Gullberg
19995fdc2e
Removed unused using statement.
2017-05-29 19:00:12 +02:00
Jarl Gullberg
71c900630f
Added ordinal comparison to string index search.
2017-05-29 18:59:37 +02:00
Jarl Gullberg
760e68ed4e
Removed uses of out variables and introduced a generated variable identifier class.
2017-05-29 18:57:13 +02:00
Jarl Gullberg
092ffb480c
Added a class that can identify a generated variable.
2017-05-29 18:31:39 +02:00
Jarl Gullberg
bc981ceccf
Better variable naming and line breaks.
2017-05-29 18:23:33 +02:00
Jarl Gullberg
f3f90691e6
Changed manual stream closing to a using statement.
2017-05-29 18:15:49 +02:00
Jarl Gullberg
9f4eb8546e
Removed obsolete manual detection of debug symbol file.
2017-05-29 18:14:46 +02:00
Jarl Gullberg
a29f72663c
Changed uses of IEnumerable to List in order to prevent multiple enumerations.
2017-05-29 18:12:43 +02:00
Jarl Gullberg
da71abb963
Updated Generator.Rewrite to use the new Cecil API. Dirty fix.
2017-05-26 13:48:00 +02:00
Jarl Gullberg
5a5c85ab18
Changed Mac library from libgtk to libgdk - both work, but it's the same as the others.
2017-05-22 13:19:43 +02:00
Jarl Gullberg
7f04ea5134
Corrected indents.
2017-05-21 22:27:24 +02:00
Jarl Gullberg
a501a83acf
Removed unused using statement.
2017-05-21 02:32:52 +02:00
Jarl Gullberg
b95197e6ca
Tightened access restrictions to native functions.
2017-05-21 02:32:09 +02:00
Jarl Gullberg
66568d567e
Corrected style of this. qualifier.
2017-05-21 02:30:50 +02:00
Jarl Gullberg
a85dd49178
Added preprocessor switching for Mac GTK3.
2017-05-21 01:48:00 +02:00
Jarl Gullberg
80f8cdc63f
Added preproccessor switching for Win32 GTK3.
2017-05-21 01:45:12 +02:00
Jarl Gullberg
55dfd7a3c9
Removed unneeded inheritance from IDisposable.
2017-05-21 01:36:51 +02:00
varon
9c2c0815d1
Merge pull request #521 from tzachshabtay/develop
...
IOS- added a method to resize the framebuffer on device rotation
2017-05-13 10:33:42 +02:00
varon
de6a4a796f
Merge branch 'develop' of github.com:opentk/opentk into develop
2017-05-08 22:50:38 +02:00
varon
fffb05a917
Release 3.0.0-pre
2017-05-08 22:48:40 +02:00
Neico
974e02b03e
fix AngleWindowInfo compile errors on mobile introduced by #458
2017-04-30 23:20:56 +02:00
Shard White
5fd4e9acd7
Fixed typos in documentation comments
2017-04-27 08:43:21 +01:00
UnknownShadow200
5eb75fefa7
Fix default input directories for Generator.Bind
2017-03-23 15:54:40 +11:00
Tzach Shabtay
269c336719
IOS- added a method to resize the buffer on device rotation
...
This allows to keep aspect ratio when rotating to landscape, see here:
http://stackoverflow.com/questions/20326947/opengl-what-need-to-reconfig
-when-rotate-screen, and also here:
https://gamedev.stackexchange.com/questions/75965/how-do-i-reconfigure-m
y-gles-frame-buffer-after-a-rotation
2017-03-22 23:30:48 -04:00
varon
4e2d1ae520
Merge pull request #458 from mzanin/angle-es3
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Allow using OpenGL ES3 with Angle and extract a Direct3D shared handle
2017-03-21 12:46:11 +02:00
Manuel Zanin
70ac147b5c
Addressed comments
2017-03-21 10:21:22 +01:00
varon
f6af0d0f4a
Merge pull request #487 from spellizzari/develop
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XInputGetStateEx obtained through ordinal
2017-03-20 19:48:36 +02:00
Tzach Shabtay
2b15ae3700
IOS- fixed crash on first tick
...
FrameEventArgs throws an exception when setting the Time to a value <=
0. With that knowledge, both the Android and the IOS implementations
had a bug when setting the time.
On IOS, that bug would cause a crash on the first tick, as the first
tick would always set to 0.
On Android the bug was probably harmless but there was a redundant
check there (and also removed the unneeded allocation that was there on
every tick).
2017-03-19 23:49:09 -04:00
varon
fe9e300e09
Merge pull request #506 from pragmatrix/angle
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ANGLE: keep the backbuffer's size updated when the window resizes
2017-03-19 18:40:48 +02:00
Armin Sander
89e792ee47
be sure the current context is set before calling Egl.WaitClient()
2017-03-19 15:29:00 +01:00
varon
3e38074a9f
Use longs to avoid two's complement failure in approxEqual
2017-03-19 15:56:16 +02:00
varon
38efb29af0
Addint based floating point approximate comparison
2017-03-19 15:34:30 +02:00
varon
a21313b41b
Merge pull request #485 from leezer3/develop
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Fix: Joystick hats sticking in last position on Linux
2017-03-19 12:29:00 +02:00
Armin Sander
30752ed36d
ANGLE: keep the backbuffer size updated when the window resizes
2017-03-18 14:25:34 +01:00
Christopher Lees
969429d54c
FIx: JoystickButton.cs not removed from Android / IOS projects
2017-03-16 22:18:14 +00:00
UnknownShadow200
9401b4dd84
Fix pointless warning when compiling Box2.cs
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Showed warning "Missing XML comment for publicly visible type or member 'OpenTK.Box2.GetHashCode()' (CS1591) ", because there were five / instead of three / to indicate an XML comment.
2017-03-15 23:25:44 +11:00
varon
99b9bf65f2
Merge pull request #495 from tzachshabtay/develop
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Fix broken IOS bindings
2017-03-13 09:45:37 +02:00
Tzach Shabtay
e8aa0882c9
Fix broken iOS bindings
2017-03-03 22:29:47 -05:00
Andrius Bentkus
200915a46c
Grammar fix.
2017-02-28 16:26:22 +02:00
Sebastien Pellizzari
69bd4420cb
XInputGetStateEx obtained through ordinal
2017-02-14 09:17:41 +01:00
Christopher Lees
87f50e17bb
Fix: Joystick hats sticking in last position on Linux
2017-02-11 18:49:29 +00:00
varon
ae9c076748
Merge pull request #484 from leezer3/develop
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Fix: Xbox controller D-Pad not working under Windows
2017-02-10 17:35:25 +02:00
varon
af68ee752a
Merge pull request #453 from leezer3/Joystick2
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Improve Joystick Buttons
2017-02-10 17:34:44 +02:00
Christopher Lees
5890656953
Fix: Xbox controller D-Pad not working under Windows
2017-02-10 14:24:58 +00:00
varon
519d13ccde
Merge pull request #481 from leezer3/NegativeAxis
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Fix: Joysticks with an axis range below zero were inverted
2017-02-09 11:31:11 +02:00
Christopher Lees
bf7e3ffb1e
Fix: Joysticks with an axis range below zero were inverted
2017-02-05 21:36:45 +00:00
Christopher Lees
02e1891098
Fix: Incorrect documentation for MathHelper.NextPowerOfTwo
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Fix: Typo in readme
2017-01-31 14:19:39 +00:00
varon
0abd2cc361
Merge pull request #476 from leezer3/develop
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Fix: Some joysticks return an invalid HID page of 1
2017-01-30 22:34:22 +02:00
varon
bd04c31369
Merge pull request #462 from tzachshabtay/Mobile_DebugPrintouts
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Removed the stubs for System.Diagnostics.Debug from Android & IOS
2017-01-29 16:42:48 +02:00
Christopher Lees
114f02ff49
Fix: Some joysticks return an invalid HID page of 1
2017-01-27 15:50:46 +00:00
varon
12b0603dea
Merge pull request #463 from tzachshabtay/RemoveRedundantPrintout
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Removed redundant printout for "OnMouseMove called without moving the mouse"
2016-12-12 09:25:40 +02:00
Tzach Shabtay
51e2b3915c
Removed redundant printout for "OnMouseMove called without moving the mouse"
...
This fixes #416 .
The problem with this printout (as explained in the issue) is that on
Windows (at least for specific devices/OS) GetMouseMovePointsEx can
return duplicate points, so it’s either adding a check in the Windows
layer or remove the printout. Adding a check in the Windows layer looks
redundant though, as this is already checked in NativeWindowBase, so
removing the printout looks preferable.
2016-12-11 18:11:56 -05:00
Tzach Shabtay
b06169b457
Removed the stubs for System.Diagnostics.Debug from Android & IOS
...
This looks like it was once a Xamarin limitation, but it’s not anymore.
Note: tested this on Android, but not on IOS (tested compilation on IOS
only).
Fixes #447
2016-12-11 18:03:29 -05:00
Tzach Shabtay
0e20faf896
Android- fix a crash when the game view is closed before it started running
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When the game view is closed, if it hasn’t started running yet the
stopwatch would still be null- added a null check.
2016-12-11 17:50:38 -05:00
Tzach Shabtay
57ceff19b9
Android- Fix crash when querying for surface when window info was not created yet
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HasSurface is called by ReadyToRender property to query if the surface
was created, but it’s possible that the window info was not created
yet, added a missing null check.
2016-12-11 17:47:26 -05:00
Manuel Zanin
8ffe3bc504
Moved AngleWindowInfo and EglAnglePlatformFactory under src
2016-11-29 11:34:16 +01:00
Jonas Boesch
fc33246600
Use existing ANGLE definitions
2016-11-29 11:32:23 +01:00
Jonas Boesch
84a210bda5
Bugfix: Creating a second GraphicsContext forced context sharing.
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This fix will keep existing behavior (forced sharing) in the default case, but adds a new constructor that allows explicitly specifying the shared context. A user can now explicitly specify null for the shared context to get a new non-shared context.
2016-11-28 12:21:18 +01:00
Jonas Boesch
9d29c8c19b
Added AngleWindowInfo and AnglePlatformFactory
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Both WindowInfo and PlatformFactory wrap the actual platform-specific WindowInfo and PlatformFactory.
For offscreen rendering, AngleWindowInfo can be used with a DummyWindowInfo.
The API to add additional surfaces was added to IAngleWindowInfo, since all those calls need the Display parameter that is only available on EglWindowInfo (which is not exposed to users).
2016-11-28 12:21:18 +01:00
Jonas Boesch
df66598182
Added Angle-related enums and definitions
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+ GraphicsContextFlags now has Angle and Offscreen flags.
+ Egl now has PLATFORM_ANGLE related const ints.
+ Added eglGetPlatformDisplayEXT p/invoke definition
+ Added eglQuerySurfacePointerANGLE p/invoke definition
+ EglWindowInfo.CreatePbufferSurface was commented out. Enabled and fixed it.
+ GraphicsContextFlags.Offscreen will make the context create a PbufferSurface instead of a WindowSurface in EglContext
+ SurfaceType enum to select surface type for SelectGraphicsMode
2016-11-28 12:20:59 +01:00
Jonas Boesch
7b795a02e1
Bugfix: Non-null shared contexts for Egl threw Exception
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The shared context parameter can be either the EglContext directly, or
the facade, and we cast to see what it is.
2016-11-28 12:12:10 +01:00
Christopher Lees
7ef7c12c2b
Joystick Buttons:
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* Remove JoystickButton enum (Use zero-based int as button index instead)
* Change to using a long to store button states
* Max buttons now 64 (Unable to go further without using an array)
2016-11-27 19:23:44 +00:00
Christopher Lees
c78a6c7844
Fix wrong XML param name tag
2016-11-23 14:42:29 +00:00
Samuel Lemaitre
d050252bab
Fix wrong obsolete message
...
Fix wrong obsolete message for method "public static Matrix4 Rotate(Quaternion q)"
from CreateRotation to CreateFromQuaternion
2016-09-30 15:07:48 +02:00
varon
844eb285ef
fix OpenTK assembly name error.
2016-09-19 01:36:11 +02:00
varon
2afe5c1f1a
Converted paket templates to project types again
2016-08-14 00:18:16 +02:00
varon
ea1e42a65e
Corrected project exclusions
2016-08-14 00:18:15 +02:00
varon
cdd5f75e0c
Updated GLWidget to .net 4.5; Added GtkSharp dependency for it.
2016-08-14 00:18:13 +02:00
varon
89cf3ae534
Possible fix for mono pathing issues on CI
2016-08-14 00:18:12 +02:00
varon
4dfe4298d0
Updated paket/project references
2016-08-14 00:18:12 +02:00
varon
e7498d4971
removed OpenTK.DLL include from Android and iOS OpenTK nuget packages
2016-08-14 00:18:11 +02:00
varon
7cd1cdcbe1
Updated paket templates to work with the OpenTK projects
2016-08-14 00:18:10 +02:00
varon
cdacb73f0b
Added necessary paket files
2016-08-14 00:18:10 +02:00
varon
f03f55f24d
Updated assemblyinfo
2016-08-14 00:18:10 +02:00
varon
c4e938a7db
Removed old build configurations from projects
2016-07-17 22:36:57 +02:00
varon
63ea75330b
Fixed release build output locations
2016-07-17 22:34:43 +02:00
varon
2ea8334e71
Fixed OpenTK Projects Generator.Rewrite pathing
2016-07-17 22:31:14 +02:00
varon
5f7da1815d
Added .gitignore for Resource.designer.cs
2016-07-17 22:28:53 +02:00
varon
8504e0f543
Removed GlobalAssemblyInfo references
2016-07-17 22:10:06 +02:00
varon
bae84f2dfa
Changed debug build output locations for projects
2016-07-17 22:09:12 +02:00
varon
cd9a7fe780
Removed Build.UpdateVersion project
2016-07-17 22:00:50 +02:00
varon
88ba7a3655
Renamed GLWidget to OpenTK.GLWidget
2016-07-17 22:00:19 +02:00
varon
fe7be9e63a
Renamed GLControl to OpenTK.GLControl
2016-07-17 21:59:59 +02:00
varon
430ee41d9c
Renamed Converter to Generator.Converter
2016-07-17 21:59:25 +02:00
varon
1ccd5f4018
Renamed Bind project to Generator.Bind
2016-07-17 21:59:05 +02:00
varon
468542c3db
Moved OpenTK to source folder
2016-07-17 21:36:42 +02:00
varon
bb355b6011
moved GlWidget to source folder
2016-07-17 21:36:27 +02:00
varon
3a800fb61f
moved GLControl to src folder
2016-07-17 21:36:09 +02:00
varon
80b8e23620
Moved Generator.Rewrite to src folder
2016-07-17 21:35:51 +02:00
varon
0fc4bc8d7e
Moved Build.UpdateVersion to src folder
2016-07-17 21:35:34 +02:00
varon
0fe698bcd3
Moved Convert project to src folder
2016-07-17 21:35:03 +02:00
varon
5e712d35fa
Moved Bind project to src filder
2016-07-17 21:33:48 +02:00