Commit graph

73 commits

Author SHA1 Message Date
the_fiddler e17439384b Fullscreen mode changes now work! 2008-01-24 12:36:40 +00:00
the_fiddler 70ad9b8714 Fixed capitalization of Texture2D etc. 2008-01-24 09:25:24 +00:00
the_fiddler 40e9857c6f Reverted last commit (bogus!) 2008-01-24 09:24:11 +00:00
the_fiddler d8860a6aaa Fixed capitalization of Texture2D etc. 2008-01-24 09:17:07 +00:00
the_fiddler 5a66d44f19 Documentation updates. Getting rid of warnings. 2008-01-20 19:00:03 +00:00
the_fiddler 4d70f64c9a Hide from ExampleLauncher (not ready yet). 2008-01-15 12:24:36 +00:00
the_fiddler 2b378b5a99 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:03:32 +00:00
the_fiddler 2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler bbb38b9271 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler 18296ea663 Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums. 2008-01-02 01:01:40 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler fe1d12d037 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler b4f044b293 Fixed loading of Bitmap on Linux (invalid path separator). 2007-11-11 20:09:18 +00:00
the_fiddler 255e0f5cf9 Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler 3bdcc9dbcf Changed background color to SteelBlue. Added ExampleAttribute. 2007-11-10 23:31:01 +00:00
the_fiddler db06500dd2 Change enum in GL.TexParameter from All to more specific type. 2007-11-10 23:30:14 +00:00
the_fiddler 0c3e912dd4 Added SansSerif font. 2007-11-08 16:43:03 +00:00
the_fiddler bfcfe107b2 Added documentation. 2007-11-08 16:42:30 +00:00
the_fiddler 4772bfee9e Tests text rendering and layout code. 2007-11-06 21:02:27 +00:00
the_fiddler 120f96f3bc Changed implementation. Now tests font rendering on different sizes. 2007-11-06 21:02:01 +00:00
the_fiddler 37f94717de Tried to implement some things, but it's broken. 2007-11-06 21:01:35 +00:00
the_fiddler a65e1ea45c 2007-11-04 15:33:43 +00:00
the_fiddler e556150d2f Updated to follow the new naming conventions. Fonts tutorial is broken. 2007-11-04 15:32:24 +00:00
the_fiddler 2435891f7a Updated to match latest TextureFont revision. 2007-11-01 23:24:32 +00:00
the_fiddler c45f2d97e4 Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler bd156c4ac0 Temporarily removed font rendering. 2007-10-26 15:55:07 +00:00
the_fiddler f7c5c73aa5 Platform neutral path separator. 2007-10-21 15:46:00 +00:00
the_fiddler 20ce34c6a8 Example now reads the poem from Data\Poem.txt instead from an embedded resource. 2007-10-20 13:41:39 +00:00
the_fiddler 4fa9a71fe6 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler b269cc2832 Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler 1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler e99d642792 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler 7e8f555329 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler bc2bbf9cf6 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler 0e297c3c4e Added general documentation to Tutorials. 2007-09-26 15:39:32 +00:00
the_fiddler 8a3ad855b0 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler a267b4a381 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler 4af4ca65c4 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler cc00d875d5 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler 700393b688 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler a696bbc765 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler e361e4c10b Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 0712635670 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler d757447a8f T04_Lit_Cube not ready yet. 2007-09-02 22:52:56 +00:00
the_fiddler a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00