the_fiddler
7a0b600ece
Regenerated the bindings using the updated generator - equations are now correctly reported.
2009-03-08 18:38:17 +00:00
the_fiddler
875263e46a
Added support for inline OpenGL documentation.
2009-03-08 00:46:58 +00:00
the_fiddler
a0e0613420
Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
...
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
e6080ea77a
Implemented GL.SupportsFunction(MethodInfo).
2009-02-28 20:00:34 +00:00
the_fiddler
dd13f98e83
Merged changes from gl3 branch.
...
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
81e09a2066
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
the_fiddler
d245773e58
Fixed version strings in GL.SupportsExtension().
2009-02-20 18:33:30 +00:00
the_fiddler
7651a7a3bb
Merged text branch and updated changelog.
2009-02-13 19:09:38 +00:00
the_fiddler
eb811d16b7
Fixed line endings.
2009-02-12 23:45:24 +00:00
the_fiddler
00dc559578
Now uses String.Empty instead of "".
2009-02-12 23:43:30 +00:00
the_fiddler
5135a25828
Add GL.BlendColor(System.Drawing.Color) overload.
2009-02-12 01:00:07 +00:00
the_fiddler
780487ae55
Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers.
2009-01-31 08:40:11 +00:00
the_fiddler
e0f981d4c5
Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:37:08 +00:00
the_fiddler
66ceeb03d0
Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads.
2009-01-29 00:26:52 +00:00
the_fiddler
9f25573a0b
Made the Color4 structure serializable and added == and != operators.
2009-01-23 15:50:31 +00:00
the_fiddler
7631328485
Added Color4 structure and overloads for Materialv/Lightv.
2009-01-23 15:24:57 +00:00
the_fiddler
e19a6f9c7d
Made GraphicsMode public, as it is generally useful.
2009-01-23 15:24:09 +00:00
kanato
083caef1c1
Mac OS updates:
...
Window State support (minimize and maximize)
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
the_fiddler
2ce6227e64
Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
...
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler
61181ea785
Added Assert function for checking whether a GraphicsContext is exists in the calling thread.
2008-11-20 22:25:28 +00:00
the_fiddler
701b95c00f
Added xml docs.
...
Added GraphicsContextMissingException for use when a GraphicsContext is expected but not found.
2008-11-20 22:24:11 +00:00
the_fiddler
03fabcfb91
Added GenTexture and DeleteTexture helpers for single textures.
2008-11-20 22:23:08 +00:00
the_fiddler
c79de2439b
Make GL.SupportsExtension ignore underscores.
...
Fixed GL_VERSION_1_1 support.
Added GL_VERSION_3_0.
2008-11-18 12:42:35 +00:00
kanato
8b65201145
Initial commit with Mac OS support.
2008-11-04 18:35:17 +00:00
the_fiddler
d129fc26d9
Commented out an unused code block.
2008-07-10 21:13:01 +00:00
the_fiddler
981b8ab4c5
StencilFuncSeparate and BlendingFactorDest/Src fixes.
2008-07-10 15:14:04 +00:00
the_fiddler
5cb7606df9
Added System.Drawing.Rectangle and RectangleF overloads to GL.Rect.
2008-06-24 18:23:32 +00:00
the_fiddler
601f6d8caa
Renamed CreateFromCurrentContext to CreateFromCurrentThread.
2008-05-19 20:55:53 +00:00
the_fiddler
548d4b2aef
Initial support for external contexts.
2008-05-19 20:54:44 +00:00
the_fiddler
539370d4b7
Passing null to ChangeResolution will restore the original resolution.
2008-05-04 16:26:54 +00:00
the_fiddler
eaaf67d903
Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution.
2008-05-04 16:25:00 +00:00
the_fiddler
be47934899
* GLHelper.cs: Added helpers for GetProgramInfoLog, VertexAttrib* and
...
MultiTexCoord*
2008-05-01 12:44:47 +00:00
the_fiddler
d0aa219d11
Temporarily disabled full screen fade effect on resolution change.
2008-04-22 21:10:20 +00:00
the_fiddler
742e70e3ef
Fixed a missing call to Debug.Unindent() during context construction.
2008-04-20 17:47:26 +00:00
the_fiddler
e1cfb32554
Fix line endings.
2008-04-20 11:14:10 +00:00
the_fiddler
57b097f7d0
Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics.
2008-04-13 16:45:56 +00:00
the_fiddler
e86899637b
Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead.
2008-04-11 19:33:56 +00:00
the_fiddler
d02195e7a1
Fixed TexEnvMode.Replace.
2008-04-11 18:19:07 +00:00
the_fiddler
4b45494433
Removed obsolete GetDisplayModes() function.
2008-04-04 21:08:09 +00:00
the_fiddler
63608b1dd7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
e1ea2ff0e8
Removed IGLContextCreationHack interface (no longer used).
2008-03-24 13:24:32 +00:00
the_fiddler
ef16998dca
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
c34440903f
Debug message when creating default GraphicsMode.
2008-03-23 12:55:33 +00:00
the_fiddler
4123fbfeab
Cache default display mode.
2008-03-23 12:51:41 +00:00
the_fiddler
0e2dc9f2f4
Renamed.
2008-03-03 12:46:58 +00:00
the_fiddler
9d0ccab836
Initial commit.
2008-03-03 12:46:46 +00:00
the_fiddler
f4a9d918bb
Initial commit.
2008-03-03 12:46:17 +00:00
the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e10d37418f
Major update: fixed context construction on X11.
...
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00