the_fiddler
7c187e705e
Added SansSerif font.
2007-11-08 16:43:03 +00:00
the_fiddler
04585824dc
Added documentation.
2007-11-08 16:42:30 +00:00
the_fiddler
c45c390ede
Tests text rendering and layout code.
2007-11-06 21:02:27 +00:00
the_fiddler
afd70b2e25
Changed implementation. Now tests font rendering on different sizes.
2007-11-06 21:02:01 +00:00
the_fiddler
72eebfa51c
Tried to implement some things, but it's broken.
2007-11-06 21:01:35 +00:00
the_fiddler
501da27b1a
2007-11-04 15:33:43 +00:00
the_fiddler
75cd2b0994
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
d1663fcd6d
Updated to match latest TextureFont revision.
2007-11-01 23:24:32 +00:00
the_fiddler
a98f46524e
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
bf95f9c3c6
Temporarily removed font rendering.
2007-10-26 15:55:07 +00:00
the_fiddler
32d854cae9
Platform neutral path separator.
2007-10-21 15:46:00 +00:00
the_fiddler
eb31744ad0
Example now reads the poem from Data\Poem.txt instead from an embedded resource.
2007-10-20 13:41:39 +00:00
the_fiddler
a78449d6f2
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
73474632db
Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
2007-10-20 10:32:52 +00:00
the_fiddler
cccb14446a
Updated to use the new Shapes.Cube interface.
2007-09-30 12:36:41 +00:00
the_fiddler
53bd24ac16
Added some debug information. Updated to use the new Shapes.Cube interface.
2007-09-30 12:35:35 +00:00
the_fiddler
ff5ded2c01
Correct class names.
2007-09-27 01:14:09 +00:00
the_fiddler
437bf7946b
Added UnLoad event handler.
2007-09-26 23:31:53 +00:00
the_fiddler
87a23b654c
OnLoad event updated to better demonstrate its usage.
2007-09-26 23:15:18 +00:00
the_fiddler
c04b64e5a0
Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources.
2007-09-26 23:14:50 +00:00
the_fiddler
93e704c1f4
Renamed T02 and T04 examples.
2007-09-26 16:37:24 +00:00
the_fiddler
66b32a88e4
Local light for nicer looks :)
2007-09-26 16:12:59 +00:00
the_fiddler
3aea3487fb
Added general documentation to Tutorials.
2007-09-26 15:39:32 +00:00
the_fiddler
ea3173a5c1
Updated all examples. Added documentation and generally cleaned them up.
2007-09-26 11:47:30 +00:00
the_fiddler
2750081048
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
8cfee01131
Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling.
2007-09-23 13:38:03 +00:00
the_fiddler
dfe1d7c335
Updated update and render frequencies for all examples.
2007-09-23 12:49:38 +00:00
the_fiddler
794f4d4eb4
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
c610a8b707
T04_Lit_Cube not ready yet.
2007-09-02 22:52:56 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
e8ec478237
Updated examples to reflect namespace change of DisplayMode and ColorMode.
...
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
4497fcfc1b
Debugging crash on X11 32bits.
2007-08-07 20:32:26 +00:00
the_fiddler
8e88fd9393
Keyboard handling now plays well with normal event handling on X11.
...
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
e6950a6128
Added Create and Destroy events to NativeGLWindow.
2007-08-06 11:22:18 +00:00
the_fiddler
22d4f1b3ce
Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
...
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347
Removed exceptions from Fullscreen properties.
2007-08-05 13:51:07 +00:00
the_fiddler
a4f53e294f
Corrected T10_GLSL_Cube.cs build errors.
2007-08-04 23:44:41 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
c16968c06c
Updated T10_GLSL_Cube to explicitly create a render window.
...
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
...
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00