the_fiddler
|
3a786679af
|
Bumped version number.
|
2008-01-15 00:11:05 +00:00 |
|
the_fiddler
|
828fa2ebc2
|
Fixed window destruction.
|
2008-01-15 00:10:56 +00:00 |
|
the_fiddler
|
1aa19633f9
|
Fixed window destruction.
|
2008-01-15 00:10:56 +00:00 |
|
the_fiddler
|
ec870dc053
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:10:31 +00:00 |
|
the_fiddler
|
6fec7ae4b1
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:10:31 +00:00 |
|
the_fiddler
|
13e2bbbac5
|
Bumped version number.
|
2008-01-15 00:10:12 +00:00 |
|
the_fiddler
|
66f2143856
|
Bumped version number.
|
2008-01-15 00:10:12 +00:00 |
|
the_fiddler
|
fcf18beee8
|
Bumped version number.
|
2008-01-15 00:10:04 +00:00 |
|
the_fiddler
|
99d7be0d42
|
Bumped version number.
|
2008-01-15 00:10:04 +00:00 |
|
the_fiddler
|
7ff108d35a
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:03:32 +00:00 |
|
the_fiddler
|
2b378b5a99
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:03:32 +00:00 |
|
the_fiddler
|
762ea8f1bb
|
Set window on top during creation.
|
2008-01-15 00:02:58 +00:00 |
|
the_fiddler
|
cc3239d466
|
Set window on top during creation.
|
2008-01-15 00:02:58 +00:00 |
|
the_fiddler
|
88cfad13b9
|
Slight documentation update.
|
2008-01-15 00:01:46 +00:00 |
|
the_fiddler
|
ad057fbd98
|
Slight documentation update.
|
2008-01-15 00:01:46 +00:00 |
|
the_fiddler
|
5498022742
|
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
|
2008-01-14 23:44:22 +00:00 |
|
the_fiddler
|
7b0ff73c85
|
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
|
2008-01-14 23:44:22 +00:00 |
|
the_fiddler
|
42c205db00
|
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
|
2008-01-14 23:43:56 +00:00 |
|
the_fiddler
|
935db198ea
|
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
|
2008-01-14 23:43:56 +00:00 |
|
the_fiddler
|
165f36f6c0
|
Updated bindings with the last generator version.
|
2008-01-14 23:43:13 +00:00 |
|
the_fiddler
|
99fafa1049
|
Updated bindings with the last generator version.
|
2008-01-14 23:43:13 +00:00 |
|
the_fiddler
|
b5154adb63
|
Start of ARB_imaging enum cleanup.
|
2008-01-14 23:42:47 +00:00 |
|
the_fiddler
|
7922243aef
|
Start of ARB_imaging enum cleanup.
|
2008-01-14 23:42:47 +00:00 |
|
the_fiddler
|
de84cb59a2
|
Added DrawElementsMode enum for the DrawElements function.
|
2008-01-14 23:42:32 +00:00 |
|
the_fiddler
|
73852276a4
|
Added DrawElementsMode enum for the DrawElements function.
|
2008-01-14 23:42:32 +00:00 |
|
the_fiddler
|
1e0ed3c477
|
Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums)
|
2008-01-14 23:41:53 +00:00 |
|
the_fiddler
|
c15abc0d84
|
Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums)
|
2008-01-14 23:41:53 +00:00 |
|
the_fiddler
|
876b5139ef
|
Fixed GLContext creation on Windows.
|
2008-01-14 22:38:09 +00:00 |
|
the_fiddler
|
b82bf0a073
|
Fixed GLContext creation on Windows.
|
2008-01-14 22:38:09 +00:00 |
|
the_fiddler
|
ce26403956
|
Documentation built automatically on release builds.
|
2008-01-14 22:37:55 +00:00 |
|
the_fiddler
|
023e794385
|
Documentation built automatically on release builds.
|
2008-01-14 22:37:55 +00:00 |
|
the_fiddler
|
27748a065d
|
Removed GluOld.
|
2008-01-11 21:38:30 +00:00 |
|
the_fiddler
|
a7c56bd874
|
Removed GluOld.
|
2008-01-11 21:38:30 +00:00 |
|
the_fiddler
|
c11735a22f
|
Got rid of some warnings.
|
2008-01-11 20:54:06 +00:00 |
|
the_fiddler
|
2ad50d33b6
|
Got rid of some warnings.
|
2008-01-11 20:54:06 +00:00 |
|
the_fiddler
|
d8eedf31b6
|
Solved context creation on windows.
|
2008-01-11 20:37:09 +00:00 |
|
the_fiddler
|
f8ec5ffcd0
|
Solved context creation on windows.
|
2008-01-11 20:37:09 +00:00 |
|
the_fiddler
|
2eb7158ee1
|
Cast to obtain Context.Mode (which is an internal interface now).
|
2008-01-11 20:36:43 +00:00 |
|
the_fiddler
|
caf9a991b4
|
Cast to obtain Context.Mode (which is an internal interface now).
|
2008-01-11 20:36:43 +00:00 |
|
the_fiddler
|
11126c8a84
|
Resolved crash on second context creation. Explicitly implemented internal interfaces.
|
2008-01-11 20:31:59 +00:00 |
|
the_fiddler
|
5b999d7ecf
|
Resolved crash on second context creation. Explicitly implemented internal interfaces.
|
2008-01-11 20:31:59 +00:00 |
|
the_fiddler
|
1c6c2c4776
|
Major update. Explicitly implemented internal interfaces.
|
2008-01-11 20:24:48 +00:00 |
|
the_fiddler
|
a522ce47bb
|
Major update. Explicitly implemented internal interfaces.
|
2008-01-11 20:24:48 +00:00 |
|
the_fiddler
|
589e6ad813
|
Now uses GLContext directly, instead of WinGLContext.
|
2008-01-11 20:24:20 +00:00 |
|
the_fiddler
|
f50c0b06c2
|
Now uses GLContext directly, instead of WinGLContext.
|
2008-01-11 20:24:20 +00:00 |
|
the_fiddler
|
2cc221998c
|
Hacks to get the visual before creating a context.
|
2008-01-11 20:23:41 +00:00 |
|
the_fiddler
|
ba36c8ba3a
|
Hacks to get the visual before creating a context.
|
2008-01-11 20:23:41 +00:00 |
|
the_fiddler
|
408bdc3f3c
|
CreateWindow now takes a GLContext.
|
2008-01-11 20:23:17 +00:00 |
|
the_fiddler
|
2e1837b8f0
|
CreateWindow now takes a GLContext.
|
2008-01-11 20:23:17 +00:00 |
|
the_fiddler
|
dcafbcf8a1
|
Split items that should be internal in different interfaces, for explicit implementations.
|
2008-01-11 20:22:46 +00:00 |
|