Commit graph

5240 commits

Author SHA1 Message Date
the_fiddler e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler 3fcb00374f Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler 90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler 408c66dd5d Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler 607c6b23aa Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler 350c0a5b62 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler 394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler 0a26f7693e Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler b6bde8859e Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler 7fee81afcf Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler 107951c4d1 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler 84c64fbfce Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler 00e6091243 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler f29bfa9ede Documentation updates in preparation for release. 2007-11-12 08:36:01 +00:00
the_fiddler 2ed985c231 Documentation updates in preparation for release. 2007-11-12 08:36:01 +00:00
the_fiddler 31d2ebf3d3 Documentation updates in preparation for release. 2007-11-12 08:34:27 +00:00
the_fiddler fcf6b86b20 Documentation updates in preparation for release. 2007-11-12 08:34:27 +00:00
the_fiddler 6f42f7b1b3 Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 7f62028ac7 Added Contributors.txt. 2007-11-12 07:48:04 +00:00
the_fiddler 530eb2e52f Added Contributors.txt. 2007-11-12 07:48:04 +00:00
the_fiddler 6904d0a23c Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 754434fa67 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler 726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler e2a515429b Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler 3df8c77cab Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler 72d39054db Fixed handling of Examples Data Path 2007-11-11 23:28:58 +00:00
the_fiddler f103f08f35 Fixed handling of Examples Data Path 2007-11-11 23:28:58 +00:00
the_fiddler 02fcd2fc80 Added MathSpeed.cs test. 2007-11-11 23:25:41 +00:00
the_fiddler 2a315072f2 Added MathSpeed.cs test. 2007-11-11 23:25:41 +00:00
the_fiddler bef5d94d57 Fixed Build system to copy DataFiles to output path. 2007-11-11 23:25:17 +00:00
the_fiddler 36e7308e19 Fixed Build system to copy DataFiles to output path. 2007-11-11 23:25:17 +00:00
the_fiddler f350c097e9 Fixed Examples project build (multiple entry points problem). 2007-11-11 21:55:39 +00:00
the_fiddler 7b3dbb96ff Fixed Examples project build (multiple entry points problem). 2007-11-11 21:55:39 +00:00
the_fiddler 91c0baf678 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler fe1d12d037 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler a1fb128a70 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 6c43d97cf4 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 0590fa91ca Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00