Fraser Waters
c2bd45f676
Generate legacy overloads for GetTranslatedShaderSource
2017-10-05 15:17:59 +01:00
Fraser Waters
168462b4ca
Generate legacy overloads for QCOM_extended_get
2017-10-05 15:15:03 +01:00
Fraser Waters
7644d0c94a
Generate legacy overloads for GetProgramPipelineInfoLog
2017-10-05 15:12:34 +01:00
Fraser Waters
7c85f82074
Generate legacy overloads for VertexAttrib1fv
2017-10-05 13:42:39 +01:00
Fraser Waters
e222486004
Generate legacy overloads for GetObjectPtrLabel
2017-10-05 13:42:39 +01:00
Fraser Waters
d9918639fb
Generate legacy overloads for GetObjectLabel
2017-10-05 13:42:38 +01:00
Fraser Waters
bb456e47a8
Generate legacy overloads for EdgeFlagv
2017-10-05 12:54:04 +01:00
Fraser Waters
cd0e300785
Merge pull request #641 from Frassle/vector
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Add Distance[Squared] methods to Vector(2/3)[d]
2017-10-03 12:16:59 +01:00
Jarl Gullberg
1f33a6dd84
Use Wgl::GetAddress instead of Wgl::GetProcAddress in Utilities.
2017-09-20 16:52:45 +02:00
Fraser Waters
4f9e057358
Add Distance[Squared] methods to Vector3[d]
2017-09-17 14:37:51 +01:00
Fraser Waters
9d596f674b
Add Distance[Squared] methods to Vector2[d]
2017-09-17 14:37:51 +01:00
Fraser Waters
211fceddf7
Remove erroneous comment slashes
2017-09-17 14:34:20 +01:00
Jarl Gullberg
82f0d4a5fd
Add InternalsVisibleTo override in build script.
2017-09-15 18:14:32 +02:00
Jarl Gullberg
d4112a6e95
Add OpenTK.GLWidget as a friend assembly, allowing it to access internals.
2017-09-15 11:21:10 +02:00
varon
077d7c7098
Merge pull request #634 from Frassle/utf8
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Change BindingBase to use UTF8, not ASCII, strings
2017-09-03 11:29:55 +02:00
varon
f3044c259a
Merge pull request #627 from Nihlus/rewrite-new-1-better-options
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Simplify option parsing for Generator.Rewrite
2017-09-03 11:28:09 +02:00
varon
d9f8120f0d
Merge pull request #645 from winterhell/develop
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Prevent crash when XInput is not present
2017-09-03 01:19:27 +02:00
varon
11c24a80d9
Merge pull request #644 from Frassle/rewriteexception
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Add BindingsNotRewrittenException
2017-09-02 10:18:26 +02:00
Rosen Iliev
33ed6727bf
Update XInputJoystick.cs
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Debug message for programmers
2017-08-31 10:47:56 +03:00
Rosen Iliev
8e5faec07c
Prevent crash when XInput is not present
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Now returns from the function instead of throwing an exception
2017-08-30 18:10:56 +03:00
Fraser Waters
6cbaeee54a
Replace manually written code using NotImplementedException with BindingsNotRewrittenException
2017-08-28 17:14:21 +01:00
Fraser Waters
7ae39813f3
Rerun Bind.exe
2017-08-28 17:10:06 +01:00
Fraser Waters
51a7f0abdb
Add BindingsNotRewrittenException
2017-08-28 17:09:18 +01:00
Fraser Waters
4a31379f92
Add remarks about not reusing the same variable to ref/out methods
2017-08-28 15:52:04 +01:00
Fraser Waters
b1e30393a1
Optimize assignment to vector math out parameters
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See #500 for more details.
Instead of using the pattern:
result = new Vector(x, y, z)
Which would allocate and copy a vector instance, instead assign the fields
directly:
result.X = x;
result.Y = y;
result.Z = z;
This should be a small improvment in performance.
2017-08-27 16:13:32 +01:00
Fraser Waters
fd4871aa87
Fix style errors in iPhoneOS project
2017-08-26 13:43:22 +01:00
Jarl Gullberg
3919e5f14f
Updated calls to Rewrite in the OpenTK project.
2017-08-19 18:26:33 +02:00
VperuS
404c0c3b4b
Fix RefreshRate return 0 on MacOS
2017-08-17 08:32:22 +03:00
Fraser Waters
440502746a
Change BindingBase to use UTF8, not ASCII, strings
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From the OpenGL 4.6 core specification, section 22.2:
String queries return pointers to UTF-8 encoded,
null-terminated static strings describing properties of the
current GL context.
From the GLSL 4.6 specification, section 3.1:
The source character set used for the OpenGL shading languages
is Unicode in the UTF-8 encoding scheme.
It used to be that strings were ASCII, but ASCII is a safe subset of
UTF8 so any existing code that assumed strings were encoded as ASCII
will continue to work.
2017-08-13 17:44:26 +01:00
Fraser Waters
e9e471f785
Fix out String parameters
2017-08-13 14:38:53 +01:00
Fraser Waters
b4dc24cfcf
Merge pull request #632 from UnknownShadow200/develop
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X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
2017-08-08 17:53:41 +01:00
UnknownShadow200
9a299788d8
Missed one replacement of current_resolution_index to current_sizes_index
2017-08-08 10:03:38 +10:00
Fraser Waters
d7c44693e7
Fix SA1000 in Platform\iPhoneOS\iPhoneOSGameView.cs
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Fixes "The keyword 'typeof' must not be followed by a space."
2017-08-07 18:01:52 +01:00
UnknownShadow200
84dc4d207c
X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
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Directly indexing into the array returned from XRRSizes is the way khronos recommends at https://www.khronos.org/opengl/wiki/Programming_OpenGL_in_Linux:_Changing_the_Screen_Resolution
The old way was multiplying that index by depths.Length, as an index into the available_res list. This is incorrect because it doesn't account for when a display device has multiple refresh rates.
2017-08-08 00:13:23 +10:00
Fraser Waters
178508ac0e
Merge pull request #625 from Frassle/opengl4.6
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Add OpenGL 4.6 Support
2017-08-06 18:39:21 +01:00
Fraser Waters
e331a6d5ca
Merge pull request #624 from Nihlus/cocoa-machport-leak-fix
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Fix leaking Cocoa Machports on macOS
2017-08-06 18:11:09 +01:00
Fraser Waters
2e88a735dc
Fix casting bug introduced in 127c6fd6
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A "&" operator was accidently removed when updating variables to
auto-properties.
2017-08-06 18:06:40 +01:00
UnknownShadow200
5f158997b8
Use Marshal.SystemDefaultCharSize instead of hardcoding 2 bytes per char
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Also move Marshal.FreeHGlobal up because buffer doesn't need to persist after PtrToStringAuto was called.
2017-08-06 08:36:51 +10:00
UnknownShadow200
a3c0b05371
Allocate 2 instead of 1 byte per char for buffer used in WinGLNative.HandleDropFiles
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DragQueryFile returns number of characters. Previously, a buffer of 'number of characters' bytes was being allocated.
This change fixes crashing when the platform uses a character set with more than one byte per character. (unicode charset has 2 bytes)
Fixes #626
2017-08-05 23:56:42 +10:00
Jarl Gullberg
77bca92a02
Use local variable instead of reusing the field.
2017-08-04 18:46:17 +02:00
Jarl Gullberg
b0e7465f6c
Reuse selectors.
2017-08-04 18:40:16 +02:00
Jarl Gullberg
c02e959f7a
Move early return out of the autorelease pool.
2017-08-04 18:39:44 +02:00
Fraser Waters
b9e03c99b3
Rerun Generator.Bind
2017-08-04 16:57:38 +01:00
Jarl Gullberg
af1e3bdf0f
Correct screwy formatting.
2017-08-04 17:41:45 +02:00
Jarl Gullberg
3cf07ff790
Broke the autorelease code out into a class and replaced the usage.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
a7ddb543a9
Moved the autorelease pool to the context.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
5828203f8e
Implemented an autorelease pool for Cocoa's NativeWindow implementation.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
3bfaeda99d
Correct arithmetic operator position.
2017-08-04 12:35:06 +02:00
Jarl Gullberg
c06ce5658d
Correct equality comparsion operator position.
2017-08-04 12:35:06 +02:00
Jarl Gullberg
205cb307ec
Correct base call operator position.
2017-08-04 12:35:06 +02:00
Jarl Gullberg
b08acb758a
Correct cast operator position.
2017-08-04 12:35:06 +02:00
Jarl Gullberg
5db88e0a8f
Correct cast operator position.
2017-08-04 12:35:06 +02:00
Jarl Gullberg
5dcbea8405
Correct semicolon spacing in API.cs
2017-08-04 12:04:46 +02:00
Jarl Gullberg
3654fa4107
Correct semicolon spacing in OpenTK.
2017-08-04 11:41:52 +02:00
Jarl Gullberg
8c434a2629
Correct comma spacing in DisplayService.
2017-08-03 11:50:46 +02:00
Jarl Gullberg
9ed5e53a92
Correct comma spacing in GLObsolete.
2017-08-03 11:50:44 +02:00
Jarl Gullberg
de030a97a5
Regenerate bindings to correct comma spacing.
2017-08-03 11:50:43 +02:00
Jarl Gullberg
cab25daf16
Correct comma spacing in OpenTK, excluding generated files.
2017-08-03 11:50:42 +02:00
Fraser Waters
bc3f33271f
Merge pull request #590 from Frassle/gamewindowtests
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GameWindow tests and some X11 fixes
2017-08-02 15:04:47 +01:00
Fraser Waters
302ec5001a
Merge pull request #597 from ppy/fix-white-flash
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Fix white flash when starting GameWindow based application on windows
2017-08-01 13:50:30 +01:00
Dean Herbert
cf572b3bb8
Add comment regarding performance
2017-07-31 22:31:02 +09:00
Dean Herbert
4fe58d9545
Add comment about setting background color
2017-07-31 15:52:46 +09:00
Fraser Waters
38e91eb91e
Wait for ConfigureNotify when changing X11 Bounds
2017-07-30 22:36:26 +01:00
Fraser Waters
5213ec200e
Change client_rectangle to client_size
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The Location part of client_rectangle was never used.
2017-07-30 22:36:26 +01:00
Fraser Waters
26fac6f032
Change X11 entry assembly search and provide null fallback
2017-07-30 22:36:26 +01:00
Jarl Gullberg
e9422ab25c
Merge pull request #608 from Nihlus/cleanup-6-keyword-spacing
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Correct keyword spacing
2017-07-30 17:28:04 +02:00
Jarl Gullberg
b84f4e21c7
Merge pull request #609 from leezer3/RailDriver
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Windows HID: Implement generic Consumer device which returns a button collection
2017-07-28 13:37:42 +02:00
Jarl Gullberg
7090695ac6
Correct keyword spacing in OpenTK.
2017-07-28 12:29:22 +02:00
Jarl Gullberg
1931919e2e
Use explicit modifiers for Android code.
2017-07-28 12:08:57 +02:00
Jarl Gullberg
016799060a
Use explicit modifiers for iOS code.
2017-07-28 12:06:13 +02:00
Jarl Gullberg
e7620a11b4
Remove regions from iOS and correct brace style.
2017-07-28 12:01:28 +02:00
Jarl Gullberg
15a0d86fe0
Remove regions from Android.
2017-07-28 12:01:12 +02:00
Jarl Gullberg
56bf133a78
Merge pull request #600 from Nihlus/stylecop-1-initial
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Add StyleCop.Analyzers to projects
2017-07-28 11:22:32 +02:00
Fraser Waters
62a2db426f
Fix Helper methods to use out Strings
2017-07-28 06:16:53 +01:00
Fraser Waters
c395841b34
Run Generator.Bind
2017-07-28 06:16:52 +01:00
Fraser Waters
d547a81cab
Use "out String" parameters instead of "StringBuilder"
2017-07-28 06:16:52 +01:00
Fraser Waters
c296ebc0f5
Run Generator.Bind
2017-07-28 06:16:51 +01:00
Fraser Waters
34d7655274
Emit CountAttributes during binding
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Adds a new parameter attribute CountAttribute that is emitted during
binding. CountAttribute is based on the "len" attribute in the
specifications. It describes what the expected count/length of the
parameter is.
During rewrite we remove these attributes.
2017-07-28 06:16:48 +01:00
Christopher Lees
bef43af969
Implement generic Consumer device which returns a button collection
2017-07-27 16:39:37 +01:00
Jarl Gullberg
cd1bce55ef
Merge pull request #602 from Nihlus/unix-unofficial-xamarin-android
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Support building OpenTK.Android on Linux
2017-07-27 16:56:26 +02:00
Fraser Waters
d6a05b4571
Run Generator.Bind
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Fixes a load of whitespace errors and missing access modifies in ES.
Changes WaitSync to no longer return WaitSyncStatus (correct according to
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glWaitSync.xhtml ,
looks like 020bb696f6 fixed this in the override
but Bind wasn't rerun).
2017-07-27 11:22:49 +01:00
varon
bde5badee9
Merge pull request #598 from ppy/no-child-window
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Remove child_window to support exclusive full screen in more scenarios
2017-07-26 20:05:58 +02:00
Jarl Gullberg
6eecf54c57
Readd missing drawing namespace.
2017-07-26 16:47:26 +02:00
Jarl Gullberg
3dc6ad223f
Add conditional directory overrides for Unix.
2017-07-26 16:47:26 +02:00
Jarl Gullberg
e508cfdfde
Removed accidental terminal command. Window focusing is hard.
2017-07-26 16:42:19 +02:00
Jarl Gullberg
b15d2dc622
Make sure that StyleCop.Analyzers is excluded from NuGet dependencies.
2017-07-26 16:42:19 +02:00
Jarl Gullberg
ab8f2826e7
Drop Link attribute in favor of Link tag to allow building with MSBuild 14
2017-07-26 16:41:32 +02:00
Jarl Gullberg
577fb4e098
Forgot to add StyleCop.Analyzers to the other projects as well.
2017-07-26 16:41:32 +02:00
Jarl Gullberg
b72c04bb3d
Enabled StyleCop inspections for all projects. This replaces AllRules.
2017-07-26 16:41:26 +02:00
Jarl Gullberg
eb932264ad
Ensure that all projects bundle their debugging symbols.
2017-07-26 16:13:20 +02:00
UnknownShadow200
6e1d91ed4d
Update bugs/issues urls to point to OpenTK github issues instead of defunct OpenTK.com
2017-07-26 17:20:00 +10:00
Dean Herbert
950cef3eae
Remove child_window to support exclusive full screen in more scenarios
2017-07-25 14:22:29 +09:00
Dean Herbert
e44aba39ed
Fix white flash when starting GameWindow based application on windows
2017-07-25 11:56:05 +09:00
Vlad Kalyuzhny
2fca9b2b13
Fix cursor incorreclty moved out of window
2017-07-25 00:36:33 +03:00
Fraser Waters
89b7337061
Remove unused fields in MouseDevice
2017-07-23 16:02:23 +01:00
Jarl Gullberg
643df9367f
Removed now empty preprocessor statement.
2017-07-20 21:42:58 +02:00
Jarl Gullberg
41d4bef7e2
Restore removed using statements from minimal classes.
2017-07-20 21:41:38 +02:00
Jarl Gullberg
4f562820f4
Correct malformed formatting.
2017-07-20 21:36:47 +02:00
Jarl Gullberg
53d3ce354f
Remove now empty preprocessor statement.
2017-07-20 21:36:11 +02:00
Jarl Gullberg
094580daa3
Removed unused using statements.
2017-07-20 21:32:51 +02:00