Commit graph

320 commits

Author SHA1 Message Date
the_fiddler 6b80938086 Updated Windows.Api to be CLS-Compliant. 2007-08-05 00:09:42 +00:00
the_fiddler 7bdc94ed07 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler a4f53e294f Corrected T10_GLSL_Cube.cs build errors. 2007-08-04 23:44:41 +00:00
the_fiddler 09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler d423f6e94c Renamed InputDevices.cs to InputDriver.cs.
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler c16968c06c Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler 4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler 672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler 7498af4e5d Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler c7547cf045 2007-08-01 20:29:05 +00:00
the_fiddler fe54d0acf6 2007-08-01 20:28:45 +00:00
the_fiddler c373f6c063 Sycned with gl3 branch. 2007-08-01 09:32:49 +00:00
the_fiddler 15f5e3ab0b Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler 557a7f1818 Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler 8921547dae Synced with gl3 branch. 2007-08-01 09:30:14 +00:00
the_fiddler 6ed48a1271 Bumped version number. 2007-08-01 09:29:53 +00:00
the_fiddler 7ddac2562f Ignore items. 2007-08-01 09:28:31 +00:00
the_fiddler c1d3fbe2f1 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler c51a0b7a6a Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler c038496fda Added debug messages to ExampleLauncher. 2007-07-27 12:06:32 +00:00
the_fiddler 8c43b52517 Fixed Raw Input keyboard registration under windows.
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler 20630278fb IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler 28b4630f04 IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler 03c2708057 Documentation updates. 2007-07-23 00:34:00 +00:00
the_fiddler 3d23105b0d 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
the_fiddler 8cecdb3fa8 Deleted trunk - could not merge windowing branch. 2007-07-23 00:01:30 +00:00
the_fiddler 0672510275 Updated information in preparation of release. 2007-07-01 11:30:55 +00:00
the_fiddler a68b57f3d2 Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.

Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler 82e3e6aae1 2007-06-30 08:17:24 +00:00
the_fiddler e5a82c781b 2007-06-30 08:17:14 +00:00
the_fiddler 9aff9d580a Corrected file copy on linux. 2007-06-30 08:15:08 +00:00
the_fiddler c02291dc03 Workaround for nant on linux. 2007-06-30 08:12:47 +00:00
the_fiddler 9a1f938929 New build system now copies examples, exes and libs to the output folders. 2007-06-30 08:06:41 +00:00
the_fiddler c516340dea Updated Build.cs to use Path.Combine (fixes issues under linux). Fixed
Prebuild.xml to correctly reference text files. Tested under linux.
2007-06-30 07:14:34 +00:00
the_fiddler f96aafdf75 Build.cs now uses mono to invoke Prebuild.exe on Unix systems. 2007-06-30 07:01:04 +00:00
the_fiddler 65e9dd947e Added Build.exe and Prebuild.exe (2.0.1) to the Build directory. 2007-06-30 06:52:57 +00:00
the_fiddler 63c7c98f7f + OpenTK.Build
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
	+ Removed all build scripts.

+ OpenTK.Framework
	+ Now builds under Linux.
2007-06-30 06:45:07 +00:00
the_fiddler a1b9074cb0 Removed file/folder 2007-05-04 11:34:03 +00:00
the_fiddler f5c4e92e7d made a copy 2007-05-04 11:32:21 +00:00
the_fiddler e5c5dc9774 Removed file/folder trunk 2007-05-04 11:31:57 +00:00
the_fiddler 7dbddc0f58 Moved remotely 2007-05-04 11:30:00 +00:00
the_fiddler 0f417d04c6 Moved remotely 2007-05-04 11:30:00 +00:00
the_fiddler de3cc54284 Moved remotely 2007-05-01 13:56:33 +00:00
the_fiddler 7db29a034f Moved remotely 2007-05-01 13:56:33 +00:00
the_fiddler e87ca0e8af Created folder remotely 2007-05-01 13:55:00 +00:00
the_fiddler 73ad21f2e7 Created folder remotely 2007-05-01 13:54:08 +00:00
the_fiddler 9275b68e19 Created folder remotely 2007-05-01 13:54:08 +00:00
the_fiddler 35cda11953 Updated naming. 2007-04-24 12:17:48 +00:00