the_fiddler
8630edaaf6
Clarified what the DisplayDevice constructor does.
2008-01-25 10:20:44 +00:00
the_fiddler
442a873a5f
Add docs to static constructor.
2008-01-25 10:01:23 +00:00
the_fiddler
3a026d5d5e
Fullscreen mode changes now work!
2008-01-24 12:36:40 +00:00
the_fiddler
a4fe343d73
WinDisplayDevice is now multiple-monitor aware.
...
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler
e9b811de17
Fixed DisplayDevice enumeration.
2008-01-24 09:30:49 +00:00
the_fiddler
dde5892197
Removed implementation of GetDisplayModes()
2008-01-24 09:14:24 +00:00
the_fiddler
c64c449a8f
Added DisplayDevice driver for Windows.
2008-01-24 09:14:08 +00:00
the_fiddler
4e05a1082b
Fixed capitalization of Texture2D (was Texture2d)
2008-01-24 09:13:08 +00:00
the_fiddler
7e8595f7a5
Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx.
2008-01-24 09:12:47 +00:00
the_fiddler
1a100aaff3
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
5b44be105c
Don't use obsolete DisplayMode.Width/Height anymore.
2008-01-23 13:26:14 +00:00
the_fiddler
827fda8e58
Added a couple of #region directives.
2008-01-23 12:42:27 +00:00
the_fiddler
6f8d2970c6
Removed unused summary.
2008-01-23 00:26:47 +00:00
the_fiddler
731034414c
Updated SupportsExtension functions.
2008-01-23 00:19:42 +00:00
the_fiddler
568d3fecb7
Internal Device getter.
2008-01-23 00:19:22 +00:00
the_fiddler
448e3a476f
Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs
2008-01-22 23:58:50 +00:00
the_fiddler
40f32f4867
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
3d2bc15a84
Documentation updates. Getting rid of warnings.
2008-01-20 19:00:03 +00:00
the_fiddler
50f6bd2807
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
33d0193e7f
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
159bc4b427
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
8c5ac32840
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
3a44869fd2
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
828fa2ebc2
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
762ea8f1bb
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
5498022742
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
42c205db00
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
c11735a22f
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
1c6c2c4776
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
589e6ad813
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
e439322f18
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
8609b7dc39
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
3f705cba4b
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
fabd24a6ea
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
8505d5801e
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
335664ff74
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
2f4afe34f5
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
3740766589
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
4ddc6222f5
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
a1fb128a70
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
c13f33d6bd
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
092eb36a07
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
31672f0303
Added check to disable swap control, if the relevant extension is not supported.
2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491
Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
2007-11-04 15:34:54 +00:00
the_fiddler
ae1349b44d
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00