the_fiddler
84ad73b197
Move streaming playback to its own file.
2008-04-04 20:20:33 +00:00
the_fiddler
9ff050dfa5
Initial commit (stubbed).
2008-04-04 20:19:53 +00:00
the_fiddler
acccba0bfb
Fixed an arithmetic overflow exception in extended bit checking at WMInput.cs.
2008-04-04 20:05:38 +00:00
the_fiddler
17eb4b5d2d
Added Source/Examples/Data/Audio folder.
2008-04-04 19:49:00 +00:00
the_fiddler
5ff51ba9fe
Moved OpenTK.OpenAL to OpenTK.Audio.
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Added SoundReader class.
Added OpenTK.Math.Functions.NextPowerOfTwo
Fixed several AL functions, and added overloads to AL.BufferData.
Added OpenAL wave playback sample.
2008-04-04 19:46:08 +00:00
the_fiddler
78911ac4d4
Added some missing SetLastError attributes.
2008-03-29 16:15:57 +00:00
chrisbrandtner
2e48fcb4b4
added extra overload to have gen/delete functions with similar parameters. Corrected some inline docu
2008-03-27 17:14:14 +00:00
chrisbrandtner
17d7e4da92
non-ref overloads for gen/delete functions (AL&Efx)
2008-03-27 16:46:23 +00:00
the_fiddler
63608b1dd7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
560f132764
Initial commit.
2008-03-24 19:01:35 +00:00
the_fiddler
7473fe500e
Added support for higher mouse buttons under X11.
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Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler
ef3e344d68
Do not call opengl functions when in Visual Studio designer.
2008-03-24 13:27:18 +00:00
the_fiddler
1cb0fbce22
Use GLControl.
2008-03-24 13:26:25 +00:00
the_fiddler
f2f0359c6b
Added license.
2008-03-24 13:25:57 +00:00
the_fiddler
b12a88c244
Unique handles for different contexts (makes multiple contexts work under Visual Studio designer).
2008-03-24 13:25:38 +00:00
the_fiddler
e1ea2ff0e8
Removed IGLContextCreationHack interface (no longer used).
2008-03-24 13:24:32 +00:00
the_fiddler
0a5c962c51
Updated some licenses. Remove a couple of DisplayMode warnings.
2008-03-24 13:15:25 +00:00
the_fiddler
ef16998dca
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
5b4bed3a09
svn.commit.tmp
2008-03-24 13:07:48 +00:00
the_fiddler
c34440903f
Debug message when creating default GraphicsMode.
2008-03-23 12:55:33 +00:00
the_fiddler
4123fbfeab
Cache default display mode.
2008-03-23 12:51:41 +00:00
the_fiddler
9efb80ebb8
Temporarily removed detailed constructors.
2008-03-16 10:07:55 +00:00
the_fiddler
ebd7f45dc9
Some formatting updates.
2008-03-16 10:07:24 +00:00
the_fiddler
5ca7f5acd8
Fixed an NRE that could occur under some circumstances.
2008-03-15 11:26:31 +00:00
the_fiddler
9d1f1ecc4c
Push/Pop AttribMask.ColorBufferBit in TextPrinter.Begin/End
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float[] viewport should have 4 members, not 6.
2008-03-13 09:34:09 +00:00
the_fiddler
c79f4abbe9
Removed OnResize overload.
2008-03-10 15:54:40 +00:00
the_fiddler
1c69f7e07f
Moved GraphicsContext creation to the HandleCreated event.
2008-03-10 13:25:33 +00:00
the_fiddler
28ed42406a
Fixed multiple GLControls under Mono/X11.
2008-03-10 13:23:09 +00:00
the_fiddler
41cba22df3
Call GL.Clear. Slightly reduce Update speed.
2008-03-10 11:38:05 +00:00
the_fiddler
357703d456
Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows.
2008-03-10 11:37:41 +00:00
the_fiddler
8386c20b6a
Can now distinguish between left and right control, shift, alt and enter keys.
2008-03-10 08:50:19 +00:00
the_fiddler
b04606640f
Added internal ClearKeys method. Made the constructor internal. Added docs to a few functions.
2008-03-10 08:49:48 +00:00
the_fiddler
bc1801d5d5
Added detection of left and right shift/control/alt buttons.
2008-03-08 17:35:58 +00:00
the_fiddler
ef16a9d296
Moved OpenTK.Fonts to OpenTK.Graphics namespace.
2008-03-08 14:38:10 +00:00
the_fiddler
7751c07e6f
Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
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Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler
b09881bdd0
Added OpenTK.Utilities project.
2008-03-08 13:42:19 +00:00
the_fiddler
6553c71cb5
Fixed licenses. Resaved some docs as unicode.
2008-03-06 21:06:52 +00:00
the_fiddler
f381438c8e
Added Bezier Curves. Added Factorial and BinomialCoefficient to Functions.cs. Added Vector2d?.Perpendicular
2008-03-06 21:04:53 +00:00
the_fiddler
49dbf3c40a
Initial commit.
2008-03-03 12:48:13 +00:00
the_fiddler
6323bce84e
Initial commit.
2008-03-03 12:48:00 +00:00
the_fiddler
46e0d1d719
Initial commit.
2008-03-03 12:47:35 +00:00
the_fiddler
0e2dc9f2f4
Renamed.
2008-03-03 12:46:58 +00:00
the_fiddler
9d0ccab836
Initial commit.
2008-03-03 12:46:46 +00:00
the_fiddler
f4a9d918bb
Initial commit.
2008-03-03 12:46:17 +00:00
the_fiddler
59ad653760
Report the size of uploaded VBO data, when an error occurs.
2008-03-03 12:45:18 +00:00
the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
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Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
624ca0d9c5
Updated hidden window constructor.
2008-03-01 13:16:34 +00:00
the_fiddler
57afab2496
Added screenshot capability.
2008-03-01 13:15:35 +00:00
the_fiddler
e10d37418f
Major update: fixed context construction on X11.
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Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
084a561ba8
Fixed GL.ReadPixels (was GL.ReadPixel)
2008-03-01 13:11:15 +00:00