chrisbrandtner
|
deb8263baf
|
presets semi-working
|
2008-01-19 01:05:57 +00:00 |
|
chrisbrandtner
|
39f4384931
|
refactored enum values. Missing: AL_FILTER_FIRST_PARAMETER, AL_FILTER_LAST_PARAMETER, AL_EFFECT_FIRST_PARAMETER, AL_EFFECT_LAST_PARAMETER
|
2008-01-18 20:53:01 +00:00 |
|
chrisbrandtner
|
d531fb2729
|
v0.9 all relevant funcs are available, rather good doc already
|
2008-01-18 18:35:43 +00:00 |
|
chrisbrandtner
|
91ae412fce
|
added most CLSCompliant attribs.
|
2008-01-18 17:33:07 +00:00 |
|
chrisbrandtner
|
778a317601
|
added inline docu and some overloads
|
2008-01-18 17:24:39 +00:00 |
|
chrisbrandtner
|
f761a51846
|
added Filter/Aux functions.
|
2008-01-18 15:50:58 +00:00 |
|
the_fiddler
|
3174141b23
|
Fixed AudioContext.IsCurrent getter (would throw if no context was current).
|
2008-01-18 15:10:25 +00:00 |
|
the_fiddler
|
1fa6ee6082
|
Moved ContextHandle to its own class.
|
2008-01-18 14:15:37 +00:00 |
|
the_fiddler
|
4ec718623a
|
Moved ContextHandle to its own class.
|
2008-01-18 14:15:23 +00:00 |
|
the_fiddler
|
6863224422
|
Added AudioContext.IsProcessing property, plus better error handling during context creation.
|
2008-01-18 14:15:03 +00:00 |
|
the_fiddler
|
4534c9ec19
|
Renamed AL.Bool to bool.
|
2008-01-18 13:57:51 +00:00 |
|
the_fiddler
|
7bfaf93246
|
Renamed AL.Bool to bool.
|
2008-01-18 13:57:37 +00:00 |
|
the_fiddler
|
f53f8e8fa0
|
Renamed AL.Bool to bool.
|
2008-01-18 13:57:21 +00:00 |
|
the_fiddler
|
9eade188f2
|
Added more functions. Added handling of multiple contexts. Improved thread-safety. Resolved a minor bug in the CreateContext function.
|
2008-01-18 13:56:27 +00:00 |
|
the_fiddler
|
0fba55eec2
|
Removed rename AL.Bool to bool item.
|
2008-01-18 13:55:42 +00:00 |
|
chrisbrandtner
|
a4a8fb0f99
|
v0.8 EFX largely done, public Filter/Auxiliary methods missing.
|
2008-01-18 13:32:51 +00:00 |
|
chrisbrandtner
|
5b74d9e227
|
|
2008-01-17 21:53:51 +00:00 |
|
chrisbrandtner
|
c90f048f0b
|
AL.Bool gone
|
2008-01-17 20:55:56 +00:00 |
|
chrisbrandtner
|
805f42408b
|
|
2008-01-17 19:02:37 +00:00 |
|
chrisbrandtner
|
a906687581
|
backup, Effect Objects
|
2008-01-17 17:05:19 +00:00 |
|
the_fiddler
|
1efe1e3715
|
Added OpenTK.Audio.AudioContext.
|
2008-01-17 14:07:22 +00:00 |
|
the_fiddler
|
c819a2d9b7
|
Update the Alc.CreateContext function.
|
2008-01-17 14:06:31 +00:00 |
|
chrisbrandtner
|
01e493fb3b
|
unfinished. tired.
|
2008-01-16 23:57:54 +00:00 |
|
chrisbrandtner
|
870b352410
|
Initial EFX separation
|
2008-01-16 18:43:52 +00:00 |
|
the_fiddler
|
38f44fa6ac
|
Added AL.BindBuffer suggestion.
|
2008-01-16 18:33:10 +00:00 |
|
the_fiddler
|
8f56a8305e
|
Added openal32.dll and alut.dll to OpenTK.dll.config
|
2008-01-15 23:51:39 +00:00 |
|
the_fiddler
|
7eb6715087
|
Small cosmetic fix.
|
2008-01-15 23:23:32 +00:00 |
|
the_fiddler
|
8d68aa3305
|
Updated version numbers.
|
2008-01-15 16:44:17 +00:00 |
|
chrisbrandtner
|
a63c12fd76
|
Alc.GetString used incorrect offset (was already increased due to ++). Breakpoint used to verify correctness at byte-level.
|
2008-01-15 15:49:25 +00:00 |
|
chrisbrandtner
|
9b2f71db5a
|
changed List<string> Alc.GetString() and enums again. Fixed docu.
|
2008-01-15 13:37:33 +00:00 |
|
the_fiddler
|
cf5640d2a9
|
Re-added mouse input events.
|
2008-01-15 13:12:31 +00:00 |
|
the_fiddler
|
1600391a91
|
Trying async mouse input.
|
2008-01-15 13:04:35 +00:00 |
|
the_fiddler
|
bf22f52597
|
Re-added input polling.
|
2008-01-15 13:01:55 +00:00 |
|
the_fiddler
|
8e991b93e9
|
Fixed a possible cast problem.
|
2008-01-15 12:48:03 +00:00 |
|
the_fiddler
|
069d3c40bc
|
Added some IGLContextInternal explicit implementations
|
2008-01-15 12:47:51 +00:00 |
|
the_fiddler
|
de7f73cd04
|
Added GetCurrentContext()
|
2008-01-15 12:46:47 +00:00 |
|
the_fiddler
|
15b7864096
|
Possible InvalidCastException fix.
|
2008-01-15 12:32:38 +00:00 |
|
the_fiddler
|
9aee0eb8d1
|
Moved context creation to GLContext constructor.
|
2008-01-15 12:25:22 +00:00 |
|
the_fiddler
|
7ffbde31d1
|
Temporarily disabled GameWindowExitException.
|
2008-01-15 12:08:09 +00:00 |
|
the_fiddler
|
b9c7a62d4f
|
Debugging GameWindow.Exit() sequence on Mono.
|
2008-01-15 11:23:34 +00:00 |
|
the_fiddler
|
e404e9791e
|
X11/GameWindow context creation should be fixed.
|
2008-01-15 11:14:16 +00:00 |
|
the_fiddler
|
64cf1ee3c8
|
Possible fix for cast exception in CreateWindow.
|
2008-01-15 11:10:40 +00:00 |
|
the_fiddler
|
59eb05c532
|
Debugging an issue with X11GLNative and it's visual creation.
|
2008-01-15 11:08:03 +00:00 |
|
the_fiddler
|
70c43a644b
|
Fixed a NRE.
|
2008-01-15 11:02:23 +00:00 |
|
the_fiddler
|
b0b5f31522
|
Possible fix for X11GLContext crash.
|
2008-01-15 10:59:36 +00:00 |
|
the_fiddler
|
a2673bf5ff
|
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
|
2008-01-15 10:48:48 +00:00 |
|
the_fiddler
|
c08d2785ce
|
Added some debugging information to context creation.
|
2008-01-15 10:36:47 +00:00 |
|
the_fiddler
|
4a5b8e81d8
|
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
|
2008-01-15 10:31:03 +00:00 |
|
the_fiddler
|
baf9b4d648
|
Updated the bindings with the latest generator revision.
|
2008-01-15 09:33:28 +00:00 |
|
the_fiddler
|
33e3acb2bf
|
Added a missing CLSCompliant false attributes.
|
2008-01-15 00:45:54 +00:00 |
|
the_fiddler
|
5616ed1014
|
Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
|
2008-01-15 00:45:18 +00:00 |
|
the_fiddler
|
4305468c4d
|
Removed xml doc string missing warnings.
|
2008-01-15 00:44:22 +00:00 |
|
the_fiddler
|
dcaf917fc2
|
Internal to public.
|
2008-01-15 00:43:51 +00:00 |
|
the_fiddler
|
491843adbf
|
Disabled CLSCompliant attribute not checked warnings.
|
2008-01-15 00:43:23 +00:00 |
|
the_fiddler
|
5a61371284
|
Updated with the latest generator. Disabled missing XML doc warnings.
|
2008-01-15 00:42:29 +00:00 |
|
the_fiddler
|
1f3288a50c
|
Merged with OpenAL branch.
|
2008-01-15 00:24:15 +00:00 |
|
the_fiddler
|
3a786679af
|
Bumped version number.
|
2008-01-15 00:11:05 +00:00 |
|
the_fiddler
|
1aa19633f9
|
Fixed window destruction.
|
2008-01-15 00:10:56 +00:00 |
|
the_fiddler
|
6fec7ae4b1
|
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
|
2008-01-15 00:10:31 +00:00 |
|
the_fiddler
|
cc3239d466
|
Set window on top during creation.
|
2008-01-15 00:02:58 +00:00 |
|
the_fiddler
|
7b0ff73c85
|
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
|
2008-01-14 23:44:22 +00:00 |
|
the_fiddler
|
935db198ea
|
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
|
2008-01-14 23:43:56 +00:00 |
|
the_fiddler
|
99fafa1049
|
Updated bindings with the last generator version.
|
2008-01-14 23:43:13 +00:00 |
|
the_fiddler
|
b82bf0a073
|
Fixed GLContext creation on Windows.
|
2008-01-14 22:38:09 +00:00 |
|
the_fiddler
|
a7c56bd874
|
Removed GluOld.
|
2008-01-11 21:38:30 +00:00 |
|
the_fiddler
|
2ad50d33b6
|
Got rid of some warnings.
|
2008-01-11 20:54:06 +00:00 |
|
the_fiddler
|
f8ec5ffcd0
|
Solved context creation on windows.
|
2008-01-11 20:37:09 +00:00 |
|
the_fiddler
|
caf9a991b4
|
Cast to obtain Context.Mode (which is an internal interface now).
|
2008-01-11 20:36:43 +00:00 |
|
the_fiddler
|
5b999d7ecf
|
Resolved crash on second context creation. Explicitly implemented internal interfaces.
|
2008-01-11 20:31:59 +00:00 |
|
the_fiddler
|
a522ce47bb
|
Major update. Explicitly implemented internal interfaces.
|
2008-01-11 20:24:48 +00:00 |
|
the_fiddler
|
f50c0b06c2
|
Now uses GLContext directly, instead of WinGLContext.
|
2008-01-11 20:24:20 +00:00 |
|
the_fiddler
|
ba36c8ba3a
|
Hacks to get the visual before creating a context.
|
2008-01-11 20:23:41 +00:00 |
|
the_fiddler
|
2e1837b8f0
|
CreateWindow now takes a GLContext.
|
2008-01-11 20:23:17 +00:00 |
|
the_fiddler
|
201f88552d
|
Split items that should be internal in different interfaces, for explicit implementations.
|
2008-01-11 20:22:46 +00:00 |
|
the_fiddler
|
94043ee334
|
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
|
2008-01-11 20:22:08 +00:00 |
|
the_fiddler
|
315daee7ce
|
Documentation update.
|
2008-01-11 20:21:32 +00:00 |
|
the_fiddler
|
c84bbb48dd
|
Deleted some whitespace.
|
2008-01-11 20:20:42 +00:00 |
|
the_fiddler
|
59456c6a6f
|
Initial commit of OpenTK.OpenAL.
|
2008-01-11 20:13:18 +00:00 |
|
the_fiddler
|
b257b57494
|
Fixed NRE on mode.ToString().
|
2008-01-06 11:02:38 +00:00 |
|
the_fiddler
|
da376d14f5
|
Bumped version number.
|
2008-01-06 10:58:05 +00:00 |
|
the_fiddler
|
2ab661a472
|
Minor cosmetic change.
|
2008-01-06 10:40:50 +00:00 |
|
the_fiddler
|
4d7c6b2a31
|
Updated documentation.
|
2008-01-06 10:38:44 +00:00 |
|
the_fiddler
|
df7d4f9508
|
Fixed GetRawInputData call.
|
2008-01-06 02:35:57 +00:00 |
|
the_fiddler
|
289dbe63cd
|
Force DoubleBuffered attribute to false.
|
2008-01-06 02:30:12 +00:00 |
|
the_fiddler
|
ef1ee1386f
|
GameWindow.Exit() now works when called from a different thread.
|
2008-01-06 02:29:54 +00:00 |
|
the_fiddler
|
ababd601cd
|
Added PointToClient and PointToScreen placeholders.
|
2008-01-06 02:29:14 +00:00 |
|
the_fiddler
|
b71519eac5
|
Implemented mouse and keyboard driver.
|
2008-01-06 02:28:51 +00:00 |
|
the_fiddler
|
8d6872f8b8
|
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
|
2008-01-06 02:28:27 +00:00 |
|
the_fiddler
|
9a50727029
|
Moved KeyMap from WinRawKeyboard to its own class.
|
2008-01-06 02:27:03 +00:00 |
|
the_fiddler
|
22dfa79f08
|
Changed all public items to internal.
|
2008-01-06 02:26:11 +00:00 |
|
the_fiddler
|
3fbd780097
|
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
|
2008-01-06 02:25:56 +00:00 |
|
the_fiddler
|
b9104e1879
|
Added PointToClient and PointToScreen functions.
|
2008-01-06 02:25:33 +00:00 |
|
the_fiddler
|
ab69227070
|
Changed all public items to internal.
|
2008-01-06 02:24:49 +00:00 |
|
the_fiddler
|
1413de464a
|
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
|
2008-01-06 02:24:33 +00:00 |
|
the_fiddler
|
03feb5b512
|
Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point.
|
2008-01-06 02:22:16 +00:00 |
|
the_fiddler
|
b1b321bb3b
|
Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering.
|
2008-01-06 02:19:53 +00:00 |
|
the_fiddler
|
844d262df2
|
Fixed GetShader to use the new enums. Added PointParameter helper overload.
|
2008-01-04 17:16:43 +00:00 |
|
the_fiddler
|
45a0bb7c7d
|
Updated bindings with specific enums.
|
2008-01-04 17:07:58 +00:00 |
|
the_fiddler
|
e5b5dba183
|
Update VboTextPrinter to use the updated Buffer Object enums.
|
2008-01-02 01:06:03 +00:00 |
|
the_fiddler
|
b05f8728aa
|
Fixed Perspective implementation.
|
2007-12-31 12:16:39 +00:00 |
|