Commit graph

623 commits

Author SHA1 Message Date
thefiddler a706a78cf5 [ES] Implemented bindings for ES 3.1 (2/2)
Implemented core functionality:
- KHR_shader_atomic_counters
- KHR_shader_image_load_store
- KHR_shader_storage_buffer_object
- KHR_stencil_texturing
- KHR_texture_gather
- KHR_texture_storage_multisample
- KHR_vertex_attrib_binding
2014-09-02 13:04:13 +02:00
thefiddler dcca1d77ac [ES] Implemented bindings for ES 3.1 (1/2)
Implemented core functionality:
- KHR_compute_shader
- KHR_draw_indirect
- KHR_explicit_uniform_location
- KHR_framebuffer_no_attachments
- KHR_program_interface_queries
- KHR_separate_shader_objects
2014-09-02 13:04:13 +02:00
thefiddler d570eb2032 [Bind] Moved GL overrides to parent folder 2014-09-02 13:04:13 +02:00
thefiddler 0e0565098c [GL] Added a missing enum 2014-09-02 13:04:13 +02:00
thefiddler c6e8991872 [Bind] Allow multiple overrides files
Multiple overrides files allow us to split overrides by extension,
simplifying maintenance.
2014-09-02 13:04:13 +02:00
thefiddler 5e8357b17e [GL] Implemented ARB_direct_state_access
See http://www.opengl.org/registry/specs/ARB/direct_state_access.txt
2014-09-02 13:04:13 +02:00
thefiddler 02d592c548 [GL] Added missing tokens for 4.2-4.4 2014-09-02 13:04:13 +02:00
thefiddler 398bcd40aa [GL][ES] Implemented KHR_context_robustness 2014-09-02 13:04:12 +02:00
thefiddler 06269f2253 [GL] Implemented ARB_get_texture_sub_image
Also fixed KHR_context_flush_control tokens in OpenGL ES.
2014-09-02 13:04:12 +02:00
thefiddler adffb47af2 [GL][ES] Implemented KHR_context_flush_control 2014-09-02 13:04:12 +02:00
thefiddler 056e586bb1 [GL] Implemented ARB_conditional_render_inverted 2014-09-02 13:04:12 +02:00
thefiddler cde7061280 [GL] Implemented ARB_cull_distance 2014-09-02 13:04:12 +02:00
thefiddler 240a5a6e70 [GL][ES] Added tokens for backwards compatibility
The 4.5 spec moves BLEND_ADVANCED_COHERENT_KHR from
KHR_blend_equation_advanced to KHR_blend_equation_advanced_coherent.
Add a deprecated token to maintain binary compatibility.
2014-09-02 13:04:12 +02:00
thefiddler b0192b7d15 [GL] Added ARB_clip_control 2014-09-02 13:04:12 +02:00
thefiddler 6bb7c1d406 Merge pull request #173 from thefiddler/buffersize_to_int
[Bind] Add int overloads to buffer size (IntPtr) parameters
2014-09-02 13:03:42 +02:00
thefiddler a37057233f [GL] Added int overload to DrawElements for OpenGL4 2014-09-02 10:54:31 +02:00
thefiddler cbe0684d7f [Bind] Add int overloads to buffer size (IntPtr) parameters
As a convenience, int overloads are provided for IntPtr size
parameters (corresponding to BufferSize or size_t). In the vast
majority of cases, a 32bit int is sufficient for buffer sizes,
so these overloads avoid the necessity of annoying (IntPtr) casts.

If more than 2^31-1 elements are required, the IntPtr overloads
remain available. (As always, this requires a 64bit runtime
environment.)
2014-09-02 09:48:39 +02:00
thefiddler 2a84104262 Merge pull request #157 from thefiddler/warnfix
Fix all build warnings on VS2013 and Mono 3.4.0
2014-07-21 18:05:20 +02:00
thefiddler 093dd1d1ca [Bind] Fixed an issue where CLS-compliance was incorrectly overriden 2014-07-21 16:53:02 +02:00
thefiddler 6d1149cccd [GL] BufferObjects and TextureUnit are not obsolete 2014-07-21 16:34:21 +02:00
thefiddler c046584aaf [Bind] Implemented CLS-compliant checks for Enums 2014-07-21 16:25:21 +02:00
thefiddler bf65005e7b [Bind] Added Enum.Obsolete property 2014-07-21 16:02:56 +02:00
thefiddler 33c9fe5025 [ES] Marked obsolete enums as such 2014-07-21 16:02:32 +02:00
thefiddler cab9e85386 [Bind] Enums can now be marked as obsolete 2014-07-21 16:02:18 +02:00
thefiddler 5cac37a4f5 [GL] Synced with the July 2014 Khronos spec
This version fixes various issues in the OES_byte_coordinates extension
and improves the documentation on parameter lengths.
2014-07-21 09:19:29 +02:00
thefiddler 28746e85cc [ES][GL] Synced with June 2014 specifications
This introduces support for the following extensions:
- EXT_geometry_point_size
- EXT_primitive_bounding_box
- EXT_texture_array
- EXT_tessellation_point_size
2014-06-19 16:24:40 +02:00
thefiddler c0f6d4bc79 [Bind] Fixed a System.FormatException 2014-06-08 09:57:48 +02:00
thefiddler 92efb5957f [Bind] Use byte for GLboolean return types
GLboolean is typedefed as an unsigned char.  It appears that `[return:
MarshalAs(UnmanagedType.U1)]` is ignored in calli p/invokes, so we need
to take care of this ourselves by emitting byte instead of bool for the
p/invoke signature. The public API remains unchanged.

Fixes issue #129.
2014-06-08 09:52:12 +02:00
thefiddler a6bdd2840c [Graphics] Synced with May 2014 Khronos spec 2014-05-19 23:03:39 +02:00
thefiddler bfaff0bd66 [GL] Added generic RenderbufferStorage depth-stencil formats
According to the OpenGL 4.4 specification, RenderbufferStorage accepts
both generic and sized depth-stencil formats (DepthComponent and
DepthStencil). See sections 9.2.4, 9.2.5 and 9.4.
2014-05-07 23:21:24 +02:00
thefiddler 168713aecf [GL] Added GetPName.Max*ImageUniforms
These tokens were introduced in OpenGL 4.2 and 4.3.
2014-04-27 22:47:04 +02:00
thefiddler 6186373df1 [ES][GL] Synced with April Khronos specification 2014-04-27 09:53:22 +02:00
thefiddler bd339523ab [Bind] Do not generate DllImports
These break dynamic loading of OpenGL ES and bloat OpenTK.dll with
duplicated strings. The new extension loading mechanism is now fast
enough to make DllImports unnecessary.
2014-04-26 14:22:37 +02:00
thefiddler 6257858d54 [Bind][ES][GL] Output entry points as byte[]
Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
2014-04-25 17:25:20 +02:00
thefiddler 774ebd1df7 [Bind] Do not generate slots for OpenGL <= v1.1
We can use DllImports for OpenGL functions <= v1.1 on all platforms,
including Windows. This allows us to reduce the number of required
GetProcAddress calls by 474, reducing startup time and memory
consumption.

This setting can be turned off through Settings.Legacy.UseDllImports
and UseWindowsCompatibleGL.
2014-04-25 12:14:28 +02:00
thefiddler 4ae65c86ff [GL] Added missing GetPName.MaxPatchVertices 2014-04-25 11:11:42 +02:00
thefiddler bd920a15f2 [Bind] Corrected CSharpSpecWriter output and warning messages
CSharpSpecWriter now correctly outputs doc summaries on ARB_imaging
functions that do not have a version/deprecation string. Additionally,
it no longer warns about documentation parameter mismatches for
parameters matching C# keywords.
2014-03-31 17:40:15 +02:00
thefiddler d68c31a561 [Bind] Move documentation generation to DocProcessor class
This de-duplicates a large amount of code that is shared between the
various ISpecWriter implementations.
2014-03-31 17:09:30 +02:00
thefiddler 8001d62599 [Bind] Make documentation output closer to previous xslt implementation 2014-03-31 10:10:56 +02:00
thefiddler 9012101e8c [Bind] Propagate ComputeSize attribute in cloned Parameters 2014-03-31 10:09:33 +02:00
thefiddler e11b7ca993 [Bind] More aggressive trimming of documentation strings 2014-03-31 09:51:15 +02:00
thefiddler 570d08fff1 [Bind] Add NoIndent option to BindStreamWriter 2014-03-31 09:50:51 +02:00
thefiddler 61791c91db [Bind] Do not skip parameters in documentation
Multiple parameters may share a single description. The DocProcessor
will now correctly generate DocumentationParameters for each of them.
2014-03-30 19:16:30 +02:00
thefiddler 21b328992a [Bind] Remove xmlns to simplify xpath processing 2014-03-30 11:01:03 +02:00
thefiddler 243f41b83f [Bind] Use DocumentationParameter instead of KeyValuePair 2014-03-30 10:43:30 +02:00
thefiddler bd9f760f4b [Bind] Merge GL2 and GL4 documentation into one 2014-03-30 10:29:50 +02:00
thefiddler 033e0b7155 [Bind] Concatenate multiline documentation 2014-03-30 10:29:11 +02:00
thefiddler 67b0ead68b [Bind] Process documentation from subdirectories
Instead of using xslt, we now process the documentation in code. This
allows us to fix mismatches from e.g. invalid parameter names that
sometimes creep in the specs.
2014-03-28 20:08:38 +01:00
thefiddler 22a706e44f [Bind] Added documentation files for OpenGL ES 2014-03-28 20:06:55 +01:00
thefiddler db913ca3f4 [GL] Added missing [Rgba]16Snorm texture formats
See https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml or the
4.4 spec, section 8.5, table "Sized internal color formats".
2014-03-18 12:08:02 +01:00