the_fiddler
794ba2fa41
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
6ae06d82bd
Added IDisposable to all input drivers.
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Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
f30e7f6df8
Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
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Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
94e738bb9a
Enahnaced X11 keymap. Renamed some OpenTK keys.
2007-08-06 00:08:51 +00:00
the_fiddler
0531e20287
Added preliminary key handling to X11Keyboard.
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Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
40add1aaef
Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
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Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
73e0509a06
Updated Windows.Api to be CLS-Compliant.
2007-08-05 00:09:42 +00:00
the_fiddler
6812739418
Renamed InputDevices.cs to InputDriver.cs.
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Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
59b503b3c3
Bumped version numbers.
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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
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Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
8f90c9d50f
Added Windows.API.VirtualKeys enum.
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Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
43a37e3ac2
Fixed Raw Input keyboard registration under windows.
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Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
8f159aef72
IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
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Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00