the_fiddler
bf8a555bc9
Fixed some code-style issues.
2008-06-21 20:46:31 +00:00
the_fiddler
628a4a5fbe
Normalized line endings.
2008-06-21 20:45:16 +00:00
the_fiddler
cfdcfe79ce
Fixed a comment typo.
2008-06-21 20:44:53 +00:00
chrisbrandtner
34468b868d
Added overloads:
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GenSource( out uint )
GenBuffer( out uint )
DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions.
GenEffect( out uint )
DeleteEffect( ref uint )
GenFilter( out uint )
DeleteFilter( ref uint )
GenAuxiliaryEffectSlot( out uint );
DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name )
renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )"
renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()"
New:
ALSourceType GetSourceType( uint sid )
ALSourceState GetSourceState( uint sid )
ALDistanceModel GetDistanceModel( )
2008-06-12 19:44:46 +00:00
the_fiddler
84d1a13355
Added protected and public getters and setters to TextHandle.
2008-05-24 07:52:36 +00:00
the_fiddler
6ce200cdae
Allow the user to code his own ITextPrinterImplementation.
2008-05-24 07:47:30 +00:00
the_fiddler
43aaa02745
Make WinWindowInfo public.
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Fixed X11WindowInfo line endings.
2008-05-19 20:57:36 +00:00
the_fiddler
601f6d8caa
Renamed CreateFromCurrentContext to CreateFromCurrentThread.
2008-05-19 20:55:53 +00:00
the_fiddler
548d4b2aef
Initial support for external contexts.
2008-05-19 20:54:44 +00:00
the_fiddler
b48202324b
Initial support for external contexts.
2008-05-19 20:54:07 +00:00
the_fiddler
efdd4d296a
made a copy
2008-05-13 10:50:29 +00:00
the_fiddler
ed3fabfde6
Fixed an issue where the GLControl didn't repaint it's background in the Visual Studio designer.
2008-05-11 08:09:16 +00:00
the_fiddler
7920b65ac4
* TextPrinter.cs: Updated licensing information and fixed some spacing
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problems.
2008-05-05 17:13:22 +00:00
the_fiddler
7bb6b91cbf
* IExample.cs: Updated licensing information.
2008-05-05 17:10:53 +00:00
the_fiddler
4e754d975f
* GluTessellation.cs: Updated licensing information.
2008-05-05 17:10:28 +00:00
the_fiddler
76c591a77b
Added Inertia's FrameBufferObject example.
2008-05-05 17:05:11 +00:00
the_fiddler
ce4136916d
Updated for release.
2008-05-04 20:01:48 +00:00
the_fiddler
49afd8f450
Updated for release.
2008-05-04 19:58:56 +00:00
the_fiddler
09e643d09a
Updated for release.
2008-05-04 19:58:16 +00:00
the_fiddler
238e3253e2
Prepared for release.
2008-05-04 19:57:28 +00:00
the_fiddler
84756e05d2
Fixed path to wav file.
2008-05-04 19:44:21 +00:00
the_fiddler
e5e2f7f827
Build.exe now copies bmp and wav resources to the output directory.
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Updated wording in Release.txt.
2008-05-04 19:25:50 +00:00
the_fiddler
d31eabf905
2008-05-04 19:16:46 +00:00
the_fiddler
35abdde1ed
Normalized naming.
2008-05-04 19:14:52 +00:00
the_fiddler
a2335092c9
Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow.
2008-05-04 19:09:18 +00:00
the_fiddler
2813f262a2
Removed unused DestroyWindow function.
2008-05-04 18:54:51 +00:00
the_fiddler
7dfac94aa7
The MouseChoose combobox now has the primary mouse selected by default.
2008-05-04 18:29:03 +00:00
the_fiddler
d5e047d7bb
Fixed mouse motion events on Linux.
2008-05-04 18:23:42 +00:00
the_fiddler
0ac14a65f4
Trying to debug why mouse is not moving on Linux.
2008-05-04 18:15:14 +00:00
the_fiddler
08544da8ce
2008-05-04 18:09:15 +00:00
the_fiddler
79627ad0ad
2008-05-04 18:08:56 +00:00
the_fiddler
e0ea97e2d1
Temporarily remove MouseDevice.Move event, due to issues with deltas when the mouse stops moving.
2008-05-04 18:08:03 +00:00
the_fiddler
d00d157cdb
Renamed to InputLogger.
2008-05-04 17:48:11 +00:00
the_fiddler
c545500681
Fixed a bug where WheelDelta reported the same value as Wheel.
2008-05-04 17:47:09 +00:00
the_fiddler
b9cb215d9b
Added display for WheelDelta value.
2008-05-04 17:45:33 +00:00
the_fiddler
21ef7c6c5c
Fixed line endings.
2008-05-04 17:44:13 +00:00
the_fiddler
e9e9ee5f9c
Fixed mouse delta handling.
2008-05-04 17:42:19 +00:00
the_fiddler
b5fb1361ef
Fixed line endings.
2008-05-04 17:18:54 +00:00
the_fiddler
1abaa88bbf
Fixed line endings.
2008-05-04 17:18:02 +00:00
the_fiddler
2118f1ef28
Updated assembly information.
2008-05-04 16:55:06 +00:00
the_fiddler
c70fef9b91
Added assembly information.
2008-05-04 16:54:43 +00:00
the_fiddler
079bae2011
Apply Andy's patch on Matrix.Frustum and with skewed matrices.
2008-05-04 16:41:48 +00:00
the_fiddler
9f3444a840
Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
2008-05-04 16:34:38 +00:00
the_fiddler
1b1c4fda67
Make ExampleAttribute.Visible a named parameter, that is true by default (even for test examples).
2008-05-04 16:32:11 +00:00
the_fiddler
72704daa9c
Use the same resolution as other examples.
2008-05-04 16:28:04 +00:00
the_fiddler
342338da6f
Try to change bits per pixel, too.
2008-05-04 16:27:41 +00:00
the_fiddler
539370d4b7
Passing null to ChangeResolution will restore the original resolution.
2008-05-04 16:26:54 +00:00
the_fiddler
eaaf67d903
Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution.
2008-05-04 16:25:00 +00:00
the_fiddler
6d470e90a8
Fixed regression from conflict resolution.
2008-05-04 16:10:53 +00:00
the_fiddler
bf8a11f103
* X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
...
Fixed.
2008-05-04 16:09:09 +00:00