the_fiddler
9619b609a5
Fixed some whitespace and normalized line-endings.
2008-11-18 12:44:18 +00:00
the_fiddler
7b49c33f71
Mark DisplayMode constructor as obsolete.
2008-11-18 12:43:38 +00:00
the_fiddler
c79de2439b
Make GL.SupportsExtension ignore underscores.
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Fixed GL_VERSION_1_1 support.
Added GL_VERSION_3_0.
2008-11-18 12:42:35 +00:00
the_fiddler
4a9783c668
Implemented RunningOnLinux.
2008-11-18 12:41:12 +00:00
the_fiddler
0dea16ebf8
Documented static public fields.
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Added missing SizeInBytes field to Vector2 and Vector4.
2008-11-15 21:36:46 +00:00
the_fiddler
785cb2eecb
Use IntPtr instead of HandleRef.
2008-11-14 00:03:02 +00:00
the_fiddler
0769c375db
Final fix for mousewheel support on x64.
2008-11-09 23:42:54 +00:00
the_fiddler
0f1df127d5
Use UIntPtr instead of IntPtr to avoid overflow exceptions in x64 mode.
2008-11-09 11:43:02 +00:00
the_fiddler
b519f2b04c
Possible fix for overflow exception on mouse wheel movement in x64 mode.
2008-11-08 21:44:36 +00:00
the_fiddler
244de27aa2
Implemented X11GdiPlusInternals.
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Added missing license headers.
2008-11-03 23:55:53 +00:00
the_fiddler
ca9e6262ef
Moved GdiPlus to OpenTK.Platform where it belongs.
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Removed unused fields in WinGdiPlusInternals.cs.
2008-11-03 23:51:16 +00:00
the_fiddler
6cbe67fa2a
Use different implementations for accessing GDI+ internals on .Net and Mono.
2008-11-03 23:34:54 +00:00
the_fiddler
c885f61590
Commented out to remove warnings until actual implementation.
2008-11-03 22:15:56 +00:00
the_fiddler
8c4a36b8a7
Fix overflow exception on right shift key press/release when running on x64 mode.
2008-11-02 17:27:12 +00:00
kanato
e2277e118c
Added CreateGraphicsContext and CreateWindowInfo code.
2008-10-31 20:09:09 +00:00
the_fiddler
573622bf0b
Removed unused variables and relevant warnings.
2008-09-19 20:57:35 +00:00
the_fiddler
3e309affe8
Fixed extension loading.
2008-07-18 23:08:50 +00:00
the_fiddler
d129fc26d9
Commented out an unused code block.
2008-07-10 21:13:01 +00:00
the_fiddler
62cc647613
Follow recommended Disposable pattern.
2008-07-10 15:20:48 +00:00
the_fiddler
981b8ab4c5
StencilFuncSeparate and BlendingFactorDest/Src fixes.
2008-07-10 15:14:04 +00:00
the_fiddler
175f5aab87
Added serializable attribute.
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Added IEquatable interface and operator== overloads to Matrix4 and Vector* structs.
2008-07-10 14:01:38 +00:00
the_fiddler
436c0c23d8
Corrected a grammar mistake.
2008-07-04 19:27:53 +00:00
the_fiddler
5cb7606df9
Added System.Drawing.Rectangle and RectangleF overloads to GL.Rect.
2008-06-24 18:23:32 +00:00
the_fiddler
74d9f5a0af
Added regions to conform to naming conventions.
2008-06-22 18:07:22 +00:00
the_fiddler
0c159a0f26
Prefer Alc.OpenDevice(null) over Alc.OpenDevice(Alc.GetString(0, AlcGetString.DefaultDeviceSpecifier))
2008-06-22 18:06:32 +00:00
the_fiddler
47bb81d62f
Preliminary implementation of JoystickDevice.
2008-06-22 16:21:52 +00:00
the_fiddler
d7598b305a
Implemented GdiPlus bindings for text measurement.
2008-06-22 16:21:19 +00:00
the_fiddler
cfdcfe79ce
Fixed a comment typo.
2008-06-21 20:44:53 +00:00
chrisbrandtner
34468b868d
Added overloads:
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GenSource( out uint )
GenBuffer( out uint )
DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions.
GenEffect( out uint )
DeleteEffect( ref uint )
GenFilter( out uint )
DeleteFilter( ref uint )
GenAuxiliaryEffectSlot( out uint );
DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name )
renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )"
renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()"
New:
ALSourceType GetSourceType( uint sid )
ALSourceState GetSourceState( uint sid )
ALDistanceModel GetDistanceModel( )
2008-06-12 19:44:46 +00:00
the_fiddler
43aaa02745
Make WinWindowInfo public.
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Fixed X11WindowInfo line endings.
2008-05-19 20:57:36 +00:00
the_fiddler
601f6d8caa
Renamed CreateFromCurrentContext to CreateFromCurrentThread.
2008-05-19 20:55:53 +00:00
the_fiddler
548d4b2aef
Initial support for external contexts.
2008-05-19 20:54:44 +00:00
the_fiddler
b48202324b
Initial support for external contexts.
2008-05-19 20:54:07 +00:00
the_fiddler
ed3fabfde6
Fixed an issue where the GLControl didn't repaint it's background in the Visual Studio designer.
2008-05-11 08:09:16 +00:00
the_fiddler
a2335092c9
Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow.
2008-05-04 19:09:18 +00:00
the_fiddler
2813f262a2
Removed unused DestroyWindow function.
2008-05-04 18:54:51 +00:00
the_fiddler
d5e047d7bb
Fixed mouse motion events on Linux.
2008-05-04 18:23:42 +00:00
the_fiddler
e0ea97e2d1
Temporarily remove MouseDevice.Move event, due to issues with deltas when the mouse stops moving.
2008-05-04 18:08:03 +00:00
the_fiddler
c545500681
Fixed a bug where WheelDelta reported the same value as Wheel.
2008-05-04 17:47:09 +00:00
the_fiddler
e9e9ee5f9c
Fixed mouse delta handling.
2008-05-04 17:42:19 +00:00
the_fiddler
b5fb1361ef
Fixed line endings.
2008-05-04 17:18:54 +00:00
the_fiddler
1abaa88bbf
Fixed line endings.
2008-05-04 17:18:02 +00:00
the_fiddler
2118f1ef28
Updated assembly information.
2008-05-04 16:55:06 +00:00
the_fiddler
079bae2011
Apply Andy's patch on Matrix.Frustum and with skewed matrices.
2008-05-04 16:41:48 +00:00
the_fiddler
9f3444a840
Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
2008-05-04 16:34:38 +00:00
the_fiddler
539370d4b7
Passing null to ChangeResolution will restore the original resolution.
2008-05-04 16:26:54 +00:00
the_fiddler
eaaf67d903
Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution.
2008-05-04 16:25:00 +00:00
the_fiddler
6d470e90a8
Fixed regression from conflict resolution.
2008-05-04 16:10:53 +00:00
the_fiddler
bf8a11f103
* X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
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Fixed.
2008-05-04 16:09:09 +00:00
the_fiddler
98c7ba49af
Fixed a WindowState reference that confused the compiler.
2008-05-03 16:42:25 +00:00