the_fiddler
c11735a22f
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
6553940157
Updated according to the new enums.
2008-01-04 20:55:52 +00:00
the_fiddler
0c709c618f
Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums.
2008-01-02 01:01:40 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
e2a515429b
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
91c0baf678
Final touches before release.
2007-11-11 21:48:00 +00:00
the_fiddler
3822655209
Fixed loading of Bitmap on Linux (invalid path separator).
2007-11-11 20:09:18 +00:00
the_fiddler
7be851a68a
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
3085f9ab95
Changed background color to SteelBlue. Added ExampleAttribute.
2007-11-10 23:31:01 +00:00
the_fiddler
c74f9a677b
Change enum in GL.TexParameter from All to more specific type.
2007-11-10 23:30:14 +00:00
the_fiddler
7c187e705e
Added SansSerif font.
2007-11-08 16:43:03 +00:00
the_fiddler
04585824dc
Added documentation.
2007-11-08 16:42:30 +00:00
the_fiddler
c45c390ede
Tests text rendering and layout code.
2007-11-06 21:02:27 +00:00
the_fiddler
afd70b2e25
Changed implementation. Now tests font rendering on different sizes.
2007-11-06 21:02:01 +00:00
the_fiddler
72eebfa51c
Tried to implement some things, but it's broken.
2007-11-06 21:01:35 +00:00
the_fiddler
501da27b1a
2007-11-04 15:33:43 +00:00
the_fiddler
75cd2b0994
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
d1663fcd6d
Updated to match latest TextureFont revision.
2007-11-01 23:24:32 +00:00
the_fiddler
a98f46524e
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
bf95f9c3c6
Temporarily removed font rendering.
2007-10-26 15:55:07 +00:00
the_fiddler
32d854cae9
Platform neutral path separator.
2007-10-21 15:46:00 +00:00
the_fiddler
eb31744ad0
Example now reads the poem from Data\Poem.txt instead from an embedded resource.
2007-10-20 13:41:39 +00:00
the_fiddler
a78449d6f2
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
73474632db
Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
2007-10-20 10:32:52 +00:00
the_fiddler
cccb14446a
Updated to use the new Shapes.Cube interface.
2007-09-30 12:36:41 +00:00
the_fiddler
53bd24ac16
Added some debug information. Updated to use the new Shapes.Cube interface.
2007-09-30 12:35:35 +00:00
the_fiddler
ff5ded2c01
Correct class names.
2007-09-27 01:14:09 +00:00
the_fiddler
437bf7946b
Added UnLoad event handler.
2007-09-26 23:31:53 +00:00
the_fiddler
87a23b654c
OnLoad event updated to better demonstrate its usage.
2007-09-26 23:15:18 +00:00
the_fiddler
c04b64e5a0
Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources.
2007-09-26 23:14:50 +00:00
the_fiddler
93e704c1f4
Renamed T02 and T04 examples.
2007-09-26 16:37:24 +00:00
the_fiddler
66b32a88e4
Local light for nicer looks :)
2007-09-26 16:12:59 +00:00
the_fiddler
3aea3487fb
Added general documentation to Tutorials.
2007-09-26 15:39:32 +00:00
the_fiddler
ea3173a5c1
Updated all examples. Added documentation and generally cleaned them up.
2007-09-26 11:47:30 +00:00
the_fiddler
2750081048
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
8cfee01131
Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling.
2007-09-23 13:38:03 +00:00
the_fiddler
dfe1d7c335
Updated update and render frequencies for all examples.
2007-09-23 12:49:38 +00:00
the_fiddler
794f4d4eb4
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
c610a8b707
T04_Lit_Cube not ready yet.
2007-09-02 22:52:56 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
e8ec478237
Updated examples to reflect namespace change of DisplayMode and ColorMode.
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Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00