the_fiddler
2ad50d33b6
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
bbb38b9271
Updated according to the new enums.
2008-01-04 20:55:52 +00:00
the_fiddler
18296ea663
Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums.
2008-01-02 01:01:40 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
8db2411038
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
fe1d12d037
Final touches before release.
2007-11-11 21:48:00 +00:00
the_fiddler
b4f044b293
Fixed loading of Bitmap on Linux (invalid path separator).
2007-11-11 20:09:18 +00:00
the_fiddler
255e0f5cf9
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
3bdcc9dbcf
Changed background color to SteelBlue. Added ExampleAttribute.
2007-11-10 23:31:01 +00:00
the_fiddler
db06500dd2
Change enum in GL.TexParameter from All to more specific type.
2007-11-10 23:30:14 +00:00
the_fiddler
0c3e912dd4
Added SansSerif font.
2007-11-08 16:43:03 +00:00
the_fiddler
bfcfe107b2
Added documentation.
2007-11-08 16:42:30 +00:00
the_fiddler
4772bfee9e
Tests text rendering and layout code.
2007-11-06 21:02:27 +00:00
the_fiddler
120f96f3bc
Changed implementation. Now tests font rendering on different sizes.
2007-11-06 21:02:01 +00:00
the_fiddler
37f94717de
Tried to implement some things, but it's broken.
2007-11-06 21:01:35 +00:00
the_fiddler
a65e1ea45c
2007-11-04 15:33:43 +00:00
the_fiddler
e556150d2f
Updated to follow the new naming conventions. Fonts tutorial is broken.
2007-11-04 15:32:24 +00:00
the_fiddler
2435891f7a
Updated to match latest TextureFont revision.
2007-11-01 23:24:32 +00:00
the_fiddler
c45f2d97e4
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
bd156c4ac0
Temporarily removed font rendering.
2007-10-26 15:55:07 +00:00
the_fiddler
f7c5c73aa5
Platform neutral path separator.
2007-10-21 15:46:00 +00:00
the_fiddler
20ce34c6a8
Example now reads the poem from Data\Poem.txt instead from an embedded resource.
2007-10-20 13:41:39 +00:00
the_fiddler
4fa9a71fe6
Added ordering information.
2007-10-20 10:54:40 +00:00
the_fiddler
b269cc2832
Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
2007-10-20 10:32:52 +00:00
the_fiddler
1e33b950c7
Updated to use the new Shapes.Cube interface.
2007-09-30 12:36:41 +00:00
the_fiddler
0b92d270df
Added some debug information. Updated to use the new Shapes.Cube interface.
2007-09-30 12:35:35 +00:00
the_fiddler
0328e31356
Correct class names.
2007-09-27 01:14:09 +00:00
the_fiddler
8970ad4c94
Added UnLoad event handler.
2007-09-26 23:31:53 +00:00
the_fiddler
e2fbd2e264
OnLoad event updated to better demonstrate its usage.
2007-09-26 23:15:18 +00:00
the_fiddler
e99d642792
Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources.
2007-09-26 23:14:50 +00:00
the_fiddler
7e8f555329
Renamed T02 and T04 examples.
2007-09-26 16:37:24 +00:00
the_fiddler
bc2bbf9cf6
Local light for nicer looks :)
2007-09-26 16:12:59 +00:00
the_fiddler
0e297c3c4e
Added general documentation to Tutorials.
2007-09-26 15:39:32 +00:00
the_fiddler
8a3ad855b0
Updated all examples. Added documentation and generally cleaned them up.
2007-09-26 11:47:30 +00:00
the_fiddler
a267b4a381
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
4af4ca65c4
Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling.
2007-09-23 13:38:03 +00:00
the_fiddler
cc00d875d5
Updated update and render frequencies for all examples.
2007-09-23 12:49:38 +00:00
the_fiddler
700393b688
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
a696bbc765
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
e361e4c10b
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
0712635670
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
d757447a8f
T04_Lit_Cube not ready yet.
2007-09-02 22:52:56 +00:00
the_fiddler
a813684176
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
437d8fe627
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
1947662281
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
2f09c15672
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
017a345927
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
defa7aa9c5
Updated examples to reflect namespace change of DisplayMode and ColorMode.
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Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
7cf8aa3d95
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
7efeeda3ca
2007-08-20 10:46:37 +00:00