the_fiddler
c487a382e1
Applied Barlog's refactoring patch for using directives.
2009-08-17 12:28:22 +00:00
the_fiddler
3040a59436
* Main.cs: Accept -mode:cl as an alias for -mode:cl10
2009-08-12 10:12:44 +00:00
the_fiddler
4a476da4f0
Renamed CL mode to CL10.
2009-08-09 15:46:36 +00:00
the_fiddler
06c2c716fb
Initial work on OpenCL binding generation.
2009-07-22 14:36:39 +00:00
the_fiddler
854eafe1d3
Changed default GLES* namespaces to ES*.
...
Changed -mode options for ES (-mode:es* instead of -mode:gles*).
Bumped version number.
2009-07-15 15:03:22 +00:00
the_fiddler
13b87c1b0a
Added OpenGL ES generator.
2009-06-30 08:39:35 +00:00
the_fiddler
4a80a6dbd7
Disabled all generator modes other than OpenGL.
2009-03-25 19:41:10 +00:00
the_fiddler
8ba07860e5
Merged changes from gl3 branch.
2009-02-28 18:50:16 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
578e30c26a
Fixed TexEnvMode.Replace.
...
Added a "press any key to continue..." message when an error happens.
2008-04-11 18:19:34 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
4446a1d4df
Added option to control namespace output. Added help.
2007-11-04 15:26:54 +00:00
the_fiddler
657e259196
Added setting for legacy overload generation.
2007-10-26 12:56:03 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
...
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
eea200eb1d
Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays.
2007-09-05 19:59:54 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
3104a880a1
Added Glu and Glx generators to Bind.
2007-09-02 07:50:46 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00