Commit graph

213 commits

Author SHA1 Message Date
the_fiddler c610a8b707 T04_Lit_Cube not ready yet. 2007-09-02 22:52:56 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 4ce8c1f0d3 Corrected spelling. 2007-09-02 19:54:01 +00:00
the_fiddler 601a8ad2f8 Added timing information in GL.LoadAll() 2007-09-02 19:30:25 +00:00
the_fiddler 5783528f10 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler 30f768eafd Update for release. 2007-09-02 13:36:19 +00:00
the_fiddler 6fb1fe1e1b Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler 499d396690 Updated Changelog.txt and Release.txt in preparation for release. 2007-09-02 10:09:30 +00:00
the_fiddler e160c0fac2 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler 8c66c39a80 Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler f8b21b1dcd Added System.Drawing.Color overload to GL.ClearColor.
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler 0942647ea8 A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability. 2007-09-02 08:07:09 +00:00
the_fiddler 3104a880a1 Added Glu and Glx generators to Bind. 2007-09-02 07:50:46 +00:00
the_fiddler e1b0d5fdb5 Added Glu and Glx generators. 2007-09-02 00:58:10 +00:00
the_fiddler 9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler 0b0da23f52 Bumped version number. 2007-09-02 00:19:19 +00:00
the_fiddler 8a73f0fb9a Beautified platform selection in GLControl.cs
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler b30f1069a0 Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler 5144535b8e Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler 1d72cb7ab9 Improved the Disposable pattern (finalizer was not needed).
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler e8ec478237 Updated examples to reflect namespace change of DisplayMode and ColorMode.
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler ac4bde2a2d Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler 034c4f6a50 Example names are now more readable (ExampleLauncher.Load())
ExampleLauncher behavior is now more consistent when launching GameWindow and WinForm examples. The launcher becomes invisible, and the launched examples exist in the same thread as the launcher.
Better documentation for IExample.cs
2007-09-02 00:02:10 +00:00
the_fiddler 61048d6ae1 Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API. 2007-09-01 23:59:47 +00:00
the_fiddler 4356601d21 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler b9c9c88083 Prepare for release. 2007-08-22 16:41:09 +00:00
the_fiddler b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler 0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler 3b6b8853c4 Updated todo items. 2007-08-21 13:27:59 +00:00
the_fiddler 03ff49ae04 Prepare for release. 2007-08-21 12:36:10 +00:00
the_fiddler 951f14f459 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler fcc621c9e5 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler 0b5a0b4e1f Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler 022b37e3cc Fixed a CLSCompliance issue. 2007-08-21 09:43:50 +00:00
the_fiddler 2e94140592 Fixed CLS-Compliance. 2007-08-21 09:34:05 +00:00
the_fiddler c47893dae6 Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler 7b1d590819 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler e54aadad22 Improved exception handling in GameWindow
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler c689f50a21 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler 164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler 2632ca54a4 Prepare for release. 2007-08-11 06:56:45 +00:00
the_fiddler 01c8b7906f Bumped version number.
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler 3833030a9a Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler 7e8efac81d Added instructions for sharpdev2. Added shorthand commands. 2007-08-10 09:29:03 +00:00
the_fiddler e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00