the_fiddler
089b72c9c8
Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [ #1354 ]: "Application always run in windowed mode when using shared contexts".
2009-11-09 19:05:41 +00:00
kanato
62b65af462
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
56412367c4
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
c605a05ffb
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
the_fiddler
e35f9d5374
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
0af0916ce0
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
e1485cdfca
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
1cd2b8d076
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
2e418e5b6b
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
70eba0eb20
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
8733dd7c2f
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
39b4e329fd
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
3e1ce4dfa5
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
ada915fed0
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
3fd2b4b30b
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
b36e6c64d7
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
9f4eca541f
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
5142354cda
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
3ca21ed1b6
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
9f96fe71c1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
765f54917e
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
15ab0d3ea7
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
544cf9d405
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
7e1ebfea6b
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
bd3334dd2b
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
74bae3e196
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
0bfb7897b0
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
c8c652131e
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
ff572e83b7
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
3d0a3dfb4e
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
a7ccef9ae8
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
f1fc4b5b4e
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
bdfa5fc9ec
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
25c646639b
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
ddcf5f6e44
Revert WindowBorder and WindowState value changes.
...
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
2b7ed38569
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
162faad8e3
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
47c1cc69e5
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
e2dd2cb58f
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
0c9657c5e7
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
a05d06b2d8
* Functions.cs: Added a number of missing methods relating to
...
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
e551881f1b
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
76ae6999cd
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
590789a684
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
6be563211f
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
...
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
c5464bc5d0
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
4abe4416a8
Added LoadIcon method.
...
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
ef1a4488d0
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
973839ef2b
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
d76279565f
Workaround for modal loop blocking in ENTERMENULOOP event.
2009-10-12 13:15:12 +00:00