thefiddler
d483b01de0
[EGL] Fixed display connection
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We now use the display connection specified in EglWindowInfo
throughout the EGL backend, instead of opening new connections
in EglGraphicsMode. This fixes EGL errors in
Egl.CreateWindowSurface.
As part of this fix, all instances of
IPlatformFactory.CreateGraphicsMode() have been removed. This
API is no longer used in OpenTK 1.1
2014-05-19 08:31:38 +02:00
thefiddler
97b211a101
[EGL] Egl.GetProcAddress only returns extensions
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We have to load statically exported entry points using the regular OS
symbol loading facilities, and only use eglGetProcAddress for
extensions.
Fixes crash in https://github.com/mono/MonoGame/pull/2377
2014-05-18 22:04:52 +02:00
thefiddler
687fc90c95
Merge pull request #120 from thefiddler/xcursorfix
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[X11] Improve mouse input
2014-05-15 00:43:38 +02:00
thefiddler
1419c1e3a0
[Mac] Explicitly retain/release CocoaWindowInfo instances
2014-05-14 18:01:08 +02:00
thefiddler
1690cf859e
[X11] Removed unused SetCursor() function
2014-05-14 00:42:05 +02:00
thefiddler
a062d4c0a7
[X11] Removed stale comment
2014-05-14 00:00:13 +02:00
thefiddler
30d7780f1e
[X11] Removed unused warp detection code
2014-05-13 23:51:55 +02:00
thefiddler
dd16142a3a
[X11] Fixed GetCursorState() after SetPosition()
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The new position is now immediately reflected in GetCursorPos().
2014-05-13 23:50:39 +02:00
thefiddler
452d61bc60
[X11] Warn when XI2Mouse is not supported.
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Without the XI2 extension, mouse support will suffer significantly.
More specifically, low-level mouse events will not be available.
2014-05-13 23:34:27 +02:00
thefiddler
3febb4dda0
[Input] Renamed MouseScrollWheel to MouseScroll
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This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
thefiddler
c6dafbccba
[X11] Implemented high-resolution scroll events
2014-05-13 23:23:51 +02:00
thefiddler
9255fdcdb4
[Platform] Fixed OnMouseDown/Up events for secondary buttons
2014-05-13 22:53:47 +02:00
thefiddler
a30af547f9
[X11] Improved CursorVisible = false behavior
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We now use an XGrabPointer to confine the cursor to the window,
instead of the XWarpPointer hack. Fixes issue #28 and #36 .
2014-05-13 22:31:45 +02:00
thefiddler
7e3b99c636
[X11] Fixed cursor position when CursorVisible becomes true
2014-05-13 13:23:20 +02:00
thefiddler
fc718026fd
[X11] Fixed Cursor when CursorVisible = false
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Setting Cursor will no longer override CursorVisible.
2014-05-13 09:27:21 +02:00
thefiddler
290cc91275
Merge branch 'nulldisplay' into develop
2014-05-12 17:01:01 +02:00
thefiddler
c2bd8624b5
Merge branch 'nvidiafix' into develop
2014-05-12 17:00:42 +02:00
thefiddler
c0b0990687
[OpenTK] Do not crash when no monitor connected
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NativeWindow now checks for a non-null device before attempting to
access its properties. Affects
https://github.com/mono/MonoGame/issues/2416
2014-05-12 16:27:39 +02:00
thefiddler
4e8786f123
[X11] Correct Glx.*.SwapInterval definitions
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Improved error checking means we are no longer crashing when
SwapInterval is not available.
2014-05-12 14:50:03 +02:00
thefiddler
88905cb6aa
[X11] Fixed GLX extension loading
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GLX is now using the new extension loading mechanism,
and the entry point names now much the available slots.
2014-05-12 13:59:48 +02:00
thefiddler
bd712e4775
[X11] Flush XSendEvent on exit
2014-05-12 02:20:53 +02:00
thefiddler
1cf7386748
[X11] Fixed XI2Mouse smooth scrolling
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The scrolling valuator offsets are now calculated correctly, based on
the number of set bits in the valuator mask.
Additionally XI2Mouse now runs on a background thread, using blocking
XIfEvent. This should improve resonsiveness and reduce CPU usage, due
to reduced polling.
2014-05-12 02:20:53 +02:00
thefiddler
bba9c8c26f
[X11] Improved XI2Mouse implementation
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Horizontal and vertical smooth scrolling is now supported.
Movement axes are now correctly identified. Device hotplugging
has been improved.
2014-05-12 02:20:53 +02:00
thefiddler
96aaef9b37
[Mac] Implemented Mouse.GetCursorState()
2014-05-12 02:20:53 +02:00
thefiddler
7eefb3e3ff
[SDL] Use h-wheel events
2014-05-12 02:20:52 +02:00
thefiddler
bb8dfe4304
[Input] Improve SDL2 and Windows GetCursorState
2014-05-12 02:20:52 +02:00
thefiddler
f4a3cab0e0
[Input] Added Mouse.GetCursorPos() (WIP)
2014-05-12 02:20:52 +02:00
thefiddler
cd7342b688
Merge pull request #114 from thefiddler/nativewindow
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INativeWindow cleanup and consolidation
2014-05-12 02:20:29 +02:00
thefiddler
d7e0373852
[Platform] Fixed keys getting stuck on focus loss
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NativeWindowBase will now clear all keyboard keys when losing focus.
This prevents keys from getting stuck when refocusing the window.
[Win] Also fixed WindowState.Maximized when WindowBorder is Hidden and
the window is minimized.
2014-05-09 16:45:45 +02:00
thefiddler
4556e54405
[Win] Fixed infinite recursion
2014-05-09 16:14:13 +02:00
thefiddler
fb034de00d
[Graphics] Made entry points internal
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Internal protected means internal *or* protected, not internal *and*
protected.
2014-05-09 15:24:12 +02:00
thefiddler
c98b4ea178
[Input] Do not hook FocusedChanged
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This is handled by NativeWindowBase now.
2014-05-09 15:23:39 +02:00
thefiddler
8eae337d93
[Win] Cleaned up window size/pos properties
2014-05-09 15:22:33 +02:00
thefiddler
f0d0f6e53a
[X11] Fixed WindowBorder and WindowState setters
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After many hours of fighting with xlib, the monster is slain and
WindowBorder/WindowState changes now take effect without messing
up the window size or position on the desktop.
Phew!
2014-05-09 13:10:23 +02:00
thefiddler
ab29797079
[Platform] Raise KeyUp events on focus lost
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This ensures that no keys are stuck in pressed state when the user
switches away from the application window.
2014-05-09 01:50:48 +02:00
thefiddler
86146f54d5
[X11] Fixed key repeat
2014-05-09 00:26:51 +02:00
thefiddler
8195800ee7
[X11] Improved vsync support
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OpenTK will now check for GLX_EXT_swap_control, GLX_MESA_swap_control
and GLX_SGI_swap_control. This allows us to control vsync on more
systems.
2014-05-09 00:13:23 +02:00
thefiddler
d430b462fe
[X11] Corrected size events
2014-05-08 20:58:11 +02:00
Dave Leaver
81bf3e6f7f
Correct spelling in INativeWindow
2014-05-08 10:21:27 +12:00
thefiddler
bfaff0bd66
[GL] Added generic RenderbufferStorage depth-stencil formats
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According to the OpenGL 4.4 specification, RenderbufferStorage accepts
both generic and sized depth-stencil formats (DepthComponent and
DepthStencil). See sections 9.2.4, 9.2.5 and 9.4.
2014-05-07 23:21:24 +02:00
thefiddler
e3fd9e1374
[SDL] Avoid CursorVisible = true cursor jump
2014-05-06 09:36:30 +02:00
thefiddler
a270b9328e
[SDL] Report mouse in client coordinates
2014-05-06 09:31:35 +02:00
thefiddler
b1f627893b
[Mac] Fixed PointTo* calculations
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On HiDPI displays, the client rectangle is using a pixel-based
coordinate system, while the screen is using a point-based coordinate
system. PointToClient/PointToScreen now correctly accounts for that.
2014-05-06 09:03:13 +02:00
thefiddler
cd315a3bd6
[Platform] Forward PointToScreen to backend
2014-05-06 09:02:09 +02:00
thefiddler
637a8bee66
[Platform] More selective mouse events
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We should not raise mouse events when the cursor state hasn’t changed.
2014-05-06 09:01:23 +02:00
thefiddler
52efa3b629
[SDL] Improved documentation of Event size hack
2014-05-05 15:11:01 +02:00
Stefanos A
dffabcb94a
[SDL] Fixed a stack corruption issue on win32
2014-05-05 12:46:48 +02:00
thefiddler
41276361fb
[Mac] Report KeyDown/Up events for modifier flags
2014-05-05 09:14:14 +02:00
thefiddler
8b7d5bc7e4
[Input] Implement key repeat
2014-05-05 00:43:45 +02:00
thefiddler
d968281a1b
[OpenTK] Refactor keyboard and mouse handling
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A lot of duplicated code is now moved to NativeWindowBase and
LegacyInputDriver.
2014-05-04 17:05:08 +02:00