the_fiddler
dc988a5bfb
Cleaned up EXT_convolution and EXT_histogram tokens that were promoted in version 1.2.
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Fixed values for SGI_color_table tokens that were promoted in version 1.2.
2009-09-05 15:27:32 +00:00
the_fiddler
504ec0e0d2
* GameWindowStates.cs: Increased texture size to ensure the text fits inside.
2009-09-04 23:48:44 +00:00
the_fiddler
dd383f477a
Removed obsolete OnCreate and OnDestroy methods/events.
2009-09-04 23:23:46 +00:00
the_fiddler
8ac756bf1d
Silenced a few compiler warnings.
2009-09-04 23:23:13 +00:00
the_fiddler
45d2638614
Removed unnecessary CLSCompliant attributes.
2009-09-04 23:22:44 +00:00
the_fiddler
4f7ade8d25
Changed IsDisposed into a property and modified code to use this instead of the backing field.
2009-09-04 23:18:47 +00:00
the_fiddler
dedaeebf8f
Fixed XML documentation warnings.
2009-09-04 23:16:43 +00:00
the_fiddler
9de6041fa2
Modified MouseDevice events to follow the class library design guidelines.
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Changed Mouse[Move|Button|Wheel]EventArgs into classes that inherit from EventsArgs, in order to follow the event design guidelines.
2009-09-04 23:13:24 +00:00
the_fiddler
7a09bff35d
Fixed XML documentation warnings.
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Removed unnecessary [CLSCompliant(true)] attributes.
2009-09-04 23:12:10 +00:00
the_fiddler
376a1fca65
Fixed XML documentation warnings.
2009-09-04 23:11:20 +00:00
the_fiddler
98882acdbf
Fixed XML documentation warnings.
2009-09-04 22:16:12 +00:00
the_fiddler
a2606049df
Suppressed 'unused code' warnings.
2009-09-04 22:16:02 +00:00
the_fiddler
d2f28a6e97
Added KeyboardKeyEventArgs.
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Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines.
Modified samples to use the new KeyDown/KeyUp event signatures.
2009-09-04 22:10:50 +00:00
the_fiddler
20653a952c
Fixed XML documentation warnings.
2009-09-04 22:09:07 +00:00
the_fiddler
572baf16be
Removed [Obsolete] attribute from Joysticks, Keyboard and Mouse properties until the new input API is ready.
2009-09-04 22:08:51 +00:00
the_fiddler
3f2f8e46e1
Added missing XML documentation.
2009-09-04 22:08:10 +00:00
the_fiddler
080af60867
Set disposed to true when calling Dispose() method.
2009-09-04 21:46:39 +00:00
the_fiddler
685b646efa
Fixed a large number of documentation warnings.
2009-09-04 21:44:39 +00:00
the_fiddler
48008d1e6a
Removed this property to maintain parity with the Matrix4 structure.
2009-09-04 21:37:53 +00:00
the_fiddler
e630b600a2
Added missing XML documentation.
2009-09-04 21:31:31 +00:00
the_fiddler
c730a706a6
Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code.
2009-09-04 21:27:05 +00:00
the_fiddler
6b03992812
Added missing XML documentation and fixed invalid XML doc references.
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Removed deprecated methods from IGraphicsContext.
2009-09-04 21:25:29 +00:00
the_fiddler
8b60cc2018
Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
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Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler
c5fe1bcafd
Added missing resx to DerivedGLControl.
2009-09-04 13:05:24 +00:00
the_fiddler
43ec20a3dc
Use CreateRotationY instead of the deprecated RotateY.
2009-09-04 13:04:42 +00:00
the_fiddler
672daa42c7
OpenAL DllImport library should be internal, not public.
2009-09-04 13:02:44 +00:00
the_fiddler
6c5d3a90c3
Added missing Matrix4./Matrix4d.CreateRotation[XYZ] methods.
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Added missing Matrix4d.CreateFromAxisAngle method.
Fixed Matrix4d constructor to take double parameters instead of float.
2009-09-04 13:02:23 +00:00
the_fiddler
e29c681f11
Add conditional compilation for assembly signature.
2009-09-04 12:45:58 +00:00
the_fiddler
8a9ee45b22
* Source/Build/Resources/OpenTK.Prebuild.xml: Added conditional
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compiler define for assembly signing.
* Source/Build/Build.cs: Removed unused code.
Added check for the existence of OpenTK.snk.
Improved help and usage information.
Removed unused code.
* Build.exe: Updated to 0.9.9-2.
Added strong name.
2009-09-04 10:35:27 +00:00
the_fiddler
0a33452e76
* Source/Build/Properties/AssemblyInfo.cs:
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* Source/OpenTK/Properties/AssemblyInfo.cs:
* Source/Examples/Properties/AssemblyInfo.cs:
* Source/GLControl/Properties/AssemblyInfo.cs:
* Source/Compatibility/Properties/AssemblyInfo.cs: Added
AssemblyKeyFile and AllowPartialTrustCallers attributes.
* Source/OpenTK/Configuration.cs: Added [assemly: AssemblyKeyFile]
attribute.
Added missing license information.
Moved [assembly: CLSCompliant] to Properies/AssemblyInfo.cs.
2009-09-04 10:34:18 +00:00
the_fiddler
29cf2bf7cf
* Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
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(bogus CS0214) warning.
Added license information.
* Mouse.cs:
* MouseState.cs:
* MouseDevice.cs:
* MouseButton.cs:
* KeyboardState.cs:
* KeyboardDevice.cs: Added license information.
* Key.cs: Added missing LastKey enum.
2009-09-03 21:15:12 +00:00
the_fiddler
1ba91af399
* GamePad.cs:
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* GamePadState.cs: Added initial implementations.
* Keyboard.cs:
* KeyboardState.cs: Added a number of public members, experimentally.
2009-09-03 20:53:48 +00:00
the_fiddler
a02e3cf4ca
* GLCore.cs:
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* GLDelegates.cs: Added [Obsolete] attribute to nested classes, in order to remove a large number of deprecation warnings.
2009-09-03 20:32:23 +00:00
the_fiddler
60eb0db94e
Added ColorAttachmenti tokens to ReadBufferMode enum. Fixes issue [ #1140 ]: "ColorAttachment values on ReadBufferMode".
2009-09-03 20:14:54 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
019504f739
* enumext.spec: Added COLOR_ATTACHMENTi tokens to ReadBuffersMode enum.
2009-09-03 12:51:43 +00:00
the_fiddler
3c26795d7a
* Source/GLControl/GLControl.cs: Validate internal state when public
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members are accessed (issue [#1141 ]: "Unhandled exception in
GlControl possible bug in rev 2207"). Throw ObjectDisposedException
if public members are accessed after the GLControl has been
disposed. Force the create/recreation of the control if a public
member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler
95c88baf3d
* Source/OpenTK/Platform/Egl/EglContext.cs:
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* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
property to IGraphicsContext and implemented in all context classes.
Removed 'bool disposed' fields from these classes in favor of the
new property.
2009-09-03 12:23:11 +00:00
the_fiddler
3822044e17
Removed unused code.
2009-09-02 23:02:14 +00:00
the_fiddler
babb202015
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
2009-09-02 22:56:46 +00:00
the_fiddler
c3d643f2fa
Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
2009-09-02 22:55:51 +00:00
the_fiddler
bdb48acdcd
Merged nativewindow branch to trunk.
2009-09-02 13:36:34 +00:00
the_fiddler
de2cb816f6
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-02 12:06:41 +00:00
the_fiddler
cd77ad6f29
* GLControl.cs: Delayed creation of IGLControl implementation until
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the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler
924ec8179e
* ES/ESGenerator.cs: Changed default output namespace to 'GL'.
2009-08-26 07:52:58 +00:00
the_fiddler
e079daa6cc
* Main.cs: * Main.cs: Fixed a potential index out of range exception
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when setting dirName (output path).
2009-08-26 07:52:35 +00:00
the_fiddler
f692a3c069
Fixed default input and output paths now that the compiled assembly is placed into Binaries/Generator/[Debug|Release] instead of Binaries/[Debug|Release].
2009-08-26 07:51:16 +00:00
the_fiddler
ec3ef00a4e
* GeometryShaderAdvanced.cs: Committed pokemoen's advanced geometry shader tutorial.
2009-08-25 23:06:20 +00:00
the_fiddler
52744c1661
Applied Barlog's "arrange this qualifier" patch.
2009-08-25 15:59:57 +00:00
the_fiddler
beac0d41d1
Applied Jonathan's patch for output directories.
2009-08-25 15:46:22 +00:00