thefiddler
fd3ac1e4cc
Removed file committed by mistake
2014-05-19 12:34:09 +02:00
thefiddler
ade8e61625
Merge branch 'xkeyfix' of https://github.com/thefiddler/opentk into develop
2014-05-19 10:52:37 +02:00
thefiddler
cfb2d45b8b
[X11] Improved WindowBorder.Fixed detection
...
This now works even without having to map the window first.
2014-05-19 09:22:27 +02:00
thefiddler
d6426f20bd
Merge branch 'develop' of git://github.com/Goz3rr/opentk into pr/122
2014-05-19 08:43:45 +02:00
thefiddler
d483b01de0
[EGL] Fixed display connection
...
We now use the display connection specified in EglWindowInfo
throughout the EGL backend, instead of opening new connections
in EglGraphicsMode. This fixes EGL errors in
Egl.CreateWindowSurface.
As part of this fix, all instances of
IPlatformFactory.CreateGraphicsMode() have been removed. This
API is no longer used in OpenTK 1.1
2014-05-19 08:31:38 +02:00
thefiddler
97b211a101
[EGL] Egl.GetProcAddress only returns extensions
...
We have to load statically exported entry points using the regular OS
symbol loading facilities, and only use eglGetProcAddress for
extensions.
Fixes crash in https://github.com/mono/MonoGame/pull/2377
2014-05-18 22:04:52 +02:00
Goz3rr
0c348d2429
Made NativeWindow set WindowBorder to Fixed when created with FixedWindow flag like SDL windows
2014-05-17 00:27:38 +02:00
Goz3rr
399e08ee33
Changed TranslateFlags to actually translate flags instead of using switch
2014-05-15 11:52:55 +02:00
thefiddler
4ede3ad2d0
[X11] Renamed XI2Mouse
...
This file now implements both mouse and keyboard input, so its name
has been updated to reflect that.
2014-05-15 10:24:03 +02:00
thefiddler
b4f4be7ece
[X11] Split X11 and XI2 input drivers
2014-05-15 10:22:01 +02:00
thefiddler
7d1bec58cc
[X11] Implemented XI2 keyboard input
2014-05-15 10:21:06 +02:00
thefiddler
2eb88d9788
[X11] Added XIDeviceType enumeration
2014-05-15 10:20:23 +02:00
thefiddler
692c4c64ff
[X11] Rebased on develop branch
2014-05-15 01:16:28 +02:00
thefiddler
7cce215a4b
[X11] Use XKB for layout-independent input
...
The code will fall back to core X11 if XKB is not available.
2014-05-15 01:13:12 +02:00
thefiddler
e8176ef7cf
[X11] Added XKB bindings
2014-05-15 01:12:06 +02:00
thefiddler
687fc90c95
Merge pull request #120 from thefiddler/xcursorfix
...
[X11] Improve mouse input
2014-05-15 00:43:38 +02:00
Goz3rr
4414886832
Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows
2014-05-15 00:38:06 +02:00
thefiddler
1419c1e3a0
[Mac] Explicitly retain/release CocoaWindowInfo instances
2014-05-14 18:01:08 +02:00
thefiddler
1690cf859e
[X11] Removed unused SetCursor() function
2014-05-14 00:42:05 +02:00
thefiddler
a062d4c0a7
[X11] Removed stale comment
2014-05-14 00:00:13 +02:00
thefiddler
30d7780f1e
[X11] Removed unused warp detection code
2014-05-13 23:51:55 +02:00
thefiddler
dd16142a3a
[X11] Fixed GetCursorState() after SetPosition()
...
The new position is now immediately reflected in GetCursorPos().
2014-05-13 23:50:39 +02:00
thefiddler
452d61bc60
[X11] Warn when XI2Mouse is not supported.
...
Without the XI2 extension, mouse support will suffer significantly.
More specifically, low-level mouse events will not be available.
2014-05-13 23:34:27 +02:00
thefiddler
3febb4dda0
[Input] Renamed MouseScrollWheel to MouseScroll
...
This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
thefiddler
c6dafbccba
[X11] Implemented high-resolution scroll events
2014-05-13 23:23:51 +02:00
thefiddler
9255fdcdb4
[Platform] Fixed OnMouseDown/Up events for secondary buttons
2014-05-13 22:53:47 +02:00
thefiddler
a30af547f9
[X11] Improved CursorVisible = false behavior
...
We now use an XGrabPointer to confine the cursor to the window,
instead of the XWarpPointer hack. Fixes issue #28 and #36 .
2014-05-13 22:31:45 +02:00
thefiddler
7e3b99c636
[X11] Fixed cursor position when CursorVisible becomes true
2014-05-13 13:23:20 +02:00
thefiddler
fc718026fd
[X11] Fixed Cursor when CursorVisible = false
...
Setting Cursor will no longer override CursorVisible.
2014-05-13 09:27:21 +02:00
thefiddler
290cc91275
Merge branch 'nulldisplay' into develop
2014-05-12 17:01:01 +02:00
thefiddler
c2bd8624b5
Merge branch 'nvidiafix' into develop
2014-05-12 17:00:42 +02:00
thefiddler
50b611ec5f
Merge branch 'arrayfix' into develop
2014-05-12 17:00:16 +02:00
thefiddler
bb01f35de9
[Rewrite] Removed unused conditional.
2014-05-12 16:35:48 +02:00
thefiddler
c0b0990687
[OpenTK] Do not crash when no monitor connected
...
NativeWindow now checks for a non-null device before attempting to
access its properties. Affects
https://github.com/mono/MonoGame/issues/2416
2014-05-12 16:27:39 +02:00
thefiddler
4e8786f123
[X11] Correct Glx.*.SwapInterval definitions
...
Improved error checking means we are no longer crashing when
SwapInterval is not available.
2014-05-12 14:50:03 +02:00
thefiddler
88905cb6aa
[X11] Fixed GLX extension loading
...
GLX is now using the new extension loading mechanism,
and the entry point names now much the available slots.
2014-05-12 13:59:48 +02:00
thefiddler
3a94d8147f
[Rewrite] Fixed 2d/3d arrays on .Net
...
Mono can use ldlen and ldelema on both 1d arrays (vectors) and 2d/3d
arrays. However, .Net can only use these instructions on 1d arrays -
higher rank arrays must use get_Length and Address explicitly.
2014-05-12 13:03:27 +02:00
thefiddler
bd712e4775
[X11] Flush XSendEvent on exit
2014-05-12 02:20:53 +02:00
thefiddler
1cf7386748
[X11] Fixed XI2Mouse smooth scrolling
...
The scrolling valuator offsets are now calculated correctly, based on
the number of set bits in the valuator mask.
Additionally XI2Mouse now runs on a background thread, using blocking
XIfEvent. This should improve resonsiveness and reduce CPU usage, due
to reduced polling.
2014-05-12 02:20:53 +02:00
thefiddler
bba9c8c26f
[X11] Improved XI2Mouse implementation
...
Horizontal and vertical smooth scrolling is now supported.
Movement axes are now correctly identified. Device hotplugging
has been improved.
2014-05-12 02:20:53 +02:00
thefiddler
2b16a641f0
[Examples] Improved Mouse.GetState output
2014-05-12 02:20:53 +02:00
thefiddler
96aaef9b37
[Mac] Implemented Mouse.GetCursorState()
2014-05-12 02:20:53 +02:00
thefiddler
b89c920f32
[Examples] Test Mouse.SetPosition
2014-05-12 02:20:52 +02:00
thefiddler
7eefb3e3ff
[SDL] Use h-wheel events
2014-05-12 02:20:52 +02:00
thefiddler
bb8dfe4304
[Input] Improve SDL2 and Windows GetCursorState
2014-05-12 02:20:52 +02:00
thefiddler
f4a3cab0e0
[Input] Added Mouse.GetCursorPos() (WIP)
2014-05-12 02:20:52 +02:00
thefiddler
cd7342b688
Merge pull request #114 from thefiddler/nativewindow
...
INativeWindow cleanup and consolidation
2014-05-12 02:20:29 +02:00
thefiddler
0e48ad30d0
[Examples] Fixed Scroll.X/Y misreporting
...
Scroll.X and Y are no longer swapped.
2014-05-10 01:52:06 +02:00
thefiddler
d7e0373852
[Platform] Fixed keys getting stuck on focus loss
...
NativeWindowBase will now clear all keyboard keys when losing focus.
This prevents keys from getting stuck when refocusing the window.
[Win] Also fixed WindowState.Maximized when WindowBorder is Hidden and
the window is minimized.
2014-05-09 16:45:45 +02:00
thefiddler
4556e54405
[Win] Fixed infinite recursion
2014-05-09 16:14:13 +02:00