thefiddler
cbb2807959
[Win] Implemented joystick button updates
...
Due to the way we segregate axes from buttons, the easiest approach is
to retrieve the current button state via HidP_GetUsages().
Axes, buttons and hats are now allocated sequentially based on their
order of appearance in the device capability reports.
2014-09-11 12:51:48 +02:00
thefiddler
3fee0bd8d0
[Win] Raw input parsing moved to input drivers
2014-09-11 12:51:48 +02:00
thefiddler
6d54edc389
[Win] Use DeviceCollection. Fix GUID detection
2014-09-11 12:51:48 +02:00
thefiddler
8fddf8b669
[Win] Fixed axis/button detection
...
We can now discover button range collections.
2014-09-11 12:51:47 +02:00
thefiddler
131de67459
Fixed minor compilation issues
2014-09-11 12:51:47 +02:00
Stefanos A
30d09a4300
[Win] Cleaned up public region
2014-09-11 12:51:47 +02:00
Stefanos A
cec48ab20a
[Win] Completed raw input IJoystickDriver2
...
For improved safety, we are now using managed memory buffers instead of
stack allocations and pointers.
2014-09-11 12:51:47 +02:00
Stefanos A
27e80fcc9e
[Win] Completed WinRawJoystick implementation
2014-09-11 12:51:46 +02:00
Stefanos A
18c02db7b0
[Win] Initial implementation of WinRawJoystick
2014-09-11 12:51:46 +02:00