Commit graph

6190 commits

Author SHA1 Message Date
thefiddler ec31675fc8 [X11] Fixed BadWindow error on shutdown
This was caused by calling XDestroyWindow inside Dispose(), or
by processing events after calling XDestroyWindow. Pending events
are now discarded when Close() is called and not cancelled, and
XDestroyWindow is only called if the window exists.
2014-05-19 22:02:46 +02:00
thefiddler fd3ac1e4cc Removed file committed by mistake 2014-05-19 12:34:09 +02:00
thefiddler ade8e61625 Merge branch 'xkeyfix' of https://github.com/thefiddler/opentk into develop 2014-05-19 10:52:37 +02:00
thefiddler cfb2d45b8b [X11] Improved WindowBorder.Fixed detection
This now works even without having to map the window first.
2014-05-19 09:22:27 +02:00
thefiddler d6426f20bd Merge branch 'develop' of git://github.com/Goz3rr/opentk into pr/122 2014-05-19 08:43:45 +02:00
thefiddler d483b01de0 [EGL] Fixed display connection
We now use the display connection specified in EglWindowInfo
throughout the EGL backend, instead of opening new connections
in EglGraphicsMode. This fixes EGL errors in
Egl.CreateWindowSurface.

As part of this fix, all instances of
IPlatformFactory.CreateGraphicsMode() have been removed. This
API is no longer used in OpenTK 1.1
2014-05-19 08:31:38 +02:00
thefiddler 97b211a101 [EGL] Egl.GetProcAddress only returns extensions
We have to load statically exported entry points using the regular OS
symbol loading facilities, and only use eglGetProcAddress for
extensions.

Fixes crash in https://github.com/mono/MonoGame/pull/2377
2014-05-18 22:04:52 +02:00
Goz3rr 0c348d2429 Made NativeWindow set WindowBorder to Fixed when created with FixedWindow flag like SDL windows 2014-05-17 00:27:38 +02:00
Goz3rr 399e08ee33 Changed TranslateFlags to actually translate flags instead of using switch 2014-05-15 11:52:55 +02:00
thefiddler 4ede3ad2d0 [X11] Renamed XI2Mouse
This file now implements both mouse and keyboard input, so its name
has been updated to reflect that.
2014-05-15 10:24:03 +02:00
thefiddler b4f4be7ece [X11] Split X11 and XI2 input drivers 2014-05-15 10:22:01 +02:00
thefiddler 7d1bec58cc [X11] Implemented XI2 keyboard input 2014-05-15 10:21:06 +02:00
thefiddler 2eb88d9788 [X11] Added XIDeviceType enumeration 2014-05-15 10:20:23 +02:00
thefiddler 692c4c64ff [X11] Rebased on develop branch 2014-05-15 01:16:28 +02:00
thefiddler 7cce215a4b [X11] Use XKB for layout-independent input
The code will fall back to core X11 if XKB is not available.
2014-05-15 01:13:12 +02:00
thefiddler e8176ef7cf [X11] Added XKB bindings 2014-05-15 01:12:06 +02:00
thefiddler 687fc90c95 Merge pull request #120 from thefiddler/xcursorfix
[X11] Improve mouse input
2014-05-15 00:43:38 +02:00
Goz3rr 4414886832 Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows 2014-05-15 00:38:06 +02:00
thefiddler 1419c1e3a0 [Mac] Explicitly retain/release CocoaWindowInfo instances 2014-05-14 18:01:08 +02:00
thefiddler 1690cf859e [X11] Removed unused SetCursor() function 2014-05-14 00:42:05 +02:00
thefiddler a062d4c0a7 [X11] Removed stale comment 2014-05-14 00:00:13 +02:00
thefiddler 30d7780f1e [X11] Removed unused warp detection code 2014-05-13 23:51:55 +02:00
thefiddler dd16142a3a [X11] Fixed GetCursorState() after SetPosition()
The new position is now immediately reflected in GetCursorPos().
2014-05-13 23:50:39 +02:00
thefiddler 452d61bc60 [X11] Warn when XI2Mouse is not supported.
Without the XI2 extension, mouse support will suffer significantly.
More specifically, low-level mouse events will not be available.
2014-05-13 23:34:27 +02:00
thefiddler 3febb4dda0 [Input] Renamed MouseScrollWheel to MouseScroll
This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
thefiddler c6dafbccba [X11] Implemented high-resolution scroll events 2014-05-13 23:23:51 +02:00
thefiddler 9255fdcdb4 [Platform] Fixed OnMouseDown/Up events for secondary buttons 2014-05-13 22:53:47 +02:00
thefiddler a30af547f9 [X11] Improved CursorVisible = false behavior
We now use an XGrabPointer to confine the cursor to the window,
instead of the XWarpPointer hack. Fixes issue #28 and #36.
2014-05-13 22:31:45 +02:00
thefiddler 7e3b99c636 [X11] Fixed cursor position when CursorVisible becomes true 2014-05-13 13:23:20 +02:00
thefiddler fc718026fd [X11] Fixed Cursor when CursorVisible = false
Setting Cursor will no longer override CursorVisible.
2014-05-13 09:27:21 +02:00
thefiddler 290cc91275 Merge branch 'nulldisplay' into develop 2014-05-12 17:01:01 +02:00
thefiddler c2bd8624b5 Merge branch 'nvidiafix' into develop 2014-05-12 17:00:42 +02:00
thefiddler 50b611ec5f Merge branch 'arrayfix' into develop 2014-05-12 17:00:16 +02:00
thefiddler bb01f35de9 [Rewrite] Removed unused conditional. 2014-05-12 16:35:48 +02:00
thefiddler c0b0990687 [OpenTK] Do not crash when no monitor connected
NativeWindow now checks for a non-null device before attempting to
access its properties. Affects
https://github.com/mono/MonoGame/issues/2416
2014-05-12 16:27:39 +02:00
thefiddler 4e8786f123 [X11] Correct Glx.*.SwapInterval definitions
Improved error checking means we are no longer crashing when
SwapInterval is not available.
2014-05-12 14:50:03 +02:00
thefiddler 88905cb6aa [X11] Fixed GLX extension loading
GLX is now using the new extension loading mechanism,
and the entry point names now much the available slots.
2014-05-12 13:59:48 +02:00
thefiddler 3a94d8147f [Rewrite] Fixed 2d/3d arrays on .Net
Mono can use ldlen and ldelema on both 1d arrays (vectors) and 2d/3d
arrays. However, .Net can only use these instructions on 1d arrays -
higher rank arrays must use get_Length and Address explicitly.
2014-05-12 13:03:27 +02:00
thefiddler bd712e4775 [X11] Flush XSendEvent on exit 2014-05-12 02:20:53 +02:00
thefiddler 1cf7386748 [X11] Fixed XI2Mouse smooth scrolling
The scrolling valuator offsets are now calculated correctly, based on
the number of set bits in the valuator mask.
Additionally XI2Mouse now runs on a background thread, using blocking
XIfEvent. This should improve resonsiveness and reduce CPU usage, due
to reduced polling.
2014-05-12 02:20:53 +02:00
thefiddler bba9c8c26f [X11] Improved XI2Mouse implementation
Horizontal and vertical smooth scrolling is now supported.
Movement axes are now correctly identified. Device hotplugging
has been improved.
2014-05-12 02:20:53 +02:00
thefiddler 2b16a641f0 [Examples] Improved Mouse.GetState output 2014-05-12 02:20:53 +02:00
thefiddler 96aaef9b37 [Mac] Implemented Mouse.GetCursorState() 2014-05-12 02:20:53 +02:00
thefiddler b89c920f32 [Examples] Test Mouse.SetPosition 2014-05-12 02:20:52 +02:00
thefiddler 7eefb3e3ff [SDL] Use h-wheel events 2014-05-12 02:20:52 +02:00
thefiddler bb8dfe4304 [Input] Improve SDL2 and Windows GetCursorState 2014-05-12 02:20:52 +02:00
thefiddler f4a3cab0e0 [Input] Added Mouse.GetCursorPos() (WIP) 2014-05-12 02:20:52 +02:00
thefiddler cd7342b688 Merge pull request #114 from thefiddler/nativewindow
INativeWindow cleanup and consolidation
2014-05-12 02:20:29 +02:00
thefiddler 0e48ad30d0 [Examples] Fixed Scroll.X/Y misreporting
Scroll.X and Y are no longer swapped.
2014-05-10 01:52:06 +02:00
thefiddler d7e0373852 [Platform] Fixed keys getting stuck on focus loss
NativeWindowBase will now clear all keyboard keys when losing focus.
This prevents keys from getting stuck when refocusing the window.

[Win] Also fixed WindowState.Maximized when WindowBorder is Hidden and
the window is minimized.
2014-05-09 16:45:45 +02:00