the_fiddler
5991bee09f
* Source/OpenTK/BlittableValueType.cs: Removed struct constraint. Sometimes consumers of this class may not be able to use struct generic constraints - the class is now usable in this case.
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* Source/Examples/OpenTK/Test/BlittableValueTypes.cs: Test BlittableValueType class using several different types.
2009-11-11 18:21:45 +00:00
the_fiddler
1f9c9eac44
Added missing license information.
2009-11-10 22:51:35 +00:00
the_fiddler
6263153aa8
Disabled CL10, ES10 and ES11 bindings which were not finalized in time for OpenTK 1.0.
2009-11-10 06:39:27 +00:00
the_fiddler
e9d7d147d8
Color4(byte, byte, byte, byte) constructor now correctly normalizes values to the 0.0 - 1.0 range.
2009-11-10 00:09:04 +00:00
the_fiddler
2870532c78
Branched for 1.0 release.
2009-11-09 20:14:14 +00:00
the_fiddler
9eb504eb4e
Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [ #1341 ]: "Vector4 constructor describes w component as z component + other spelling corrections".
2009-11-09 08:15:38 +00:00
the_fiddler
d4457c6ce1
Fixed documentation which describes w components as z components (patch by iRBiS).
2009-11-09 08:12:34 +00:00
kanato
d7506f0a73
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
049d339643
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
dad798d41d
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
kanato
8bd20009b2
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
the_fiddler
c494250c3c
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
eedbe9df31
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
a0e95055e3
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
f03a6ddc76
Added system-defined colors.
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Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00
the_fiddler
874401ce0b
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
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Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
dd832ab6bd
Always set the DisplayDevice.Bounds to a correct value. Fixes issue [ #1339 ]: "DisplayDevice.Bounds not set".
2009-11-07 10:42:25 +00:00
the_fiddler
4e8d7482ae
Do not check for an X server if we detect Mac OS X. Should solve issue [ #1338 ]: "Running apps in Mac OSX start a application called X11".
2009-11-07 10:10:53 +00:00
the_fiddler
29dd5dfe68
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
30aa9ff194
Correctly set the primary device in the DisplayDevice constructor.
2009-11-06 18:34:53 +00:00
the_fiddler
4278538317
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
67fed8705f
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
92e2104c9d
* Rectangle.cs: Fixed ToString formatting code.
2009-11-06 10:04:32 +00:00
the_fiddler
139b6af9fa
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
2f3481231b
* DisplayDevice.cs: Made DisplayDevice properties settable
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internally (simplifies device detection code).
Bounds property is now independent of the default resolution.
* DisplayResolution.cs: Obsoleted the Bounds property, as this becomes
invalid as soon as the resolution of any display device is changed.
2009-11-06 09:49:06 +00:00
the_fiddler
e6aeff7d35
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
5127316431
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
4af10e6c68
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
03512805c8
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
fa81d3daa8
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
b353b62115
Added helper overloads for OpenTK.Point/Rectangle structures.
2009-11-04 19:24:21 +00:00
the_fiddler
078adc4b83
Enabled System.Drawing.Point/Size/Rectangle replacements.
2009-11-04 19:10:32 +00:00
the_fiddler
2cec4c1696
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
c2d92f5aca
Added simpler constructor overload for external GraphicsContexts.
2009-11-04 17:18:32 +00:00
the_fiddler
839406aec4
Don't forget to load all bindings when constructing an external context - this constructor was added for precisely this reason, after all.
2009-11-04 17:14:57 +00:00
the_fiddler
30afae50c6
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
7f57d75570
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
cc8ac7df14
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
2d4b962d2c
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
11dc8fc4cd
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
e5469f38d1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
907d2bd7e9
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
331b7d0f63
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
eec0033297
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
2ba3e5357e
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
40940d1430
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
043e0fec2f
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
1af4990517
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
70140e62ef
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
d7a85401da
Deprecated Mult in favor of Multiply.
...
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
9ce7437cbd
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
3d6d476d16
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
...
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
2a1924c62c
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
1a9fc63a57
* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [ #1307 ]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
2009-11-02 13:25:41 +00:00
the_fiddler
ea1765ec75
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
2f522e790b
Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
...
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler
8624ec0d1a
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
289697176b
Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [ #1300 ]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary".
2009-11-01 19:15:44 +00:00
the_fiddler
2340e87eda
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
019f54a851
Document that these APIs are incomplete.
2009-11-01 12:40:25 +00:00
the_fiddler
7df7f1e392
Merged latest changes from trunk.
2009-10-28 15:45:49 +00:00
the_fiddler
6e222ebaa0
Return readonly IList<> instead of copying arrays of data.
2009-10-28 00:39:38 +00:00
the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
923ebc7efb
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
2009-10-27 22:51:57 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
4f2ac1753b
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
7f3829acca
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
854f92c868
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
584e6c48a6
GetUniformLocation: name should have in-flow.
...
Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler
a7ff40c44c
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
ef48c42807
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
887766a371
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
58c12d0d05
GetAttribLocation: name parameter should have a flow of in, not out.
...
Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler
9223285fd7
Added correct enum types for GetString and ShaderBinary.
...
Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
1803ea7004
Added applicable helper overloads from desktop OpenGL.
...
Added missing license information.
2009-10-23 06:59:04 +00:00
the_fiddler
b0607ede68
Regenerated bindings using the latest overrides.xml: out parameters for Get/Gen methods; fixed return types for GetError and CheckFramebufferStatus. improved consistency with desktop OpenGL bindings.
2009-10-23 06:58:04 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
...
Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
ea4b599d0e
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
7b8ba2eacb
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
8fbea23db2
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
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Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
b92198bccc
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
7ae6858ab5
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
c80cac88ca
Revert WindowBorder and WindowState value changes.
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Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
65e9d6d969
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
de37859604
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
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for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
4743a9e810
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
5ba821a09a
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
bba72c91d7
Added dllmap for OpenCL on Linux.
2009-10-19 17:53:59 +00:00
the_fiddler
17feb8d6d0
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
5ba2c0258d
* Functions.cs: Added a number of missing methods relating to
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XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
8c85493324
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
951ad35596
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
d738685a51
Treat 0 as a special value (necessary for internal purposes).
2009-10-18 15:23:22 +00:00
the_fiddler
47a359d1a0
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00