Commit graph

232 commits

Author SHA1 Message Date
Stefanos A. eb84a29206 Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A. 3037baa5ea Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A. b425bff682 Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A. 86214ebc77 Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A. 1585d6a02e Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A. bb2bf9fa48 Implemented Vertex Attributes according to the OpenGL 4.4
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A. 88183770ae Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A. 35b63e777a Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A. 745fd9974f Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A. 5a59e63cea Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
2013-10-22 18:37:25 +02:00
Stefanos A. badb083686 Added SGIX_texture_icc enumeration that has been removed by the
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A 907a1de89f Line ending fix. 2013-10-22 17:03:16 +02:00
Stefanos A. 43bde3433a Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A. 9613975681 Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A. cfa4f230c5 Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A. 15120f3bef Updated to the latest 4.3 .spec files from the OpenGL registry. 2013-10-22 11:56:08 +02:00
Stefanos A. 8404359bca Updated to the latest gl.tm from Khronos public svn. 2013-10-22 11:39:50 +02:00
Stefanos A. 39c2230bfa Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A. 98504ce67a Added DebugProc delegate in accordance to GL 4.3 specs. 2013-10-21 21:42:09 +02:00
thefiddler 8dcb8601a2 Normalized line endings
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler 02bfac7d59 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler cba5f45415 Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler ffb3892afc Added cpp-specific typemap. 2011-12-05 18:42:13 +00:00
the_fiddler 0416ca2a28 Do not rely on JNA types that are not available on Android. 2011-12-05 18:41:46 +00:00
the_fiddler 5f4487e87b Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler 585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler 921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler b6b1142ac5 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler c4b50469c8 Added overrides for problematic Nvidia extensions which don't contain parameter names. 2010-12-03 11:23:45 +00:00
the_fiddler 3021f668ad Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler 4cfa357dbc Removed obsolete .spec files. Binding generation is now handled through xml files. 2010-12-03 09:48:39 +00:00
the_fiddler 94cd438166 Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers. 2010-12-03 09:45:20 +00:00
the_fiddler 33bdb90b70 Updated ES 2.0 signatures with latest upstream spec. 2010-12-02 21:58:06 +00:00
the_fiddler 5a408188e4 Added tokens for issue [#2058]: "[GL 4.1] Viewport Array". 2010-11-21 16:11:41 +00:00
the_fiddler bf6185907f Added tokens for issue [#588]: "ARB_geometry_shader4". 2010-11-21 16:04:11 +00:00
the_fiddler ef97233198 Added tokens for [#2056]: "[GL 4.1] Get Program Binary". 2010-11-21 15:45:33 +00:00
the_fiddler 6052f32c21 Added tokens for [#2055]: "[GL 4.1] ES2 Compatibility". 2010-11-21 15:43:15 +00:00
the_fiddler 87feb96a92 Added tokens for [#2057]: "[GL 4.1] Separate Shader Objects". 2010-11-21 15:25:12 +00:00
the_fiddler cbc37f14f1 Added tokens for [#2054]: "[GL 4.1] Vertex Attrib 64bit". 2010-11-21 15:10:45 +00:00
the_fiddler a15ba71d77 Added and updated documentation for OpenGL 4.x. 2010-11-21 14:34:29 +00:00
the_fiddler fa76c13e17 Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3". 2010-11-21 11:45:13 +00:00
the_fiddler d40a0befc7 Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2". 2010-11-21 11:41:38 +00:00
the_fiddler c132ff129d Added tokens for [#1797]: "[GL 4.0] Texture Gather". 2010-11-21 11:34:34 +00:00
the_fiddler e039e672b4 Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array". 2010-11-21 11:30:55 +00:00
the_fiddler d3e2d3fa4a Added tokens for [#1795]: "[GL 4.0] Tessellation Shader". 2010-11-21 11:26:50 +00:00
the_fiddler 4d2801d329 Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler 4d8d039493 Added tokens for [#1793]: "[GL 4.0] Sample Shading". 2010-11-21 10:33:45 +00:00
the_fiddler d05b546a4e Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0). 2010-11-21 10:30:59 +00:00