Stefanos A.
|
eb84a29206
|
Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
|
2013-10-23 20:12:05 +02:00 |
|
Stefanos A.
|
3037baa5ea
|
Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
|
2013-10-23 18:54:34 +02:00 |
|
Stefanos A.
|
b425bff682
|
Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
|
2013-10-23 11:43:11 +02:00 |
|
Stefanos A.
|
86214ebc77
|
Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
|
2013-10-23 10:49:29 +02:00 |
|
Stefanos A.
|
1585d6a02e
|
Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
|
2013-10-23 10:23:02 +02:00 |
|
Stefanos A.
|
bb2bf9fa48
|
Implemented Vertex Attributes according to the OpenGL 4.4
specification, section 11.
|
2013-10-23 09:43:33 +02:00 |
|
Stefanos A.
|
88183770ae
|
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
|
2013-10-23 09:31:09 +02:00 |
|
Stefanos A.
|
35b63e777a
|
Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
|
2013-10-22 21:10:14 +02:00 |
|
Stefanos A.
|
745fd9974f
|
Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
|
2013-10-22 20:52:37 +02:00 |
|
Stefanos A.
|
5a59e63cea
|
Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
|
2013-10-22 18:37:25 +02:00 |
|
Stefanos A.
|
badb083686
|
Added SGIX_texture_icc enumeration that has been removed by the
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
|
2013-10-22 17:19:19 +02:00 |
|
Stefanos A
|
907a1de89f
|
Line ending fix.
|
2013-10-22 17:03:16 +02:00 |
|
Stefanos A.
|
43bde3433a
|
Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
|
2013-10-22 16:52:35 +02:00 |
|
Stefanos A.
|
9613975681
|
Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
|
2013-10-22 14:40:49 +02:00 |
|
Stefanos A.
|
cfa4f230c5
|
Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.
|
2013-10-22 14:00:01 +02:00 |
|
Stefanos A.
|
15120f3bef
|
Updated to the latest 4.3 .spec files from the OpenGL registry.
|
2013-10-22 11:56:08 +02:00 |
|
Stefanos A.
|
8404359bca
|
Updated to the latest gl.tm from Khronos public svn.
|
2013-10-22 11:39:50 +02:00 |
|
Stefanos A.
|
39c2230bfa
|
Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
|
2013-10-22 11:39:20 +02:00 |
|
Stefanos A.
|
98504ce67a
|
Added DebugProc delegate in accordance to GL 4.3 specs.
|
2013-10-21 21:42:09 +02:00 |
|
thefiddler
|
8dcb8601a2
|
Normalized line endings
Hopefully this is the first and last time we have to do this.
|
2013-10-11 01:58:54 +02:00 |
|
the_fiddler
|
02bfac7d59
|
Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red".
|
2011-12-07 00:28:13 +00:00 |
|
the_fiddler
|
cba5f45415
|
Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing".
|
2011-12-06 21:49:43 +00:00 |
|
the_fiddler
|
ffb3892afc
|
Added cpp-specific typemap.
|
2011-12-05 18:42:13 +00:00 |
|
the_fiddler
|
0416ca2a28
|
Do not rely on JNA types that are not available on Android.
|
2011-12-05 18:41:46 +00:00 |
|
the_fiddler
|
5f4487e87b
|
Added support for different per-language typemaps.
|
2011-12-02 13:12:53 +00:00 |
|
the_fiddler
|
585a07358e
|
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
|
2011-07-26 14:09:12 +00:00 |
|
the_fiddler
|
921944ce90
|
Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
|
2011-07-26 12:35:50 +00:00 |
|
the_fiddler
|
c7bc4bffe1
|
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing".
|
2011-07-26 12:14:17 +00:00 |
|
the_fiddler
|
47312a7a30
|
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
|
2011-07-26 11:55:13 +00:00 |
|
the_fiddler
|
b6b1142ac5
|
* Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
|
2010-12-05 10:46:09 +00:00 |
|
the_fiddler
|
c4b50469c8
|
Added overrides for problematic Nvidia extensions which don't contain parameter names.
|
2010-12-03 11:23:45 +00:00 |
|
the_fiddler
|
3021f668ad
|
Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
|
2010-12-03 10:21:50 +00:00 |
|
the_fiddler
|
4cfa357dbc
|
Removed obsolete .spec files. Binding generation is now handled through xml files.
|
2010-12-03 09:48:39 +00:00 |
|
the_fiddler
|
94cd438166
|
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
|
2010-12-03 09:45:20 +00:00 |
|
the_fiddler
|
33bdb90b70
|
Updated ES 2.0 signatures with latest upstream spec.
|
2010-12-02 21:58:06 +00:00 |
|
the_fiddler
|
5a408188e4
|
Added tokens for issue [#2058]: "[GL 4.1] Viewport Array".
|
2010-11-21 16:11:41 +00:00 |
|
the_fiddler
|
bf6185907f
|
Added tokens for issue [#588]: "ARB_geometry_shader4".
|
2010-11-21 16:04:11 +00:00 |
|
the_fiddler
|
ef97233198
|
Added tokens for [#2056]: "[GL 4.1] Get Program Binary".
|
2010-11-21 15:45:33 +00:00 |
|
the_fiddler
|
6052f32c21
|
Added tokens for [#2055]: "[GL 4.1] ES2 Compatibility".
|
2010-11-21 15:43:15 +00:00 |
|
the_fiddler
|
87feb96a92
|
Added tokens for [#2057]: "[GL 4.1] Separate Shader Objects".
|
2010-11-21 15:25:12 +00:00 |
|
the_fiddler
|
cbc37f14f1
|
Added tokens for [#2054]: "[GL 4.1] Vertex Attrib 64bit".
|
2010-11-21 15:10:45 +00:00 |
|
the_fiddler
|
a15ba71d77
|
Added and updated documentation for OpenGL 4.x.
|
2010-11-21 14:34:29 +00:00 |
|
the_fiddler
|
fa76c13e17
|
Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3".
|
2010-11-21 11:45:13 +00:00 |
|
the_fiddler
|
d40a0befc7
|
Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2".
|
2010-11-21 11:41:38 +00:00 |
|
the_fiddler
|
c132ff129d
|
Added tokens for [#1797]: "[GL 4.0] Texture Gather".
|
2010-11-21 11:34:34 +00:00 |
|
the_fiddler
|
e039e672b4
|
Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array".
|
2010-11-21 11:30:55 +00:00 |
|
the_fiddler
|
d3e2d3fa4a
|
Added tokens for [#1795]: "[GL 4.0] Tessellation Shader".
|
2010-11-21 11:26:50 +00:00 |
|
the_fiddler
|
4d2801d329
|
Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
|
2010-11-21 10:47:22 +00:00 |
|
the_fiddler
|
4d8d039493
|
Added tokens for [#1793]: "[GL 4.0] Sample Shading".
|
2010-11-21 10:33:45 +00:00 |
|
the_fiddler
|
d05b546a4e
|
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
|
2010-11-21 10:30:59 +00:00 |
|