Stefanos A.
|
eb84a29206
|
Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
|
2013-10-23 20:12:05 +02:00 |
|
Stefanos A.
|
3037baa5ea
|
Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
|
2013-10-23 18:54:34 +02:00 |
|
Stefanos A.
|
b425bff682
|
Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
|
2013-10-23 11:43:11 +02:00 |
|
Stefanos A.
|
86214ebc77
|
Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
|
2013-10-23 10:49:29 +02:00 |
|
Stefanos A.
|
1585d6a02e
|
Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
|
2013-10-23 10:23:02 +02:00 |
|
Stefanos A.
|
88183770ae
|
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
|
2013-10-23 09:31:09 +02:00 |
|
Stefanos A.
|
745fd9974f
|
Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
|
2013-10-22 20:52:37 +02:00 |
|
Stefanos A.
|
5a59e63cea
|
Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
|
2013-10-22 18:37:25 +02:00 |
|
Stefanos A.
|
43bde3433a
|
Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
|
2013-10-22 16:52:35 +02:00 |
|
Stefanos A.
|
9613975681
|
Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
|
2013-10-22 14:40:49 +02:00 |
|
Stefanos A.
|
a23b846800
|
Updated to the latest 4.3 specs (WIP).
|
2013-10-22 13:22:22 +02:00 |
|
the_fiddler
|
af2c2fc64b
|
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
|
2011-12-07 00:22:10 +00:00 |
|
the_fiddler
|
22d3b26769
|
Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
|
2011-12-07 00:01:48 +00:00 |
|
the_fiddler
|
98919ef36d
|
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
|
2011-07-26 11:56:15 +00:00 |
|
the_fiddler
|
c000fd4bb4
|
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
|
2010-12-06 14:33:33 +00:00 |
|
the_fiddler
|
6cfb81246e
|
Updated OpenGL bindings with strongly-typed support for OpenGL 3.3, 4.0 and 4.1 specs.
|
2010-11-21 16:22:42 +00:00 |
|
the_fiddler
|
cd9dcb2cb5
|
Update to latest version of generator.
|
2010-10-13 23:14:27 +00:00 |
|
the_fiddler
|
adcce2c00b
|
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name".
|
2010-02-03 20:43:42 +00:00 |
|
the_fiddler
|
da138163bf
|
Backported fix for issue [#1538] from 1.0 branch.
|
2010-02-03 19:55:09 +00:00 |
|
the_fiddler
|
3aa67b84a3
|
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [#1216]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
|
2009-11-16 16:23:36 +00:00 |
|
the_fiddler
|
9d3c251c75
|
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter".
|
2009-11-16 15:13:57 +00:00 |
|
the_fiddler
|
a333532d69
|
Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters").
|
2009-11-03 10:22:50 +00:00 |
|
the_fiddler
|
923ebc7efb
|
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
|
2009-10-27 22:51:57 +00:00 |
|
the_fiddler
|
bf89d0a6ab
|
Fixed GetVertexPointerParameter signature to comply with the specs.
|
2009-10-23 15:36:02 +00:00 |
|
the_fiddler
|
d8c8137123
|
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [#1146]: "[GL3.2] Multiple (minor) corrections".
|
2009-09-07 18:33:32 +00:00 |
|
the_fiddler
|
c396884cfe
|
Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [#1151]: "ARB_texture_multisample".
|
2009-09-07 17:56:25 +00:00 |
|
the_fiddler
|
dc42ad19f1
|
Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names.
|
2009-09-05 15:32:00 +00:00 |
|
the_fiddler
|
36aa7e0e86
|
Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2.
|
2009-09-05 15:28:12 +00:00 |
|
the_fiddler
|
d6c4c801e1
|
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
|
2009-09-03 19:01:11 +00:00 |
|
the_fiddler
|
86df4cf0fd
|
Regenerated bindings to fix CLSCompliance issues.
|
2009-08-15 17:51:03 +00:00 |
|
the_fiddler
|
ac70d985a7
|
Renamed GL folder to OpenGL, in order to match namespace.
|
2009-08-14 14:24:18 +00:00 |
|