the_fiddler
eedbe9df31
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
e6aeff7d35
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
5127316431
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
4af10e6c68
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
ea1765ec75
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
2340e87eda
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
65e9d6d969
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
de37859604
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
17feb8d6d0
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
dd383f477a
Removed obsolete OnCreate and OnDestroy methods/events.
2009-09-04 23:23:46 +00:00
the_fiddler
5e80a061b8
Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events.
2009-08-17 09:34:15 +00:00
the_fiddler
0204082308
Modified GraphicsMode.Index to be a nullable property. Modified consuming classes to check Index.HasValue prior to first use.
2009-08-15 16:44:43 +00:00
the_fiddler
6e7c2a2e3e
Suppressed documentation warnings and ensured public structures follow the class library design guidelines.
2009-08-11 21:11:39 +00:00
the_fiddler
4847646cc8
Added INativeWindow.CreateKeyboardDriver()
...
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler
8c800d619d
Removed obsolete code.
...
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00
the_fiddler
cb661c2dca
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
the_fiddler
2f54b29ed8
Added initial support for GameWindow.PointToClient.
2009-05-07 19:48:22 +00:00
the_fiddler
c0f573f996
* X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event.
2009-03-23 11:57:49 +00:00
the_fiddler
f1e0f2c8de
* Platform/X11/X11GLNative.cs: Removed stale comments and unused code.
2009-03-20 23:15:16 +00:00
the_fiddler
d43123f219
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
057759177b
Fixed build warnings.
2008-12-09 10:06:25 +00:00
the_fiddler
6d470e90a8
Fixed regression from conflict resolution.
2008-05-04 16:10:53 +00:00
the_fiddler
bf8a11f103
* X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
...
Fixed.
2008-05-04 16:09:09 +00:00
the_fiddler
98c7ba49af
Fixed a WindowState reference that confused the compiler.
2008-05-03 16:42:25 +00:00
the_fiddler
df3d5362c3
* Platform/X11/X11GraphicsMode.cs, Platform/X11/X11GLNative.cs,
...
Platform/X11/Structs.cs, Platform/X11/Functions.cs,
Platform/X11/API.cs: Working on WindowBorder and WindowState
support.
2008-05-03 16:33:00 +00:00
the_fiddler
6293fbadc3
* Platform/X11/X11GLNative.cs: Completed support for NET WM WindowState
...
modes.
2008-04-25 22:09:13 +00:00
the_fiddler
c33e34456d
* Platform/X11/X11GLNative.cs: Fullscreen toggling support through NET
...
WM.
2008-04-25 21:49:24 +00:00
the_fiddler
4bc19be5b1
Added support for minimized WindowState.
2008-04-25 21:32:01 +00:00
the_fiddler
dc327850b6
Added initial support for maximized window states.
2008-04-25 21:04:46 +00:00
the_fiddler
f8d445ff70
Initial work on WindowState support.
2008-04-25 08:42:53 +00:00
the_fiddler
35b58ffda7
Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code.
2008-04-20 17:54:16 +00:00
the_fiddler
a567f6604f
Added stub for WindowState.
2008-04-13 21:32:04 +00:00
the_fiddler
63608b1dd7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
7473fe500e
Added support for higher mouse buttons under X11.
...
Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler
ef16998dca
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
357703d456
Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows.
2008-03-10 11:37:41 +00:00
the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e10d37418f
Major update: fixed context construction on X11.
...
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
1d3c358512
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:28:40 +00:00
the_fiddler
83afd98314
Updated to use new IWindowInfo interface.
...
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
3718b6625d
Moved keyboard and mouse code inside X11Input.cs
2008-02-01 23:28:23 +00:00
the_fiddler
d87e79268f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
the_fiddler
019cf966e3
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
56cbbb8cbb
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
...
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
2c96123ff4
Even more work on hiding gnome panels.
2008-01-27 18:13:26 +00:00
the_fiddler
d5e3a3d8ed
Added XChangeWindowAttributes / trying to get gnome panels to hide.
2008-01-27 16:34:45 +00:00