the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
bca3751e8b
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
d00cc6bd86
Merged GameWindow timing fixes and release documentation from branches/1.0.
2009-11-17 14:54:30 +00:00
kanato
8bd20009b2
Mac OS X Fix for GameWindow to call glContext.Update when resized
2009-11-09 06:51:52 +00:00
the_fiddler
67fed8705f
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
the_fiddler
fa81d3daa8
Cleaned up a large number of documentation issues.
2009-11-04 20:48:02 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
b896d8952c
* GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event.
2009-10-07 16:13:46 +00:00
the_fiddler
64c6148f53
Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [ #1218 ]: "[NativeWindow] Avoid modal loop during window resize/movement".
2009-10-07 15:18:53 +00:00
the_fiddler
a028460f53
Refactored and simplified the Run() loop.
2009-10-07 13:08:13 +00:00
the_fiddler
59f9746665
Ensure the GameWindow is visible when the Run() method is called.
2009-09-19 21:56:13 +00:00
the_fiddler
572baf16be
Removed [Obsolete] attribute from Joysticks, Keyboard and Mouse properties until the new input API is ready.
2009-09-04 22:08:51 +00:00
the_fiddler
c730a706a6
Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code.
2009-09-04 21:27:05 +00:00
the_fiddler
7970282d7b
Ensured System.Windows.Forms.NativeWindow is resolved correctly.
...
Renamed OpenTK.NativeWindow0 to OpenTK.NativeWindow.
2009-08-21 19:34:20 +00:00
the_fiddler
3095504dd1
Removed GameWindowExitException.
...
Modified Exit() method to call Close() instead of disposing of the GameWindow.
Check and exit main loop if Exists == false.
2009-08-20 22:26:31 +00:00
the_fiddler
618aa34df8
Committed initial NativeWindow implementation.
2009-08-20 22:22:38 +00:00
the_fiddler
5e80a061b8
Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events.
2009-08-17 09:34:15 +00:00
the_fiddler
0e02f67749
Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library.
...
Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility.
Added OpenGL|ES-specific ErrorHelper classes.
Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics).
Split Graphics*Exception classes into different files.
Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
2009-08-14 13:13:28 +00:00
the_fiddler
4847646cc8
Added INativeWindow.CreateKeyboardDriver()
...
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler
57e4bb85bd
Moved GameWindowFlags enumeration to its own file.
...
Added GameWindowFlags.Default token.
2009-07-18 08:21:58 +00:00
the_fiddler
1bdc6b6634
Added missing XML docs.
2009-06-28 10:49:10 +00:00
the_fiddler
8e70a94d3d
Enabled xml documentation in debug builds.
...
Fixed a few XML documentation warnings.
2009-06-25 11:16:45 +00:00
the_fiddler
d5efed9045
Removed obsolete IResizable, DisplayMode and ColorMode APIs.
...
Marked carbon API class as internal.
Added a large number of missing XML comments.
2009-06-04 11:31:02 +00:00
the_fiddler
cb661c2dca
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
kanato
25fac6226d
Implement PointToScreen via poor man's method of just inverting result from PointToClient.
2009-05-11 02:18:22 +00:00
kanato
f71fdac268
Correct PointToClient so that returned point is relative to upper left corner of game window, consistent with the documentation.
2009-05-11 02:13:46 +00:00
the_fiddler
2f54b29ed8
Added initial support for GameWindow.PointToClient.
2009-05-07 19:48:22 +00:00
the_fiddler
9265747541
Fixed all known build warnings, apart from missing xml comments.
2009-03-25 21:53:12 +00:00
the_fiddler
d43123f219
Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags.
2009-03-07 10:49:32 +00:00
the_fiddler
0dca74a232
Implemented JoystickDevice events.
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Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler
6ae75f0e08
Added Closing event that can be used to cancel a call to GameWindow.Exit().
...
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
kanato
81e09a2066
Merged in macos branch for Mac OS X support.
2009-02-20 18:57:57 +00:00
kanato
b99e8c5829
Implement resize event in GameWindow.
2009-02-11 07:59:24 +00:00
the_fiddler
40a14fe8a8
Fixed build warnings.
2008-12-09 10:07:05 +00:00
the_fiddler
62ae3698ad
Library should not use Trace output.
2008-11-23 09:34:33 +00:00
kanato
8b65201145
Initial commit with Mac OS support.
2008-11-04 18:35:17 +00:00
the_fiddler
62cc647613
Follow recommended Disposable pattern.
2008-07-10 15:20:48 +00:00
the_fiddler
74d9f5a0af
Added regions to conform to naming conventions.
2008-06-22 18:07:22 +00:00
the_fiddler
2813f262a2
Removed unused DestroyWindow function.
2008-05-04 18:54:51 +00:00
the_fiddler
9f3444a840
Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
2008-05-04 16:34:38 +00:00
the_fiddler
7010395b96
Expose the WindowBorder property.
2008-04-21 20:29:40 +00:00
the_fiddler
35b58ffda7
Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code.
2008-04-20 17:54:16 +00:00
the_fiddler
a567f6604f
Added stub for WindowState.
2008-04-13 21:32:04 +00:00
the_fiddler
19b1d1a424
2008-04-13 18:44:23 +00:00
the_fiddler
63608b1dd7
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
the_fiddler
ef16998dca
Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
2008-03-24 13:12:02 +00:00
the_fiddler
7751c07e6f
Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
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Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00