Commit graph

79 commits

Author SHA1 Message Date
the_fiddler 7651a7a3bb Merged text branch and updated changelog. 2009-02-13 19:09:38 +00:00
the_fiddler eb811d16b7 Fixed line endings. 2009-02-12 23:45:24 +00:00
the_fiddler 00dc559578 Now uses String.Empty instead of "". 2009-02-12 23:43:30 +00:00
the_fiddler 5135a25828 Add GL.BlendColor(System.Drawing.Color) overload. 2009-02-12 01:00:07 +00:00
the_fiddler 780487ae55 Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers. 2009-01-31 08:40:11 +00:00
the_fiddler e0f981d4c5 Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:37:08 +00:00
the_fiddler 66ceeb03d0 Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:26:52 +00:00
the_fiddler 9f25573a0b Made the Color4 structure serializable and added == and != operators. 2009-01-23 15:50:31 +00:00
the_fiddler 7631328485 Added Color4 structure and overloads for Materialv/Lightv. 2009-01-23 15:24:57 +00:00
the_fiddler e19a6f9c7d Made GraphicsMode public, as it is generally useful. 2009-01-23 15:24:09 +00:00
the_fiddler 2ce6227e64 Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler 61181ea785 Added Assert function for checking whether a GraphicsContext is exists in the calling thread. 2008-11-20 22:25:28 +00:00
the_fiddler 701b95c00f Added xml docs.
Added GraphicsContextMissingException for use when a GraphicsContext is expected but not found.
2008-11-20 22:24:11 +00:00
the_fiddler 03fabcfb91 Added GenTexture and DeleteTexture helpers for single textures. 2008-11-20 22:23:08 +00:00
the_fiddler c79de2439b Make GL.SupportsExtension ignore underscores.
Fixed GL_VERSION_1_1 support.
Added GL_VERSION_3_0.
2008-11-18 12:42:35 +00:00
the_fiddler d129fc26d9 Commented out an unused code block. 2008-07-10 21:13:01 +00:00
the_fiddler 981b8ab4c5 StencilFuncSeparate and BlendingFactorDest/Src fixes. 2008-07-10 15:14:04 +00:00
the_fiddler 5cb7606df9 Added System.Drawing.Rectangle and RectangleF overloads to GL.Rect. 2008-06-24 18:23:32 +00:00
the_fiddler 601f6d8caa Renamed CreateFromCurrentContext to CreateFromCurrentThread. 2008-05-19 20:55:53 +00:00
the_fiddler 548d4b2aef Initial support for external contexts. 2008-05-19 20:54:44 +00:00
the_fiddler 539370d4b7 Passing null to ChangeResolution will restore the original resolution. 2008-05-04 16:26:54 +00:00
the_fiddler eaaf67d903 Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution. 2008-05-04 16:25:00 +00:00
the_fiddler be47934899 * GLHelper.cs: Added helpers for GetProgramInfoLog, VertexAttrib* and
MultiTexCoord*
2008-05-01 12:44:47 +00:00
the_fiddler d0aa219d11 Temporarily disabled full screen fade effect on resolution change. 2008-04-22 21:10:20 +00:00
the_fiddler 742e70e3ef Fixed a missing call to Debug.Unindent() during context construction. 2008-04-20 17:47:26 +00:00
the_fiddler e1cfb32554 Fix line endings. 2008-04-20 11:14:10 +00:00
the_fiddler 57b097f7d0 Moved OpenTK.Graphics.OpenGL to OpenTK.Graphics. 2008-04-13 16:45:56 +00:00
the_fiddler e86899637b Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead. 2008-04-11 19:33:56 +00:00
the_fiddler d02195e7a1 Fixed TexEnvMode.Replace. 2008-04-11 18:19:07 +00:00
the_fiddler 4b45494433 Removed obsolete GetDisplayModes() function. 2008-04-04 21:08:09 +00:00
the_fiddler 63608b1dd7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler e1ea2ff0e8 Removed IGLContextCreationHack interface (no longer used). 2008-03-24 13:24:32 +00:00
the_fiddler ef16998dca Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler c34440903f Debug message when creating default GraphicsMode. 2008-03-23 12:55:33 +00:00
the_fiddler 4123fbfeab Cache default display mode. 2008-03-23 12:51:41 +00:00
the_fiddler 0e2dc9f2f4 Renamed. 2008-03-03 12:46:58 +00:00
the_fiddler 9d0ccab836 Initial commit. 2008-03-03 12:46:46 +00:00
the_fiddler f4a9d918bb Initial commit. 2008-03-03 12:46:17 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler 1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler 19298179db Renamed file. 2008-02-28 15:26:51 +00:00
the_fiddler ee1431279f Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler 83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler e334fd9afe Initial commit. 2008-02-28 13:38:19 +00:00
the_fiddler 3ee626a08f Fixed a few warnings.
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00
the_fiddler a9e2ce4a00 Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL. 2008-02-02 00:58:26 +00:00
the_fiddler 84aa1bcbeb Moved Glu to OpenTK.Graphics.OpenGL.Glu 2008-02-02 00:28:03 +00:00
the_fiddler 1624e5ab92 Moved OpenGL bindings to OpenTK.Graphics.OpenGL from OpenTK.OpenGL.
Updated bindings with new FBO tokens.
2008-02-02 00:25:54 +00:00
the_fiddler 27a708a25d Moved and renamed OpenTK.IGLContext to OpenTK.Graphics.IGraphicsContext. 2008-01-31 14:42:21 +00:00