the_fiddler
f8777b7e1c
Updated TextureParameterName and TextureCompareMode enums (Version14 additions)
2008-01-01 20:51:58 +00:00
the_fiddler
3556d9f08e
Updated Depth Texture enum (Version14)
2008-01-01 20:34:02 +00:00
the_fiddler
3fcb00374f
Updated Occlusion Query enums (Version15)
2008-01-01 20:09:29 +00:00
the_fiddler
408c66dd5d
Fixed Perspective implementation.
2007-12-31 12:16:39 +00:00
the_fiddler
607c6b23aa
Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
...
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
350c0a5b62
GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs.
2007-12-09 19:54:47 +00:00
the_fiddler
0a26f7693e
Clarified KeyboardDevice.KeyRepeat documentation.
2007-12-09 19:54:08 +00:00
the_fiddler
b6bde8859e
Added Version13.TextureCompressed value to GetTextureParameter enum.
2007-12-09 19:51:14 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
84c64fbfce
Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices.
2007-12-01 16:51:30 +00:00
the_fiddler
00e6091243
Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process.
2007-11-12 19:21:45 +00:00
the_fiddler
f29bfa9ede
Documentation updates in preparation for release.
2007-11-12 08:36:01 +00:00
the_fiddler
31d2ebf3d3
Documentation updates in preparation for release.
2007-11-12 08:34:27 +00:00
the_fiddler
6f42f7b1b3
Fix for flickering GLControl reported by Per and confirmed by bobbypowers.
2007-11-12 08:33:24 +00:00
the_fiddler
7f62028ac7
Added Contributors.txt.
2007-11-12 07:48:04 +00:00
the_fiddler
6904d0a23c
Some comments.
2007-11-12 07:45:34 +00:00
the_fiddler
754434fa67
Added TextPrinter.Draw() for dynamic text. Not implemented yet.
2007-11-12 07:39:56 +00:00
the_fiddler
e2a515429b
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
3df8c77cab
Added a call to StopWatch.Reset() to avoid starting the timers before their time.
2007-11-11 23:32:58 +00:00
the_fiddler
72d39054db
Fixed handling of Examples Data Path
2007-11-11 23:28:58 +00:00
the_fiddler
02fcd2fc80
Added MathSpeed.cs test.
2007-11-11 23:25:41 +00:00
the_fiddler
bef5d94d57
Fixed Build system to copy DataFiles to output path.
2007-11-11 23:25:17 +00:00
the_fiddler
f350c097e9
Fixed Examples project build (multiple entry points problem).
2007-11-11 21:55:39 +00:00
the_fiddler
91c0baf678
Final touches before release.
2007-11-11 21:48:00 +00:00
the_fiddler
a1fb128a70
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
3822655209
Fixed loading of Bitmap on Linux (invalid path separator).
2007-11-11 20:09:18 +00:00
the_fiddler
e0ec0b2035
glControl1_Resize event was not fired.
2007-11-11 19:39:09 +00:00
the_fiddler
f1ece1b265
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
3badc623d2
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:43 +00:00
the_fiddler
75448310ef
Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more.
2007-11-11 19:28:13 +00:00
the_fiddler
7be851a68a
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
c72890769a
Added example data.
2007-11-11 18:43:16 +00:00
the_fiddler
b9e51c4db8
Initial check-in.
2007-11-10 23:31:30 +00:00
the_fiddler
3085f9ab95
Changed background color to SteelBlue. Added ExampleAttribute.
2007-11-10 23:31:01 +00:00
the_fiddler
c74f9a677b
Change enum in GL.TexParameter from All to more specific type.
2007-11-10 23:30:14 +00:00
the_fiddler
aa66b14d98
Updated licensing information.
2007-11-10 23:29:45 +00:00
the_fiddler
a60ac7204d
Updated licensing information.
2007-11-10 23:29:25 +00:00
the_fiddler
621cfbccec
george's patch for camera and transform functions.
2007-11-10 18:53:25 +00:00
the_fiddler
270e19ab53
Corrected casing of ExtTextureSrgb.
2007-11-10 18:33:44 +00:00
the_fiddler
2a96408231
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
a1d6bdf3e4
Class is no longer public.
2007-11-10 18:26:14 +00:00
the_fiddler
57a1277aa9
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:26:05 +00:00
the_fiddler
c13f33d6bd
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
62a15f3f9c
Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity.
2007-11-10 18:11:34 +00:00
the_fiddler
58d5b7838a
Fixed mismatch between Delegate and Import declarations.
2007-11-10 12:29:17 +00:00