Opentk/Source/OpenTK/Input
2014-02-25 01:13:45 +01:00
..
Buttons.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
ButtonState.cs Normalized line endings 2013-10-11 01:58:54 +02:00
ConfigurationType.cs [Input] Added Source and Target to GamePadConfigurationItem 2014-01-02 18:36:09 +01:00
GamePad.cs [Input] Corrected malformed documentation comments 2014-01-03 02:17:42 +01:00
GamePadAxes.cs Implemented thumbsticks and trigger caps 2013-12-24 17:18:04 +01:00
GamePadButtons.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
GamePadCapabilities.cs [Input] Added xml documentation for GamePadCapabilities 2014-01-02 01:33:08 +01:00
GamePadConfiguration.cs [Input] Simplified configuration parser and added GetEnumerator() 2014-01-02 18:37:20 +01:00
GamePadConfigurationDatabase.cs [Input] Made configuration database non-static 2014-01-02 02:42:51 +01:00
GamePadConfigurationItem.cs [Input] Added Source and Target to GamePadConfigurationItem 2014-01-02 18:36:09 +01:00
GamePadConfigurationSource.cs [Input] Added Source and Target to GamePadConfigurationItem 2014-01-02 18:36:09 +01:00
GamePadConfigurationTarget.cs [Input] Added Source and Target to GamePadConfigurationItem 2014-01-02 18:36:09 +01:00
GamePadDPad.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
GamePadState.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
GamePadThumbSticks.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
GamePadTriggers.cs [Input] Corrected GamePadState range to byte [0,255] 2014-01-25 17:05:06 +01:00
GamePadType.cs [Input] Documented all public members 2014-01-03 01:58:16 +01:00
HatPosition.cs [Input] Do not use a bitfield for hat position 2014-01-31 15:03:19 +01:00
IGamePadDriver.cs [Input] Added SetVibration() API skeleton 2014-01-02 19:52:00 +01:00
IInputDevice.cs Initial joystick support (not public yet). 2009-02-28 23:11:27 +00:00
IInputDriver.cs Added missing XML documentation. 2009-06-28 10:02:25 +00:00
IInputDriver2.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
IJoystickDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IJoystickDriver2.cs [Input] Added IJoystickDriver2.GetGuid() API 2013-12-31 14:09:17 +01:00
IKeyboardDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IKeyboardDriver2.cs Normalized line endings 2013-10-11 01:58:54 +02:00
IMouseDriver.cs Decoupled new driver API from old public interface. 2010-10-29 11:27:40 +00:00
IMouseDriver2.cs Normalized line endings 2013-10-11 01:58:54 +02:00
Joystick.cs [Doc] Fixed doxygen latex-to-pdf conversion 2014-02-16 15:30:22 +01:00
JoystickAxis.cs [Input] Added JoystickAxis/Button.Last; added JoystickAxis.Axis10. 2014-01-05 03:54:34 +01:00
JoystickButton.cs [Input] Added support for JoystickButtons 16-31 2014-01-29 10:28:06 +01:00
JoystickCapabilities.cs [Input] Added JoystickCapabilities.HatCount 2014-01-31 15:40:07 +01:00
JoystickDevice.cs [OpenTK] Protect against invalid axis/button ids 2014-01-15 01:24:20 +01:00
JoystickHat.cs [Input] Added JoystickHatState structure 2014-01-31 15:01:35 +01:00
JoystickHatState.cs [Input] Added JoystickHatState structure 2014-01-31 15:01:35 +01:00
JoystickState.cs [Input] Fixed SetButton index check 2014-01-31 16:40:57 +01:00
Key.cs Added common key aliases 2013-10-03 20:52:02 +02:00
Keyboard.cs Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
KeyboardDevice.cs [Input] Do not crash with scancodes > 255 2013-12-27 11:10:41 +01:00
KeyboardKeyEventArgs.cs [Input] Added modifier keys to KeyboardKeyEventArgs 2014-02-25 01:13:45 +01:00
KeyboardState.cs [Input] Added Keyboard/MouseState.SetIsConnected to mirror JoystickState 2014-01-05 23:50:17 +01:00
KeyModifiers.cs [Input] Added KeyModifiers enumeration 2014-02-25 01:13:45 +01:00
Mouse.cs * Input/Mouse.cs: 2010-11-23 17:17:13 +00:00
MouseButton.cs * Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug 2009-09-03 21:15:12 +00:00
MouseDevice.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
MouseState.cs [Input] Added Keyboard/MouseState.SetIsConnected to mirror JoystickState 2014-01-05 23:50:17 +01:00