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Buttons.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
ButtonState.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
ConfigurationType.cs
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[Input] Added Source and Target to GamePadConfigurationItem
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2014-01-02 18:36:09 +01:00 |
GamePad.cs
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[Input] Corrected malformed documentation comments
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2014-01-03 02:17:42 +01:00 |
GamePadAxes.cs
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Implemented thumbsticks and trigger caps
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2013-12-24 17:18:04 +01:00 |
GamePadButtons.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
GamePadCapabilities.cs
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[Input] Added xml documentation for GamePadCapabilities
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2014-01-02 01:33:08 +01:00 |
GamePadConfiguration.cs
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[Input] Simplified configuration parser and added GetEnumerator()
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2014-01-02 18:37:20 +01:00 |
GamePadConfigurationDatabase.cs
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[Input] Made configuration database non-static
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2014-01-02 02:42:51 +01:00 |
GamePadConfigurationItem.cs
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[Input] Added Source and Target to GamePadConfigurationItem
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2014-01-02 18:36:09 +01:00 |
GamePadConfigurationSource.cs
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[Input] Added Source and Target to GamePadConfigurationItem
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2014-01-02 18:36:09 +01:00 |
GamePadConfigurationTarget.cs
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[Input] Added Source and Target to GamePadConfigurationItem
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2014-01-02 18:36:09 +01:00 |
GamePadDPad.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
GamePadState.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
GamePadThumbSticks.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
GamePadTriggers.cs
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[Input] Corrected GamePadState range to byte [0,255]
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2014-01-25 17:05:06 +01:00 |
GamePadType.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
HatPosition.cs
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[Input] Do not use a bitfield for hat position
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2014-01-31 15:03:19 +01:00 |
IGamePadDriver.cs
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[Input] Added SetVibration() API skeleton
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2014-01-02 19:52:00 +01:00 |
IInputDevice.cs
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Initial joystick support (not public yet).
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2009-02-28 23:11:27 +00:00 |
IInputDriver.cs
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Added missing XML documentation.
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2009-06-28 10:02:25 +00:00 |
IInputDriver2.cs
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Added IJoystickDevice2 interface
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2013-12-24 17:18:03 +01:00 |
IJoystickDriver.cs
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Decoupled new driver API from old public interface.
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2010-10-29 11:27:40 +00:00 |
IJoystickDriver2.cs
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[Input] Added IJoystickDriver2.GetGuid() API
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2013-12-31 14:09:17 +01:00 |
IKeyboardDriver.cs
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Decoupled new driver API from old public interface.
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2010-10-29 11:27:40 +00:00 |
IKeyboardDriver2.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
IMouseDriver.cs
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Decoupled new driver API from old public interface.
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2010-10-29 11:27:40 +00:00 |
IMouseDriver2.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
Joystick.cs
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[Input] Documented all public members
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2014-01-03 01:58:16 +01:00 |
JoystickAxis.cs
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[Input] Added JoystickAxis/Button.Last; added JoystickAxis.Axis10.
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2014-01-05 03:54:34 +01:00 |
JoystickButton.cs
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[Input] Added support for JoystickButtons 16-31
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2014-01-29 10:28:06 +01:00 |
JoystickCapabilities.cs
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[Input] Added JoystickCapabilities.HatCount
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2014-01-31 15:40:07 +01:00 |
JoystickDevice.cs
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[OpenTK] Protect against invalid axis/button ids
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2014-01-15 01:24:20 +01:00 |
JoystickHat.cs
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[Input] Added JoystickHatState structure
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2014-01-31 15:01:35 +01:00 |
JoystickHatState.cs
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[Input] Added JoystickHatState structure
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2014-01-31 15:01:35 +01:00 |
JoystickState.cs
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[Input] Fixed SetButton index check
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2014-01-31 16:40:57 +01:00 |
Key.cs
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Added common key aliases
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2013-10-03 20:52:02 +02:00 |
Keyboard.cs
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Disabled GetDeviceName until the correct cross-platform API can be determined.
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2010-12-03 12:39:42 +00:00 |
KeyboardDevice.cs
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[Input] Do not crash with scancodes > 255
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2013-12-27 11:10:41 +01:00 |
KeyboardKeyEventArgs.cs
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Committing artfunkel patch for scan codes
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2013-01-24 15:48:01 -06:00 |
KeyboardState.cs
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[Input] Added Keyboard/MouseState.SetIsConnected to mirror JoystickState
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2014-01-05 23:50:17 +01:00 |
Mouse.cs
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* Input/Mouse.cs:
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2010-11-23 17:17:13 +00:00 |
MouseButton.cs
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* Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
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2009-09-03 21:15:12 +00:00 |
MouseDevice.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
MouseState.cs
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[Input] Added Keyboard/MouseState.SetIsConnected to mirror JoystickState
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2014-01-05 23:50:17 +01:00 |