Opentk/Source/OpenTK
the_fiddler e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
..
Audio * AL.cs: Removed CLSCompliant assembly attribute, as this is already 2008-02-23 22:56:25 +00:00
Fonts Fixed TextureFont.MeasureString calculations. 2008-02-02 12:29:21 +00:00
Graphics Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
Input Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged). 2008-02-02 13:34:46 +00:00
Platform Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Obsoleted in favour of OpenTK.Graphics.ColorDepth. 2008-02-28 13:41:50 +00:00
Configuration.cs Initial commit. Can detect if we are running on Windows, Linux or OSX. 2008-02-28 13:39:42 +00:00
ContextHandle.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
DisplayMode.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
Exceptions.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GameWindow.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
GLControl.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00