..
Audio
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
Regenerated bindings
2013-12-08 16:20:30 +01:00
Input
Added missing doc comment
2013-11-08 15:33:41 +01:00
Math
Normalized line endings
2013-10-11 01:58:54 +02:00
Platform
Implemented resolution change workaround on SDL2
2013-12-13 00:07:13 +01:00
Properties
Why does this file keep changing?
2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs
BindingsBase.cs
BlittableValueType.cs
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
Configuration.cs
Fix for issue #16 "X11 misreported as unsupported platform"
2013-12-08 12:38:06 +01:00
ContextHandle.cs
DisplayDevice.cs
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
DisplayIndex.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
DisplayResolution.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
Exceptions.cs
FrameEventArgs.cs
GameWindow.cs
Implemented SDL2 platform using sdl2-cs
2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
IGameWindow.cs
INativeWindow.cs
System.Drawing is required for Point, Size and Rectangle types.
2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Minimal.cs
Fixed incorrect self-assignment statements
2013-10-12 15:16:05 +02:00
NativeWindow.cs
Enabled KeyDown and KeyUp events in NativeWindow.
2013-11-22 18:03:17 +01:00
OpenTK.Android.csproj
Added Xamarin.Android target
2013-10-12 05:08:27 +02:00
OpenTK.csproj
Completed compatibility overloads for OpenTK 1.0
2013-11-20 08:16:07 +01:00
OpenTK.dll.config
Added mapping for libXi
2013-11-09 18:55:35 +01:00
Toolkit.cs
Made DPI-awareness configurable (issue #6 )
2013-12-02 22:18:16 +01:00
ToolkitOptions.cs
High-resolution mode is enabled by default
2013-12-02 22:34:39 +01:00
WindowBorder.cs
WindowState.cs