Opentk/Source/OpenTK/Platform/SDL2
Stefanos A 1130d988b0 Use OpenTK.Minimal to stub out missing System.Drawing functionality
when building on Android or iOS platforms.
2013-10-12 05:06:54 +02:00
..
sdl2-cs HIDPI support requires SDL > 2.0.0 2013-10-07 14:17:42 +03:00
Sdl2.cs HIDPI support requires SDL > 2.0.0 2013-10-07 14:17:42 +03:00
Sdl2DisplayDeviceDriver.cs Updated license information 2013-09-27 23:07:23 +02:00
Sdl2Factory.cs Added support for OpenGL ES through SDL2 2013-10-03 11:17:21 +02:00
Sdl2GraphicsContext.cs Throw extension if context creation fails 2013-10-03 17:22:13 +02:00
Sdl2GraphicsMode.cs Updated license information 2013-09-27 23:07:23 +02:00
Sdl2InputDriver.cs Moved all input processing to Sdl2InputDriver 2013-10-04 10:02:19 +02:00
Sdl2JoystickDriver.cs Implemented IDisposable in Sdl2Joystick 2013-10-04 10:00:57 +02:00
Sdl2Keyboard.cs Moved all input processing to Sdl2InputDriver 2013-10-04 10:02:19 +02:00
Sdl2KeyMap.cs Fixed Tilde and Number1 scancodes 2013-10-11 09:51:08 +02:00
Sdl2Mouse.cs Moved all input processing to Sdl2InputDriver 2013-10-04 10:02:19 +02:00
Sdl2NativeWindow.cs Use OpenTK.Minimal to stub out missing System.Drawing functionality 2013-10-12 05:06:54 +02:00
Sdl2WindowInfo.cs Improved diagnostics in Dispose() 2013-10-02 01:14:26 +02:00