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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events. Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory. Updated INativeWindow, IGameWindow and IGLControl interfaces. Updated examples to use the new GameWindow interface. Added documentation to GameWindow. Improved GameWindow error handling. More defensive programming. |
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| .. | ||
| IInputDevice.cs | ||
| IInputDriver.cs | ||
| IKeyboard.cs | ||
| IKeyboardDriver.cs | ||
| Keyboard.cs | ||