mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 17:25:37 +00:00
4ceea208ac
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events. Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory. Updated INativeWindow, IGameWindow and IGLControl interfaces. Updated examples to use the new GameWindow interface. Added documentation to GameWindow. Improved GameWindow error handling. More defensive programming.
14 lines
339 B
C#
14 lines
339 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace OpenTK.Input
|
|
{
|
|
public interface IInputDriver : IKeyboardDriver
|
|
{
|
|
IList<IInputDevice> InputDevices { get; }
|
|
//void ProcessEvents
|
|
//IEnumerable<IMouse> Mice { get; }
|
|
//IEnumerable<IHid> Hids { get; }
|
|
}
|
|
} |