Opentk/Source/OpenTK/Input/IInputDriver.cs
the_fiddler 4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00

14 lines
339 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Input
{
public interface IInputDriver : IKeyboardDriver
{
IList<IInputDevice> InputDevices { get; }
//void ProcessEvents
//IEnumerable<IMouse> Mice { get; }
//IEnumerable<IHid> Hids { get; }
}
}