Opentk/Source/OpenTK/Input
thefiddler 3febb4dda0 [Input] Renamed MouseScrollWheel to MouseScroll
This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
..
Buttons.cs
ButtonState.cs
ConfigurationType.cs
GamePad.cs
GamePadAxes.cs
GamePadButtons.cs
GamePadCapabilities.cs
GamePadConfiguration.cs
GamePadConfigurationDatabase.cs
GamePadConfigurationItem.cs
GamePadConfigurationSource.cs
GamePadConfigurationTarget.cs
GamePadDPad.cs
GamePadState.cs
GamePadThumbSticks.cs
GamePadTriggers.cs
GamePadType.cs
HatPosition.cs
IGamePadDriver.cs
IInputDevice.cs
IInputDriver.cs
IInputDriver2.cs
IJoystickDriver.cs
IJoystickDriver2.cs
IKeyboardDriver.cs
IKeyboardDriver2.cs
IMouseDriver.cs
IMouseDriver2.cs [Input] Added Mouse.GetCursorPos() (WIP) 2014-05-12 02:20:52 +02:00
Joystick.cs
JoystickAxis.cs
JoystickButton.cs
JoystickCapabilities.cs
JoystickDevice.cs
JoystickHat.cs
JoystickHatState.cs
JoystickState.cs
Key.cs
Keyboard.cs
KeyboardDevice.cs [Input] Do not hook FocusedChanged 2014-05-09 15:23:39 +02:00
KeyboardKeyEventArgs.cs [Input] Implement key repeat 2014-05-05 00:43:45 +02:00
KeyboardState.cs [OpenTK] Refactor keyboard and mouse handling 2014-05-04 17:05:08 +02:00
KeyModifiers.cs
Mouse.cs [Input] Added Mouse.GetCursorPos() (WIP) 2014-05-12 02:20:52 +02:00
MouseButton.cs
MouseDevice.cs [Input] Removed pointless MouseDevice.SetState 2014-05-04 16:58:24 +02:00
MouseEventArgs.cs [Input] Removed pointless ValuePrecise setter 2014-05-04 16:58:59 +02:00
MouseScroll.cs [Input] Renamed MouseScrollWheel to MouseScroll 2014-05-13 23:25:56 +02:00
MouseState.cs [Input] Renamed MouseScrollWheel to MouseScroll 2014-05-13 23:25:56 +02:00