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ShaderSource is supposed to accept an array of string lengths as the last parameter. The count="1" statement in the registry is wrong. GL.VertexArrayFogCoordOffsetEXT is supposed to receive a FogPointerType. |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
GLControl | ||
OpenTK | ||
QuickStart |