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ShaderSource is supposed to accept an array of string lengths as the last parameter. The count="1" statement in the registry is wrong. GL.VertexArrayFogCoordOffsetEXT is supposed to receive a FogPointerType. |
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|---|---|---|
| .. | ||
| CL | ||
| Documentation | ||
| ES | ||
| GL2 | ||
| Properties | ||
| Specifications | ||
| Structures | ||
| BindStreamWriter.cs | ||
| CppSpecWriter.cs | ||
| CSharpSpecWriter.cs | ||
| DocProcessor.cs | ||
| EnumProcessor.cs | ||
| FuncProcessor.cs | ||
| Generator.Bind.csproj | ||
| IBind.cs | ||
| ISpecReader.cs | ||
| ISpecWriter.cs | ||
| JavaSpecWriter.cs | ||
| Main.cs | ||
| Settings.cs | ||
| Utilities.cs | ||
| XmlSpecReader.cs | ||