Commit graph

103 commits

Author SHA1 Message Date
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
gdkchan 182d716867
Remove artificial call count limit for EndGl (#357) 2018-08-16 20:45:00 -03:00
gdkchan c393cdf8e3
More flexible memory manager (#307)
* Keep track mapped buffers with fixed offsets

* Started rewriting the memory manager

* Initial support for MapPhysicalMemory and UnmapPhysicalMemory, other tweaks

* MapPhysicalMemory/UnmapPhysicalMemory support, other tweaks

* Rebased

* Optimize the map/unmap physical memory svcs

* Integrate shared font support

* Fix address space reserve alignment

* Some fixes related to gpu memory mapping

* Some cleanup

* Only try uploading const buffers that are really used

* Check if memory region is contiguous

* Rebased

* Add missing count increment on IsRegionModified

* Check for reads/writes outside of the address space, optimize translation with a tail call
2018-08-15 15:59:51 -03:00
emmauss 76d95dee05 Implement ITimeZone 201, 202 (#327)
* Implement ITimeZone 201, 202

* fix alignment

* fix array count

* fix mismatching datetime kind and timezone
2018-08-15 15:53:23 -03:00
ReinUsesLisp 0673dc183a Reset cache on command buffer execution instead of sync calls (#341)
Also resets const buffer cache on CbData calls.
Non-const buffer data might also change while a command buffer is
executing but that's very unlikely.
2018-08-14 22:27:05 -03:00
gdkchan 9ac5583513
Better support for user accounts (#349)
* Better support for user accounts

* Nits

* Check for invalid ids
2018-08-14 19:02:42 -03:00
emmauss 17f54b5d78 Implement IProfile Get and GetBase (#266)
* implement IProfile Get(Base)

* use default user

* changed userid
2018-08-13 21:13:01 -03:00
emmauss 6e48312052 Implement AcquireNpadStyleSetUpdate event (#306)
* implement get npad set event

* move npad style set event to hid service

* fix spacing

* change event to field

* dispose event
2018-08-13 18:31:09 -03:00
gdkchan 09593ae6d8
Add partial support to the TEX.B shader instruction (#342)
* Add partial support to the TEX.B shader instruction, fix for mixed indexed and non-indexed drawing

* Better exception
2018-08-13 18:22:09 -03:00
Unknown 1f983d981e fix DockedMode variable
delete unneeded spaces

fix DockedMode variable

fix DockedMode variable

change PerformanceMode cast to int
align ICommonStateGetter Commands
2018-08-11 15:31:34 +02:00
emmauss 8482e16dcc
Merge pull request #304 from emmauss/listdisplays
Implemented IApplicationDisplayService:ListDisplays
2018-08-11 15:32:56 +03:00
emmauss 402a143ae1
fix dock mode style issues 2018-08-11 12:24:55 +00:00
greggameplayer 1fd4311e12 Add the ability to set or not docked mode via config file (#227)
* Add a toggleable DockedMode bool
2018-08-11 15:12:28 +03:00
ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319)
* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
2018-08-10 01:09:40 -03:00
greggameplayer 652238f526 Add SetScreenShotImageOrientation (#310)
* Add SetScreenShotImageOrientation

* add a stubbed print
2018-08-08 03:00:54 -03:00
gdkchan 0cec4cbee5
Fix race condition on IdDictionary (#333) 2018-08-07 23:32:24 -03:00
Thomas Guillemard eeb626947e Implement Shared Fonts (#215)
* Implement Shared Fonts

This fully implements shared fonts.
This commit is provided without fonts.
This commit also add Size to HSharedMem.Positions to be able to add fonts to shared zones when RequestLoad is called.

* Require the user to provide fonts in RyuFS/system

* Use File.Exits instead of relying ona try/catch and change system resource exception format a bit

* Make sure that font sum doesn't exceed 17MB

Also rename font data dictionary for coherence.
2018-08-04 18:38:49 -03:00
AboodMadridista c68bca5396 Use the more specific NotImplementedException type instead of just Exception (#322) 2018-08-02 21:58:48 -03:00
emmaus a9a2c0c2f5 moved metadata to process 2018-08-02 23:33:28 +03:00
emmauss d137405e94
Merge pull request #298 from Cyuubi/npdm
Add Npdm parsing into Ryujinx.HLE
2018-08-02 22:59:14 +03:00
greggameplayer ce96a45685 Implement A2B10G10R10 TextureFormat (#248)
* add A2B10G10R10 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel
2018-07-29 01:41:02 -03:00
Starlet e07b0265c6 Add 5.0.0 IPCs (#300)
* Implement 5.0.0 IPC

* Align ControlWithContext
2018-07-29 01:40:02 -03:00
ReinUsesLisp 3208173620 Cache changes (#302)
* Skip repeated cache tests between same sync

* Skip some checks for regions where just one resource is resident

* Dehardcode residency page size

* Some cleanup
2018-07-29 01:39:15 -03:00
gdkchan fdda67d476
Some fix to IRequest on NIFM, support sending objects to services (#294) 2018-07-29 01:36:29 -03:00
emmaus 4a3ed0cec7 implemented ListDisplays 2018-07-24 21:38:55 +00:00
ReinUsesLisp 1344a47c77 Blit framebuffer without shaders (#229)
* Blit framebuffer without shaders

* De-hardcode native size values

* Adapt to dehardcoded framebuffers and address feedback

* Remove framebuffer rebinding
2018-07-23 16:21:05 +02:00
greggameplayer ed29982f9b Link BCAT:U & BCAT:A & BCAT:M & BCAT:S (#257)
* Link BCAT:U & BCAT:A & BCAT:M & BCAT:S

* delete unneeded using

* delete unneeded spaces

* delete unneeded using

* Add comment (1/2)

* Add comment (2/2)

* delete unneeded using
2018-07-23 16:20:16 +02:00
Ac_K ed075ae3cd
Update ITimeZoneService.cs
Fix typo
2018-07-22 19:38:29 +00:00
Starlet 4b8a65fd84 Add Npdm parsing into Ryujinx.HLE 2018-07-20 17:53:06 -04:00
Rygnus 241b46540d Stub AppletOE UnlockExit (#279)
* Implement AppletOE UnlockExit
2018-07-19 20:27:50 -03:00
ReinUsesLisp 5fe0bc584b Send data to OpenGL host without client-side copies (#285)
* Directly send host address to buffer data

* Cleanup OGLShader

* Directly copy vertex and index data too

* Revert shader bind "cache"

* Address feedback
2018-07-19 16:02:51 -03:00
Thomas Guillemard c9fc52edb6 Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose (#293) 2018-07-19 15:44:52 -03:00
gdkchan 60f2198a1e
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures

* Use correct frame buffer and viewport sizes, started to clean up the copy engine

* Correct texture width alignment

* Use Scale/Translate registers to calculate viewport rect

* Allow texture copy between frame buffers
2018-07-19 02:30:21 -03:00
Ac_K 8b685b12f0 Implement SvcWaitForAddress 0x34 (#289)
* Implement SvcWaitForAddress 0x34

Currently needed by Sonic Mania Plus

* Fix mistake

* read-decrement-write locked
2018-07-19 01:03:53 -03:00
Ac_K 6a69001aa2
Update IGeneralService.cs
Fixed little mistake on the debug string.
2018-07-19 03:10:51 +02:00
simonmkwii-dev 2795af038d Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271)
* Implement GetCurrentIpAddress()

...and stub GetCurrentNetworkProfile()

* Update IGeneralService.cs

* Actually implement it properly this time...

* <snip>

* Made some requested changes

* Added requested changes.

* Added more requested changes.

* oof

* Local > Address

* Cyuubumped

* Change PrintInfo > PrintDebug

* Revert change
2018-07-19 03:06:45 +02:00
greggameplayer 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246)
* add BF10GF11RF11 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* correct PixelType
2018-07-19 01:26:28 +02:00
greggameplayer 0a13900bc9 Implement Z24S8 TextureFormat (#247)
* add Z24S8 TextureFormat

* return correct PixelFormat & PixelType

* return correct texture size

* return correct Bytes Per Pixel

* Correct PixelType
2018-07-19 01:19:37 +02:00
emmauss 2236f4b2c3 Implement IFileSystem:CleanDirectoryRecursively (#283)
* implement ifilesys:cleandirectoryrecursively

* clean up Ifilesystem
2018-07-18 21:05:17 +02:00
gdkchan 98223b0e7d Fix wrong assignment and allow null FilePaths on Executable 2018-07-17 17:28:41 -03:00
Thomas Guillemard c2c765b30f hbabi: Implement argv (#272)
This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible
to load libnx's "romfs" files.

This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting
2018-07-17 16:14:27 -03:00
greggameplayer e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255)
* Implement BC6H_SF16 & BC6H_UF16

* correct coding style (1/5)

* correct coding style (2/5)

* correct coding style (3/5)

* correct coding style (4/5)

* correct coding style (5/5)
2018-07-16 15:09:34 -03:00
gdkchan 50b706e2ba Fix RevMagic on audren 2018-07-15 00:42:59 -03:00
gdkchan a48ed788bf Remove outdated comment 2018-07-15 00:37:30 -03:00
gdkchan 8652dbb57c Small nit on GetAudioRendererWorkBufferSize 2018-07-15 00:34:12 -03:00
gdkchan 21e590c3ab
Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261)
* Add support for ioctl2, SetTimeout and KickoffPbWithAttr

* Call UnloadProcess on NvHostChannelIoctl aswell
2018-07-15 00:04:46 -03:00
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
gdkchan fc12fca962
Allow using ulong max value as yield (#263) 2018-07-14 13:53:44 -03:00
gdkchan 2f37583ab3
Some small shader related fixes (#258)
* Some small shader related fixes

* Address PR feedback
2018-07-14 13:08:39 -03:00
Starlet 494f8f0248 Implement CSRNG (Cryptographically Secure Random Bytes) (#216)
* Implement CSRNG (Cryptographically Secure Random Bytes)

* Compliant with review.

* Dispose Rng
2018-07-13 23:36:57 +02:00