Ryujinx/Ryujinx.Graphics.GAL
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
Multithreading
AddressMode.cs Some code cleanup 2020-01-09 02:13:00 +01:00
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
BufferHandle.cs
BufferRange.cs Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 2020-10-25 17:23:42 -03:00
Capabilities.cs
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthTestDescriptor.cs
Extents2D.cs
Extents2DF.cs
Face.cs
Format.cs
FrontFace.cs
ICounterEvent.cs
ImageCrop.cs Force crop when presentation cached texture size mismatches (#2957) 2021-12-31 12:00:42 -03:00
IndexType.cs
IPipeline.cs
IProgram.cs
IRenderer.cs
ISampler.cs
IShader.cs
ITexture.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
IWindow.cs
LogicalOp.cs
MagFilter.cs
MinFilter.cs
MultisampleDescriptor.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
Origin.cs
PolygonMode.cs
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs
RectangleF.cs
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
ScreenCaptureImageInfo.cs
ShaderInfo.cs
ShaderSource.cs
StencilOp.cs
StencilTestDescriptor.cs
SupportBufferUpdater.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs Clamp number of mipmap levels to avoid API errors due to invalid textures (#2808) 2021-11-03 20:58:24 -03:00
TextureReleaseCallback.cs Initial work 2020-01-09 02:13:00 +01:00
VertexAttribDescriptor.cs
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs